Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Farming

Notices

Reply
 
Thread Tools Display Modes
Old Aug 19, 2011, 04:23 AM // 04:23   #821
Grotto Attendant
 
superraptors's Avatar
 
Join Date: Dec 2008
Profession: W/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Khomet Si Netjer View Post
I'm counting ID time, merch time, bio breaks, etc. in that chests per hour rate... that is the average rate over 7000+ chests.

I ran Silent Surf too, I think your estimates of the time involved are optimistic. Silent Surf is a much bigger area and thus the chests are more widely spaced, and you also have more area to search.
i have done 5 chests in 3 minutes multiple times in pongmei and gyala hatchery., silent surf is not that big but it is sure cluttered with alot of creeps.
superraptors is offline   Reply With Quote
Old Aug 19, 2011, 02:08 PM // 14:08   #822
Frost Gate Guardian
 
Join Date: Feb 2011
Default

FINALLY!! FKING FINALLY!

My first ever dual mod demon shield!! after MANY MANY hours of running



i know its str & kinda sucky second mod but perf mods and not high rq im happy with it <3. Gonna buy more lockpicks
kermeli is offline   Reply With Quote
Old Aug 19, 2011, 02:48 PM // 14:48   #823
Jungle Guide
 
Reformed's Avatar
 
Join Date: Aug 2009
Default

Quote:
Originally Posted by Khomet Si Netjer View Post
...in my opinion Witman's Folly is the fastest and cheapest way to get the title.
I ran for Grandmaster years ago and this is the spot I did it. You can't go wrong with a zone this small that always has 3 chests in predictable locations. Once you are familiar with the layout and can guess where remaining chests will be take a death and shrine to the ledge to make the run even faster. We're talking 3 chests in just over 2 minutes (3 at the absolute maximum) consistently, not ideally.
Reformed is offline   Reply With Quote
Old Aug 19, 2011, 03:01 PM // 15:01   #824
Site Legend
 
Join Date: Oct 2005
Default

I ran Whitmans. Gave up after 7k chests though as it was extremely boring.
__________________
Old Skool '05
Malice Black is offline   Reply With Quote
Old Aug 19, 2011, 04:16 PM // 16:16   #825
Krytan Explorer
 
Khomet Si Netjer's Avatar
 
Join Date: Apr 2007
Guild: The Angelic Guard
Profession: P/
Default

Quote:
Originally Posted by Reformed View Post
I ran for Grandmaster years ago and this is the spot I did it. You can't go wrong with a zone this small that always has 3 chests in predictable locations. Once you are familiar with the layout and can guess where remaining chests will be take a death and shrine to the ledge to make the run even faster. We're talking 3 chests in just over 2 minutes (3 at the absolute maximum) consistently, not ideally.
/agree

this is where i ended up after trying all of the other places. i used to run the others just for variety so I wouldn't get bored, but i eventually gave that up too... the other places were just slower for me. I ran all of these solo on a paragon/assassin with shadowform. (except for KC, where i had some heroes with incoming/fallback/charge... the heroes get killed while you open the chest and resign)

@ drkn: Ice Cliff Chasms is a pretty good run, 3-5 chests in 5-6 minutes usually. best case is 5 chests in 5 minutes, similar to witman's folly. worst case is 3 chests in 6 minutes, or half as fast. I ran the whole thing including the north side, it might be faster if you just stick with the 1-2 chests where the wurms are... but then you are spending more time zoning instead of opening chests.

Here are my thoughts on the other places.
Witman's Folly: 3 chests almost always, runtime 3 min. 1 chest per minute consistently.
Ice Cliff Chasms: 3-5 chests, runtime 5 minutes. If you only get the 1-2 chests on the south side it looks more like Kilroy.
Poisoned Outcrops: 3-5 chests, runtime 6-8 minutes. Lightbringer helps. the margonites have snare hexes and the undead have knockdowns.
Kilroy: 1 chest almost always, runtime 30-60s. This is pretty fast but when you include zoning time this doesn't look as good. It can be done with any profession though, even in hardmode.
Gyala/Silent Surf: 3-5 chests in 5-7 minutes (best case?). For me these were more difficult because my build was not 100% spellproof and this slowed me down, the creeping carp have siphon speed and expunge enchantments. Also these areas are much larger than Witman's or Kilroy or Kaineng, so there is more ground to cover. I gave up on them pretty quickly. Loot is probably better than the other places but I wasn't too concerned with loot.
Kaineng: 1 chest sometimes (70%?), runtime 45s. This is the chest outside of Kaineng Center. It doesn't always spawn but I got a bunch of elite tomes out of it. I have read that this run is affected by the Winds of Change content, it may not be viable anymore.

