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Old Sep 01, 2008, 07:48 PM // 19:48   #21
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Oh I know, it's just a much stronger IAS than Flurry, but if you're so bothered about the double damage, even with the cancel stance then go with Flurry if you must.
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Old Sep 01, 2008, 08:52 PM // 20:52   #22
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I don't see anything wrong with using the doylack signet along with bonetti's as well as riposte and deadly and this for guy who just want go down with couple of guildies.

What Tendar Care posted is good.
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Old Sep 01, 2008, 08:57 PM // 20:57   #23
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Dolyak Signet wastes a skillslot. It lowers your speed by alot. Extra armour or the ability to not get KD'd can be attained by other things, and Aatxe should be protted against using Protective Spirit.

Riposte and Deadly Riposte both require someone in the melee position to hit you with a melee weapon. Plus the fact they output minimal damage compared to taking attack skills.

Bonetti's is just a weak skill outside of farming because it takes away your IAS and if you need extra energy management you already have zealous weapons available to you. If you're running out of energy it's either because you're spamming your skills too much or you're running a bad skill bar.
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Old Sep 01, 2008, 09:05 PM // 21:05   #24
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I am not sure if we are talking about a balanced group here and who says you have to have balance group in the UW they maybe using hero Monks and I would take a doylak it gives you more armour.You don't need an IAS down there and riposts will do damage to any warrior types.

I gather from what the Op has said is that few of them not eight of them are going down which means using heros to fill in blanks.
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Old Sep 01, 2008, 09:12 PM // 21:12   #25
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Quote:
Originally Posted by Age
I am not sure if we are talking about a balanced group here and who says you have to have balance group in the UW they maybe using hero Monks and I would take a doylak it gives you more armour.
Who cares if it's a balanced group or not? A Warrior not dealing damage is a complete waste of a slot, and if you're not tanking you should give oyur Warrior an all out offensive bar with a small bit of utility. Plus if you have Protective Spirit it will kill the need for Dolyak Signet, this guy only has Prophecies but if his friends have heroes, then bring Shield of Absorption.

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You don't need an IAS down there and riposts will do damage to any warrior types.
You don't need an IAS anywhere, but you'd have to be braindead not to take one if you're informed that it amplifies your damage. Oh, and I explained why the Ripostes are poor skills, so if you have an argument against that I'm going to stand on my point of why the Riposte skills are bad. If you want damage switch to an elemental weapon and smash smash at the Warrior, don't waste 2 skill slots on the crappiest damage dealing skills there are.
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Old Sep 01, 2008, 09:13 PM // 21:13   #26
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Quote:
Originally Posted by Age
I am not sure if we are talking about a balanced group here and who says you have to have balance group in the UW they maybe using hero Monks and I would take a doylak it gives you more armour.You don't need an IAS down there and riposts will do damage to any warrior types.

I gather from what the Op has said is that few of them not eight of them are going down which means using heros to fill in blanks.
Why waste a skill slot and mobility on an awful skill like dolyaks when you can have a monk take prot spirit instead?
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Old Sep 01, 2008, 09:24 PM // 21:24   #27
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Quote:
Originally Posted by isamu kurosawa
Why waste a skill slot and mobility on an awful skill like dolyaks when you can have a monk take prot spirit instead?
The OP didn't really say how many were going down so it really isn't a waste nice jop teaming up with guildie.It also depends on how worthy you are on trusting others to monk for you down there as most just use healers boon bar.
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Old Sep 01, 2008, 09:25 PM // 21:25   #28
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Getting a PuG Monk is praying for failure.
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Old Sep 01, 2008, 09:34 PM // 21:34   #29
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Use [protective spirit] ... on one (or both if you're cool!) of your teams' monks.

Then you can [[frenzy] all day long, and the aatxes are nothing before your mighty meaty manly warriorness.
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Old Sep 01, 2008, 09:38 PM // 21:38   #30
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Hey Alex why don't you post much anymore?

