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Old Aug 31, 2009, 05:21 AM // 05:21   #61
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And there are other ways to do it. Enraging Charge, FGJ!, Brawling Headbutt, and Dragon Slash will keep someone knocklocked for 20 seconds or until they die (whichever comes first). Against a warrior enemy, you can keep them down pretty convincingly with Enraged Smash, Counter Blow, and Hammer Bash, and against a caster you could probably do something similar with FGJ!, Enraged Smash, Brawling Headbutt and Hammer Blow.

DBS lets your enemy get stuff off between your swings. DBS lets your enemy kite - and in hard mode, their speed boost means they can get enough distance to cast a spell before you catch up again, and in the meantime your DBS is wearing off. A knocked down target, on the other hand, isn't going anywhere or doing anything for three seconds (you have stonefists, right?) and after those three seconds are up you can go ahead and do it again.

The only time I think I'd use DBS is when I'm going after something with knockdown immunity. Even then, I'd probably be inclined to leave interrupts to a ranger or mesmer and kill the target by other means.
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Old Aug 31, 2009, 10:37 AM // 10:37   #62
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Triple Chop isn't as good as Hundred Blades but I think it's better than Cleave for sure.
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Old Sep 02, 2009, 01:32 PM // 13:32   #63
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Originally Posted by Kain Fz View Post
Enlighten me. AoE axe builds looks good on paper, especially when paired with SY.
Triple Chop -> WA -> Cyclone looks even better in-game when you drop an EBSoH and get +52, +35, and +26 damage instead of +38, +20, and +11. throw in minions and you can blow anything up.

And tbh, in HM, nearly all elites except battle rage fail. there's too much armor in HM. HB hits for what? 6 damage in HM? Battle Rage+Dwarven Spike>most of those elites.
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Old Sep 03, 2009, 08:30 AM // 08:30   #64
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Originally Posted by Neo Atomisk View Post
there's too much armor in HM. HB hits for what? 6 damage in HM?
Armor does not hinder the HB setup at all. HB by itself sucks, but with Mark of Pain it produces hundreds, if not thousands of damage in one hit with Whirlwind Attack.
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Old Sep 03, 2009, 12:25 PM // 12:25   #65
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Originally Posted by Neo Atomisk View Post
in HM, nearly all elites except battle rage fail.
Why would you want to waste your elite slot on utter nonsense. ES, though it is inferior (although fun) except in certain cases, is at least useful.
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Old Sep 04, 2009, 01:50 AM // 01:50   #66
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Quote:
Originally Posted by Neo Atomisk
And tbh, in HM, nearly all elites except battle rage fail. there's too much armor in HM. HB hits for what? 6 damage in HM? Battle Rage+Dwarven Spike>most of those elites.
That's why any WE build still gets +36dmg on Power Attacks, and why DSlash still pumps out +38dmg a pop in HM? Because the bonus damage on attacks is applied after all armor calculations are made, meaning the HM armor buffs don't do much to stop the damage from rolling in.
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Old Sep 04, 2009, 05:21 AM // 05:21   #67
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Hundred Blades isn't only an AoE, but it adds into your damage more than conjures. Best part about it is it can be used with conjure spells or anything of the ilk. You can practically blow up the target in mere seconds. I think of this skill as more of a buffer to damage than an AoE.
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Old Sep 04, 2009, 12:13 PM // 12:13   #68
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I use battle rage and pump out DW, brawling headbutt, low blow, and ear bite.
that combo bypasses nearly all armor, something that WE can't do.
I can also cleanspike nearly anything in HM to death, with discord cleaning up if they get healed.

Battle Rage is good with the 3 dwarven touch skills because you don't need an IAS for them. having 200% adrenaline all the time (along with the IMS to follow kiters) makes it a lot easier to kill the monks, then having minions/discord clean up.

btw, try it if you want. Elona and Tyria took me less than 2 weeks to vanquish using this build:
Dismember, Brawling Headbutt, Low Blow, Ear Bite, Lion's Comfort (or a utility skill), Battle Rage, Enraged Charge, Charm Animal (second utility skill).