Last edited by Khomet Si Netjer; Aug 19, 2011 at 04:23 PM // 16:23..
Khomet Si Netjer is offline   Reply With Quote
Old Aug 21, 2011, 06:54 AM // 06:54   #826
Grotto Attendant
 
superraptors's Avatar
 
Join Date: Dec 2008
Profession: W/
Default

Quote:
Originally Posted by Khomet Si Netjer View Post
/agree

this is where i ended up after trying all of the other places. i used to run the others just for variety so I wouldn't get bored, but i eventually gave that up too... the other places were just slower for me. I ran all of these solo on a paragon/assassin with shadowform. (except for KC, where i had some heroes with incoming/fallback/charge... the heroes get killed while you open the chest and resign)

@ drkn: Ice Cliff Chasms is a pretty good run, 3-5 chests in 5-6 minutes usually. best case is 5 chests in 5 minutes, similar to witman's folly. worst case is 3 chests in 6 minutes, or half as fast. I ran the whole thing including the north side, it might be faster if you just stick with the 1-2 chests where the wurms are... but then you are spending more time zoning instead of opening chests.


Here are my thoughts on the other places.
Witman's Folly: 3 chests almost always, runtime 3 min. 1 chest per minute consistently.
Ice Cliff Chasms: 3-5 chests, runtime 5 minutes. If you only get the 1-2 chests on the south side it looks more like Kilroy.
Poisoned Outcrops: 3-5 chests, runtime 6-8 minutes. Lightbringer helps. the margonites have snare hexes and the undead have knockdowns.
Kilroy: 1 chest almost always, runtime 30-60s. This is pretty fast but when you include zoning time this doesn't look as good. It can be done with any profession though, even in hardmode.
Gyala/Silent Surf: 3-5 chests in 5-7 minutes (best case?). For me these were more difficult because my build was not 100% spellproof and this slowed me down, the creeping carp have siphon speed and expunge enchantments. Also these areas are much larger than Witman's or Kilroy or Kaineng, so there is more ground to cover. I gave up on them pretty quickly. Loot is probably better than the other places but I wasn't too concerned with loot.
Kaineng: 1 chest sometimes (70%?), runtime 45s. This is the chest outside of Kaineng Center. It doesn't always spawn but I got a bunch of elite tomes out of it. I have read that this run is affected by the Winds of Change content, it may not be viable anymore.
gyala is any easy 3-4 minutes with a warrior, id expect it be much faster with a derv or assassin, you must be taking a different route if you are running into carps.
superraptors is offline   Reply With Quote
Old Aug 21, 2011, 10:36 AM // 10:36   #827
Furnace Stoker
 
Bright Star Shine's Avatar
 
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
Default

Quote:
Originally Posted by Khomet Si Netjer View Post
/agree

this is where i ended up after trying all of the other places. i used to run the others just for variety so I wouldn't get bored, but i eventually gave that up too... the other places were just slower for me. I ran all of these solo on a paragon/assassin with shadowform. (except for KC, where i had some heroes with incoming/fallback/charge... the heroes get killed while you open the chest and resign)

@ drkn: Ice Cliff Chasms is a pretty good run, 3-5 chests in 5-6 minutes usually. best case is 5 chests in 5 minutes, similar to witman's folly. worst case is 3 chests in 6 minutes, or half as fast. I ran the whole thing including the north side, it might be faster if you just stick with the 1-2 chests where the wurms are... but then you are spending more time zoning instead of opening chests.

Here are my thoughts on the other places.
Witman's Folly: 3 chests almost always, runtime 3 min. 1 chest per minute consistently.
Ice Cliff Chasms: 3-5 chests, runtime 5 minutes. If you only get the 1-2 chests on the south side it looks more like Kilroy.
Poisoned Outcrops: 3-5 chests, runtime 6-8 minutes. Lightbringer helps. the margonites have snare hexes and the undead have knockdowns.
Kilroy: 1 chest almost always, runtime 30-60s. This is pretty fast but when you include zoning time this doesn't look as good. It can be done with any profession though, even in hardmode.
Gyala/Silent Surf: 3-5 chests in 5-7 minutes (best case?). For me these were more difficult because my build was not 100% spellproof and this slowed me down, the creeping carp have siphon speed and expunge enchantments. Also these areas are much larger than Witman's or Kilroy or Kaineng, so there is more ground to cover. I gave up on them pretty quickly. Loot is probably better than the other places but I wasn't too concerned with loot.
Kaineng: 1 chest sometimes (70%?), runtime 45s. This is the chest outside of Kaineng Center. It doesn't always spawn but I got a bunch of elite tomes out of it. I have read that this run is affected by the Winds of Change content, it may not be viable anymore.
Lol, 5-7 minutes for Silent Surf? I run it in 3 minutes, always. I even had a couple 5 chests in 2 minutes due to awesomesause spawns. And since you ran in NM (I think), it's even easier. It's so laughably easy because everything is fighting each other instead of you. Even in HM it's a joke.