It's been so long!
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Old Sep 02, 2008, 12:10 AM // 00:10   #31
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You could run run something like this:
[Hundred Blades][Conjure Frost][Watch Yourself][Frenzy][Rush] - Then just run whatever you'd like or whatever your guild/team needs/wants.

Swordsmanship| 12+2
Strength|9+1
Tactics|8+1
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Old Sep 02, 2008, 05:27 AM // 05:27   #32
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Quote:
Originally Posted by Age
I don't see anything wrong with using the doylack signet along with bonetti's as well as riposte and deadly and this for guy who just want go down with couple of guildies.

What Tendar Care posted is good.
First off, it's Dolyak, not Doylack, and Tender, not Tendar. Second, look at the 3 reasons why using 4 of your skillslots for the skills that were suggested is downright useless...

1) 1 skill to slow you down so that WHEN aggro breaks because you can't bodyblock you have no hope to catch the mob before it eats your monks for breakfast

2) 1 skill that shuts down when you use a skill, so you can stand there, slow, with no IAS and swing at the air with your auto-attack while scenario number 1 plays out

3) 2 skills that depend on a melee attack hitting you, and that take away from the armor penetration on your attack skills that you gain with Strength because you are going to be ranking up in Craptics, I mean, Tactics.

Age, there's a reason that most of your suggestions get shot down multiple times: your suggestions never seem to be thought out further than "It's a Warrior skill, must be useful". Were you also going to suggest that he take Wild Blow?

It's harsh, but the Truth doesn't give a damn...

my 2 cents

Last edited by _Nihilist_; Sep 02, 2008 at 05:48 AM // 05:48..
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Old Sep 02, 2008, 05:45 AM // 05:45   #33
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Quote:
Originally Posted by Monarch
You could run run something like this:
[Hundred Blades][Conjure Frost][Watch Yourself][Frenzy][Rush] - Then just run whatever you'd like or whatever your guild/team needs/wants.

Swordsmanship| 12+2
Strength|9+1
Tactics|8+1
Conjure Frost with no Water Magic? >.>


Drop Watch Yourself / Tactics from this build, drop Strength to 8+1, put Water Magic at 10, insert Sever / Gash, and you have one optional skill for whatever you want.
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Old Sep 02, 2008, 06:37 AM // 06:37   #34
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Quote:
Originally Posted by Tyrael_Eveningsong
First off, it's Dolyak, not Doylack, and Tender, not Tendar. Second, look at the 3 reasons why using 4 of your skillslots for the skills that were suggested is downright useless...

1) 1 skill to slow you down so that WHEN aggro breaks because you can't bodyblock you have no hope to catch the mob before it eats your monks for breakfast

2) 1 skill that shuts down when you use a skill, so you can stand there, slow, with no IAS and swing at the air with your auto-attack while scenario number 1 plays out

3) 2 skills that depend on a melee attack hitting you, and that take away from the armor penetration on your attack skills that you gain with Strength because you are going to be ranking up in Craptics, I mean, Tactics.

Age, there's a reason that most of your suggestions get shot down multiple times: your suggestions never seem to be thought out further than "It's a Warrior skill, must be useful". Were you also going to suggest that he take Wild Blow?

It's harsh, but the Truth doesn't give a damn...

my 2 cents
First off I want to apologise to Tender for spelling thier name wrong.What difference does it make how you spell Doylak.My suggestions don't get shot down as I know a lot of ppl in game who go down to the UW not to farm but party anyways this is what PX suggested would I use it no.
http://www.pvxwiki.com/wiki/Build:Team_-_UW_IWAY_Farm

There is big difference in what PuG Monk is and random group Monk.PuG Monk is good one who helps pugs out and is thier main char. Random group Monk is monk that is just playing and has another char that is thier main char.

