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Old Sep 07, 2011, 04:59 PM // 16:59   #1
Lion's Arch Merchant
 
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Default Sin Farming Help

Edit: Calista Nailed my problem below. Can't fully delete my embarrassing thread, but I can still replace my post and ask two questions:

1. For someone new to Sin farming (and who made a Sin for farming) which farms (besides Vaetir) are not too difficult to try?
2. Are most of the farms in the Current Dungeon Farming thread here on Guru still working?

Last edited by KingCrab; Sep 07, 2011 at 06:04 PM // 18:04.. Reason: Horrible Noobish Mistake
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Old Sep 07, 2011, 05:19 PM // 17:19   #2
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High energy weapon/Enchanting Weapon and either zealous enchanting scythe or daggers there should be no energy or SF issues.
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Old Sep 07, 2011, 05:27 PM // 17:27   #3
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You have it. Noob mistake. I had the gear in my inventory but forgot to equip it. This is why my vaettir farm was working (cause I had it equipped back then) but my plains of Jarin was not.

Will try to delete the post, and maybe post again with more specifically my energy issues in the plains of Jarin.
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Old Sep 07, 2011, 09:18 PM // 21:18   #4
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Other easy farms to try are most sf and whirling defenses areas. These foes include snowmen from the secret lair, dragon mosses and destroyers (hm with bonder). Build found here: http://www.gwpvx.com/Build:R/A_Whirling_Farmer
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Old Sep 08, 2011, 12:15 AM // 00:15   #5
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I'm going to take the opportunity of my 1st embarrassing mishap to ask one more question. When I tried going further past the plants and down to the Juvenile Bladed Termites I found that they all flee when they reach what seems to be half their hp. Most skales did this as well. My current Plains of Jarin build is:

Deadly Paradox
Shadow Form
Shroud of Distress
Glyph of Energy
Ebon Standard of Honor
Sliver Armor
Armor of Earth
+1 experimental skill I'm switching in and out

Why do only some creatures have this fleeing habit and is there any way around it?
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Old Sep 08, 2011, 06:31 PM // 18:31   #6
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you can wallblock them on the wall to your right as seen in UWSC LT vids. It only happens to melee enemies.
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