Also, you're saying Witman's is so awesome because it always has 3 chests and the run takes 3 minutes. Well, Silent Surf is a 3 minute run as well (I think about 3:20-3:40 depending on spawns) and the absolute minimum of chests you'll get is 3. And the times you get 3 chests are ridiculous... It's like 10% of the times you get 3 chests, 60% of the times you get 4 and about 30% you get 5. This is based on personal exp of about 5k chests being ran there...

Pongmei is about the same speed, but less times 5 chests, more like 80% of the times you get 4 chests and then a 10-10 split for 3 and 5..

Last edited by Bright Star Shine; Aug 21, 2011 at 10:41 AM // 10:41..
Bright Star Shine is offline   Reply With Quote
Old Aug 21, 2011, 10:37 PM // 22:37   #828
Jungle Guide
 
Reformed's Avatar
 
Join Date: Aug 2009
Default

I've put a few thousand into Pongmei. 4's were more common in my experience running from Boreas westbound having 2 chests often clumped not far from each other between Tanglewood/Maatu. 5 is virtually unheard of and 3's are not unusual at all. What makes this spot appealing is the mixture of drops, it's 3 overlapping drop tables ("city" with Canthan Dragon Staves and Paper Fans/Jugs throughout, Echovald and Jade Sea), not the chest rate per unit time.
Reformed is offline   Reply With Quote
Old Aug 21, 2011, 11:22 PM // 23:22   #829
Grotto Attendant
 
superraptors's Avatar
 
Join Date: Dec 2008
Profession: W/
Default

Quote:
Originally Posted by Reformed View Post
I've put a few thousand into Pongmei. 4's were more common in my experience running from Boreas westbound having 2 chests often clumped not far from each other between Tanglewood/Maatu. 5 is virtually unheard of and 3's are not unusual at all. What makes this spot appealing is the mixture of drops, it's 3 overlapping drop tables ("city" with Canthan Dragon Staves and Paper Fans/Jugs throughout, Echovald and Jade Sea), not the chest rate per unit time.
i usually get 5 chests, always get atleast 4 though, yeh the overlapping tables r good, city>echovald>jade for me
superraptors is offline   Reply With Quote
Old Aug 22, 2011, 01:48 AM // 01:48   #830
Desert Nomad
 
gw_poster's Avatar
 
Join Date: Jan 2007
Location: so cal
Profession: R/
Default

Regarding pongmei, after checking the yeti cave and plagueborn chest by the tunnel (ne of large plague mob) I always end up with 5 chests. I'm on chest 135 of my 250 chest tally for pongmei (part 3 of 14 across cantha) and I've gotten 5 chest runs 90% of the time or more as I haven't actually tallied it up yet. Anyway, lucky streak or not everybody is checking all the nooks and crannies? I ran it hundreds of times before my "experiment" and I wasn't regularly running toward those areas and was getting a lot of 3-4 chest runs. Just my .02
gw_poster is offline   Reply With Quote
Old Aug 22, 2011, 07:58 PM // 19:58   #831
Miss the good ol' days
 
Atro's Avatar
 
Join Date: Sep 2009
Location: Where don't I live?
Profession: A/
Default

Quote:
Originally Posted by gw_poster View Post
Regarding pongmei, after checking the yeti cave and plagueborn chest by the tunnel (ne of large plague mob) I always end up with 5 chests. I'm on chest 135 of my 250 chest tally for pongmei (part 3 of 14 across cantha) and I've gotten 5 chest runs 90% of the time or more as I haven't actually tallied it up yet. Anyway, lucky streak or not everybody is checking all the nooks and crannies? I ran it hundreds of times before my "experiment" and I wasn't regularly running toward those areas and was getting a lot of 3-4 chest runs. Just my .02
Ive started running that route as well and I've been getting 5 chests most of the time running just the main route.