@Marty: not everyone runs MoP, and don't tell me to throw it on a warrior <_<

Last edited by Neo Atomisk; Sep 04, 2009 at 12:20 PM // 12:20..
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Old Sep 04, 2009, 03:42 PM // 15:42   #69
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Originally Posted by Neo Atomisk View Post
@Marty: not everyone runs MoP, and don't tell me to throw it on a warrior <_<
If you're not trying to play optimally, why're you reading this guide? If you aren't running MoP with your HB Warrior, you aren't playing to your full potential.
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Old Sep 04, 2009, 03:45 PM // 15:45   #70
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Originally Posted by Neo Atomisk View Post
I can also cleanspike nearly anything in HM to death
...what

What is the definition of a clean spike in PvE anyway? Also your spike consist of three adrenaline-powered touch skills, meaning that you must do normal swings in between them. So no it won't be

DW -> BH -> Low Blow -> Ear Bite

It will be

DW -> BH -> swing -> Low Blow -> swing -> Ear Bite
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Old Sep 04, 2009, 04:01 PM // 16:01   #71
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^don't forget that br doesn't allow you take an ias (aside from never rampage alone), and so those swings will take a full 1.33 second each.


also...quoted from wiki for low blow:
Quote:
Although no damage type is specified in the skill description, it does not ignore armor.
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Old Sep 05, 2009, 03:14 AM // 03:14   #72
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Quote:
Originally Posted by Neo Atomisk
Battle Rage is good with the 3 dwarven touch skills because you don't need an IAS for them. having 200% adrenaline all the time (along with the IMS to follow kiters) makes it a lot easier to kill the monks, then having minions/discord clean up.
1) Battle Rage means no IAS. IAS = more damage + more Adrenaline > IMS + more Adrenaline

2) 3 Dwarven Touch skills means you can't take other PvE skills. I'd much rather have other PvE skills that Low Blow and Ear Bite, like Asuran Scan (moar dmg 2 mai targetz? YAES PLEEEEEZ!) or "Save Yourselves!" (more AL for my party? Hell yes!).

3) Follow what kiters? With minions, there are rarely any kiters, they are too busy targeting the minions, or with snares, how can they kite with reduced movement speed?

4) Adrenaline gain is capped at +100% iirc
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Old Sep 05, 2009, 09:35 AM // 09:35   #73
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Quote:
Originally Posted by _Nihilist_ View Post
4) Adrenaline gain is capped at +100% iirc
100% adrenaline (base adrenaline gain) + 100% from Battle Rage = 200% adrenaline (Double adrenaline, or +100% XD)
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Old Sep 05, 2009, 10:04 AM // 10:04   #74
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Originally Posted by Marty Silverblade View Post
Armor does not hinder the HB setup at all. HB by itself sucks, but with Mark of Pain it produces hundreds, if not thousands of damage in one hit with Whirlwind Attack.

This, though I don't deny earth shaker doesn't have it's uses or I wouldn't have capped it.

Feel like turning mobs into vapor? Top off the MoP hundred blades massacre with Strength of Honor, or just browse your heroes skills there's a lot with hundred blades synergy.
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Old Sep 07, 2009, 06:06 AM // 06:06   #75
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Originally Posted by Picuso View Post
100% adrenaline (base adrenaline gain) + 100% from Battle Rage = 200% adrenaline (Double adrenaline, or +100% XD)
This is what I get for posting while distracted. For whatever FUBAR reason, I thought "FGJ!" was in the equation since I've seen BR+"FGJ!" together on a bar before and I must have had a flashback.
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Old Sep 07, 2009, 02:39 PM // 14:39   #76
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Is it me or do warriors play no part in high end farming anymore? Even with amazingly effective builds?
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Old Sep 07, 2009, 02:42 PM // 14:42   #77
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They have the fastest smite run. That's it.
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Old Sep 07, 2009, 02:42 PM // 14:42   #78
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Originally Posted by Swordsman Jake View Post
Is it me or do warriors play no part in high end farming anymore? Even with amazingly effective builds?
http://pvx.wikia.com/wiki/Build:Team_-_FoW_Manly_Spike
http://pvx.wikia.com/wiki/Build:Team...ax_Manly_Spike
etc.

Manly Spikes require warriors.
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Old Sep 07, 2009, 07:02 PM // 19:02   #79
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Is it me or do warriors play no part in high end farming anymore? Even with amazingly effective builds?
Its hard to compete with complete invulnerability.
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Old Sep 07, 2009, 09:02 PM // 21:02   #80
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Now that I think about it Warriors are used for tanks in The Deep Cryway, but that's only because of Aspect of Failure, etc.
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