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Old Mar 29, 2010, 05:17 AM // 05:17   #61
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Originally Posted by afya View Post
anyone tried chaos plains?
Yes there was a thread about it i think .. i gave a shot at it
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Old Mar 29, 2010, 11:42 AM // 11:42   #62
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The City builds, as promised. I don't know of any specific ways of making these pretty though

[R-A City Whirling Tank;OgcTcZ88ZiHRn5AiVkAKu8uU4AA] with [Mo-R Winnow Bonder;OwIU0yHDRcFOMe0UkybkPPlA]

For better reliability (for stupid tanks like me), a QZ/EoE/Winnow ranger would be nice to try but I havn't had the time or guildies to test with yet.
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Old Mar 29, 2010, 03:35 PM // 15:35   #63
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Funny, I remember having it, but quest's not there. I didn't have Saint Anjeka's Shrine on my map so maybe I did or didn't do it. Do you have be aligned with the Luxons to get the quest? Can we somehow get in HM if we finished it in normal?
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Old Mar 29, 2010, 05:16 PM // 17:16   #64
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Originally Posted by Showtime View Post
Funny, I remember having it, but quest's not there. I didn't have Saint Anjeka's Shrine on my map so maybe I did or didn't do it. Do you have be aligned with the Luxons to get the quest? Can we somehow get in HM if we finished it in normal?
If you have completed the quest and accepted the reward, you can't do that quest on that character again. The only way that character will be able to see that spawn is by tagging along with another character with the quest active. It doesn't matter if you are in a Kurzick or Luxon alliance, nor does your current faction total for either matter. You can't take the quest again in HM if you already completed it in normal, or vice versa.
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Old Mar 29, 2010, 07:22 PM // 19:22   #65
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Thx. Guess I'll have to find a different spot.
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Old Mar 30, 2010, 09:02 PM // 21:02   #66
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Well... we got *most* of City done..



My second time getting that far with any "farm" team, so the whirling at the end left two Ki and one JAAADDOOOOTH

The A/E was running Sliver build with his bonder for emergencies, which could take the last group more strategically for bosses/Kis before making the rest go kablewy
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Old Mar 31, 2010, 05:17 AM // 05:17   #67
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I tryd that city option yesterday dint have much luck with it ...
some of them have stance removal which is quite annoying
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Old Mar 31, 2010, 07:20 PM // 19:20   #68
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This is awesome and fun
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Old Apr 01, 2010, 01:13 AM // 01:13   #69
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maybe ad a nec with mop think that will booooooooooooost the damage would suggest 1 tank 1-2 bonder ( 1 ele bonder and if its too heavy a sec monk bonder ) 1 Mop / Spirit Spam ritu or nec for moping them and kill the leftover with spirits. should also be possible with a monk/ranger or ele/ranger if anybody is willing to test it would love too see the results maybe a sc city run in like 5 min :P ( ok don't know how to nuke the ones on the wall... )


ok and with the 55hp monk build thats just way too slow how about using a 55hp 100blades monk kills all moss in under 1 minute.... just use Protective Spirit with Shield of Absorption and Shielding Hands --> perma 0dmg , Balthazar's Spirit for energy and adrenaline + 100blades + ww + buh --> 2 shots and everything is down

Last edited by pvp joda; Apr 01, 2010 at 01:19 AM // 01:19.. Reason: adding something :P
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Old Apr 01, 2010, 01:39 AM // 01:39   #70
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Tried MoP with a friend with recall in an attempt to break agro, without a backline healer and more damage it'd all go totally wrong, groups run off from pretty much any distance after they've been agro'd.

The wild throw problem is frustrating in city, we've tried an ER bonder without cons and that runs out of puff.

We handled the wall like the old A/E sliver with lots of agro and winnow where possible, barbs on the wall foe would work very well, but getting it on most of them would take longer than just whirling it down imo.
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Old Apr 01, 2010, 02:13 PM // 14:13   #71
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Quote:
Originally Posted by False Healer View Post
TY for the Ranger Build,works good

I sub in Storm Chaser for my run skill.
This~IMO is the best option. Most caster weaps do some sort of elemental dmg, thus supplying a constant stream of energy until WD is used.
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Old Apr 03, 2010, 04:18 AM // 04:18   #72
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You can get the mantids outside of Nahpui Quarter if you pull 'em just right.

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Old Apr 03, 2010, 06:10 PM // 18:10   #73
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Originally Posted by spun ducky View Post
The build also works in ravenheart gloom in DoA for the first group of creatures the one with the shard of brilliance. I just wait until all the whispers guys are dead then pull them into a ball as much as possible. They drop torment gems.
What build are you running for gloom?
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Old Dec 01, 2011, 05:05 AM // 05:05   #74
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Most of these tricky builds are great ways to farm yourseelf. If I want this sort of beastie, there are good Ranger SoS or Rit SoS farms that are slower but higher return because your survivability is very high.
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Old Dec 01, 2011, 05:52 PM // 17:52   #75
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last post : Apr 03, 2010.
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