I'm thinking it wouldn't be worth it to go check the nook and crannies for that 1 extra chest, because it'd probably add another minute or so. just imo
Atro is offline   Reply With Quote
Old Aug 25, 2011, 04:51 PM // 16:51   #832
Wilds Pathfinder
 
Join Date: Mar 2006
Profession: Mo/Me
Default

Quote:
Originally Posted by gw_poster View Post
Regarding pongmei, after checking the yeti cave and plagueborn chest by the tunnel (ne of large plague mob) I always end up with 5 chests. I'm on chest 135 of my 250 chest tally for pongmei (part 3 of 14 across cantha) and I've gotten 5 chest runs 90% of the time or more as I haven't actually tallied it up yet. Anyway, lucky streak or not everybody is checking all the nooks and crannies? I ran it hundreds of times before my "experiment" and I wasn't regularly running toward those areas and was getting a lot of 3-4 chest runs. Just my .02
Do you mind sharing the route? and the build if possible. I'm new to chestrunning and as long as I get out of Boreas Seabed, I see a chest surrounded by wallows. My build is prone to toucher and couldn't survive that. Any suggestion?
afya is offline   Reply With Quote
Old Aug 25, 2011, 06:01 PM // 18:01   #833
Desert Nomad
 
gw_poster's Avatar
 
Join Date: Jan 2007
Location: so cal
Profession: R/
Default

Quote:
Originally Posted by afya View Post
Do you mind sharing the route? and the build if possible. I'm new to chestrunning and as long as I get out of Boreas Seabed, I see a chest surrounded by wallows. My build is prone to toucher and couldn't survive that. Any suggestion?
contact me anytime ig: argeris the sin and I'll run it a few times with you, share my build, etc. until you get the hang of it - I'd be happy to do so. Alternatively, just go back a few pages and bright and others have represented the route, possible chest spawn locations, builds, and other information regarding pongmei (and other cantha locales). It's a great run which I enjoy doing so just fl me and we can run it. I play generally from 8pm ish until about 9ish, nightly PST (GMT-7). All I do is chestrun and spend occassional time in Kama trying to sell crap I get c/r'ing so anytime I'm on is good.

Regarding surviving the "touching", as bad as that sounds, just equip a few heros either paragon or /p with (besides, fall back and incoming) "can't touch this" and that ought to save you long enough to get in and out of the chest area. As long as you've got a healer or two in your fodder group (those sacrificial lambs that run along with you until they die), you shouldn't have a problem with the wallows. Also, if your build has "IAS" in it, the island guardians won't knock you down with SoJ to allow the rots to feast on you. IAS also gets you out of the crippling situations around the wardens or the kd's from the dragon moss and kirin near the end of the route and the am fah sins in the mud pit in the middle of the route.

Sorry for the novel, but one more key skill that I like to use in pongmei is Shadow of Haste, which you can run deep into mobs and then stance-cancel out back to safety, works like a charm for those chests deep in the yeti cave, plagueborn tunnel, am fah muck, and jade brotherhood field.

HtH and Gl.
see you out there!

Last edited by gw_poster; Aug 25, 2011 at 06:06 PM // 18:06..
gw_poster is offline   Reply With Quote
Old Aug 26, 2011, 03:12 AM // 03:12   #834
Wilds Pathfinder
 
Join Date: Mar 2006
Profession: Mo/Me
Default

Quote:
Originally Posted by gw_poster View Post
contact me anytime ig: argeris the sin and I'll run it a few times with you, share my build, etc. until you get the hang of it - I'd be happy to do so. Alternatively, just go back a few pages and bright and others have represented the route, possible chest spawn locations, builds, and other information regarding pongmei (and other cantha locales). It's a great run which I enjoy doing so just fl me and we can run it. I play generally from 8pm ish until about 9ish, nightly PST (GMT-7). All I do is chestrun and spend occassional time in Kama trying to sell crap I get c/r'ing so anytime I'm on is good.

Regarding surviving the "touching", as bad as that sounds, just equip a few heros either paragon or /p with (besides, fall back and incoming) "can't touch this" and that ought to save you long enough to get in and out of the chest area. As long as you've got a healer or two in your fodder group (those sacrificial lambs that run along with you until they die), you shouldn't have a problem with the wallows. Also, if your build has "IAS" in it, the island guardians won't knock you down with SoJ to allow the rots to feast on you. IAS also gets you out of the crippling situations around the wardens or the kd's from the dragon moss and kirin near the end of the route and the am fah sins in the mud pit in the middle of the route.

Sorry for the novel, but one more key skill that I like to use in pongmei is Shadow of Haste, which you can run deep into mobs and then stance-cancel out back to safety, works like a charm for those chests deep in the yeti cave, plagueborn tunnel, am fah muck, and jade brotherhood field.