I do agree that PS is the better of the choices it all depends on who you are teaming up with asI suspect most would be using healer boon bar which is healing.I am not the one who first suggested those in the first place might want to think about that.
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Old Sep 02, 2008, 01:30 PM // 13:30   #35
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A PvE Monk using Healer's Boon over Word of Healing, Zealous Benediction or whatever elite is usually a bad Monk who thinks pushing red bars up instead of stopping them from budging or moving by a certain amount.

Heck, I was even running a WoH Hybrid pre-buff and when I was incredibly terribad at the game, instead of running that common 7 heals and a res skill bar people who don't understand bar compression use.
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Old Sep 02, 2008, 05:56 PM // 17:56   #36
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Well ive been reading the comments and i am loving the constructive debate that has been made So thanks to all of you posters...

Ok ive seen some things mentioned so:
Yes I only have Prophecies.
I was not the only melee character (There were 2 other warriors and 1 dervish)
Overall team set up was:
3 warriors [Me and 2 others who were shouting [I Am Unstoppable!] and [you are all weaklings]]
1 Dervish [Who was using this form of something that creates blidness on all creatures he hits or something]
1 Ranger [Who was using Concussion Shot and Glass Arrows]
1 Elementalist [Managed to do some spiking I think]
2 Monks [One prot one HB i think... Im not too sure]

There were no PuGs, no Heros and definitely no Henchies :P Only Guildies

So Ripostes wont work because im not guaranteed to be constantly attacked...
I already was using a zealous sword because it was the only sword I had because I usually use axes...
I dont like Dolyak Signet... Its too boring... Defy Pain may be a 'tanking' skill but there are some damage inflicting skills in my build its just there to releive the monks of some pressure so they have an easier job.
If I see next time the builds of the monk having prot spirit on then I will bring Frenzy over Flurry...


Tyla thanks for your constant flow of help
Tyrael thanks for pwning that Riposte idea as well as Dolyak sig
Monarch and Lyynyyrd I was going to run a Conjure build like that but with an axe but I went for the build I posted because a pro UW'er in my guild said it would be best and im only a n00b so thanks anyway
Isamu and Alex thanks for telling me about Frenzying when a monk has Prot Spirit...
Age I trust my guildie monks because they seriously are top notch and deserve the trust...

Much <3 and cant wait to see more debating going on XD

Much <3 again

Thanks

WNxMrESlayer

P.s. If you want to reach me my IGN is Original Playa
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Old Sep 02, 2008, 06:16 PM // 18:16   #37
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Quote:
Originally Posted by Wnx Mreslayer
Age I trust my guildie monks because they seriously are top notch and deserve the trust...
In that case it is worth going all out damage the next time you go. No need for any self defence on a warrior if you know your monks have got your back. Unfortunatly sword elites in prophecies generally suck (thats why most old sword builds ran charge) so running Axe or hammer is usually better off.
If neither of the other warriors where using a hammer build then i suggest you run a form of earthshaker build.
If they are or you prefer to run axe then run cleave+dismember. PvE wise it works out bettter than evisc most of the time because your damage becomes more spammable and you dont need a fast spike.

Warrior in UW can be really fun to run
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Old Sep 02, 2008, 07:25 PM // 19:25   #38
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[earth shaker]

12 characters
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Old Sep 02, 2008, 10:04 PM // 22:04   #39
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Quote:
Originally Posted by Lyynyyrd
Conjure Frost with no Water Magic? >.>
My bad.

1234567890

Last edited by Accursed; Sep 02, 2008 at 10:06 PM // 22:06..
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Old Sep 04, 2008, 04:41 AM // 04:41   #40
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Defy Pain is bad. The 20 armor is meh, but the 300 or so health you'll be gaining will be subtracted as well. Meaning that if you're at 250 health, you're going to die once Defy Pain stops. It's hard for monks to know that after 12 seconds he has to heal you for 300 so you don't die. Sure it can save your life in points, but after that 12 seconds, your life's going down the drain.
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