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Old Jul 16, 2007, 01:23 PM // 13:23   #21
Did I hear 7 heroes?
 
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Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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If you have three enemies right in front of you, why does the rest of your party need +100 AL?

Personally I wouldn't consider the AoE attack effect of the scythe a reliable means of building adrenaline quickly to pump our Save Yourselves!
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Old Jul 16, 2007, 06:09 PM // 18:09   #22
Alcoholic From Yale
 
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Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Wing a ding, Save Yourselves is proving to be amazing. I'm Kurz r9, and my guildies are all around K r7+, including several champions and a savior (Ex-Sins :P ). We've been doing Urgoz runs, R/W with this skill. Three rangers with barrage can easily infinitely chain this skill...HM Urgoz run completed in 2:19....1 10 minute break. It's amazing how the Dredge just don't hit as hard.

It works just as well in the deep, with a steel wall. Just have the W/A's run with cyclone axe -
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