HtH and Gl.
see you out there!
First thank you. I didn't think of bringing my heroes before and always run solo, haha. Now with CTT, wallows can't stop me no more.
Shadow of haste trick is cool too!
afya is offline   Reply With Quote
Old Aug 27, 2011, 05:33 PM // 17:33   #835
Academy Page
 
Join Date: Dec 2009
Default

I've been running the first level of Cathedral of Flames on my sin forever. It's a very easy run and has 1-3 chests in under 2 minutes. The only thing that can stop you is Savage Slash, used by the Crypt Ghouls. Once you figure out to use glyph then HoS away and cast SF, you're pretty much unstoppable.

OwZTgs0+ZS6Tn5ACBim8usBC3BA


Last edited by Wombatt; Aug 27, 2011 at 05:45 PM // 17:45..
Wombatt is offline   Reply With Quote
Old Aug 27, 2011, 07:32 PM // 19:32   #836
Jungle Guide
 
snodaard's Avatar
 
Join Date: Jun 2006
Location: Holland
Guild: [Uni]
Profession: Mo/
Default

Quote:
Originally Posted by Wombatt View Post
I've been running the first level of Cathedral of Flames on my sin forever. It's a very easy run and has 1-3 chests in under 2 minutes. The only thing that can stop you is Savage Slash, used by the Crypt Ghouls. Once you figure out to use glyph then HoS away and cast SF, you're pretty much unstoppable.

OwZTgs0+ZS6Tn5ACBim8usBC3BA

done this run for some time too, never seen 3 chests though... Imho it's 1-2.
also the run shouldn't take 2 minutes, just bring a bunch of hero's with speedboosts and you'll be done in 1 min.
snodaard is offline   Reply With Quote
Old Aug 28, 2011, 06:24 PM // 18:24   #837
Frost Gate Guardian
 
Join Date: Feb 2011
Default

Okay just ran 800lockpicks@ pongmei. I didnt ran chests near those island guards&wallows coz they only give shit lol. 800 lockpick cost me 1mil of plat, got 350k back from runes + golds i sold to merchant, ~375k back from elites,
this was with 33% retention rate, got treasure rank up so 36% with last 200 lockpick.

okay some drops

3 Bo staffs ( all gold and im really amazed i got so many )
1 dragon staff
only got few gold echos, and MANY purples :s also got 1 gold paper fan and few purples.

with good retention rate i would say pongmei is good money, i would have got atleast like 200k from mods etc but i just dont have patience to sell those, i also merched lots of 15^50 kukris etc weps, those could sell for like 10k probs, but i dont have patience to sell em ^^

atleast 40e profit for me and i had REALLY bad luck with shields, usually i get 2-3 gold echos with 80lockpicks, now i got like 4-5 with 800 lockpicks...
kermeli is offline   Reply With Quote
Old Aug 28, 2011, 07:20 PM // 19:20   #838
Furnace Stoker
 
Verene's Avatar
 
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
Default

Quote:
Originally Posted by Khomet Si Netjer View Post
Kaineng: 1 chest sometimes (70%?), runtime 45s. This is the chest outside of Kaineng Center. It doesn't always spawn but I got a bunch of elite tomes out of it. I have read that this run is affected by the Winds of Change content, it may not be viable anymore.
I just tried this one a few times, did 10 runs and the chest never spawned. This is on a character that's done WoC.

I'm also having poorer luck than usual in Pongmei; before I did WoC I'd always find 4-5 chests, now I'm averaging three chests per run.
Verene is offline   Reply With Quote
Old Aug 28, 2011, 07:51 PM // 19:51   #839
Desert Nomad
 
gw_poster's Avatar
 
Join Date: Jan 2007
Location: so cal
Profession: R/
Default

Quote:
Originally Posted by Verene View Post
I just tried this one a few times, did 10 runs and the chest never spawned. This is on a character that's done WoC.

I'm also having poorer luck than usual in Pongmei; before I did WoC I'd always find 4-5 chests, now I'm averaging three chests per run.
Yep Bukdek run is ruined by WoC as are certain mob spawns in pongmei including the large plagueborn one and an am fah or two iirc. I ran it with a friend who had done WoC and the usual run was noticeably different. Luckily I hadn't done WoC yet :/
gw_poster is offline   Reply With Quote
Old Sep 20, 2011, 08:23 AM // 08:23   #840
Wilds Pathfinder
 
Elnino's Avatar
 
Join Date: May 2008
Location: In a house
Guild: Proof Of A Nets Laziness[HB]
Profession: A/W
Default

Hey, I've built up a large collection of lockpicks over the years and I've decided to try my luck at chest running for some rare weapons. I've heard that r8's rarely ever drop in HM, is that true? I know that Pongmei Valley is great for pretty much everything but what about swords? Where is a good place to chest run rare swords with the possibility of r8's dropping? Thanks.
Elnino is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:21 PM // 17:21.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("