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Old Feb 16, 2010, 08:29 PM // 20:29   #21
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Originally Posted by Chthon View Post
You must learn to use AoE. Until you do, all of your builds will suck.

Also, axe is pretty worthless. I'm only aware of 1 axe build that's provisionally on par with the best sword and hammer builds, and that's ONLY the case if your teammates bring certain skills to synergize with you.
If you want to AoE, play a caster. Warriors have huge damage for single targets, 3-4 hits unassisted will kill most mobs. You can't do this if you are bringing skills that will do a piddly 30-40 aoe damage every 6 or so seconds.

The only AoE warrior build that works is hundred blades + whirlwind. But even that only works if you bother to group up a large group of mobs and have a curses necro with Mark of Pain. Without that curses necro your hundred blades is doing what, 7-9 damage?

Really, warriors are about heavy single target damage. I really don't know what else to say. Why would I bring pathetic AoE skills, when I can bring other skills and kill a mob in every 3-4 swings of my weapon? If you want AoE, bring a caster, not a warrior
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Old Feb 16, 2010, 09:55 PM // 21:55   #22
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Quote:
Originally Posted by Reverend Dr View Post
If you want to AoE, play a caster. Warriors have huge damage for single targets, 3-4 hits unassisted will kill most mobs. You can't do this if you are bringing skills that will do a piddly 30-40 aoe damage every 6 or so seconds.

The only AoE warrior build that works is hundred blades + whirlwind. But even that only works if you bother to group up a large group of mobs and have a curses necro with Mark of Pain. Without that curses necro your hundred blades is doing what, 7-9 damage?

Really, warriors are about heavy single target damage. I really don't know what else to say. Why would I bring pathetic AoE skills, when I can bring other skills and kill a mob in every 3-4 swings of my weapon? If you want AoE, bring a caster, not a warrior
I would like to see that build.
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Old Feb 16, 2010, 10:18 PM // 22:18   #23
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Which one, just about anything with +dmg skills and Asuran scan will do that.

Add in Conjure/S&H/Great Dwarf's Weapon and see axe numbers over 200 a hit.
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Old Feb 17, 2010, 12:19 AM // 00:19   #24
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Originally Posted by Reverend Dr View Post
Add in Conjure/S&H/Great Dwarf's Weapon and see axe numbers over 200 a hit.
Yet it's still inferior to DSlash.

Side note: DSlash + WWA = lols
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Old Feb 17, 2010, 12:26 AM // 00:26   #25
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WE + Dismember + Power Attack + Prot strike > That Dslash bar
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Old Feb 17, 2010, 05:22 PM // 17:22   #26
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Originally Posted by Reverend Dr View Post
Why would I bring pathetic AoE skills, when I can bring other skills and kill a mob in every 3-4 swings of my weapon?
So you can hit more guys at once. It doesn't matter how fast you take down one guy. The only thing that matters is when the last one dies.
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Old Feb 17, 2010, 06:38 PM // 18:38   #27
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So you can hit more guys at once. It doesn't matter how fast you take down one guy. The only thing that matters is when the last one dies.
This is correct.
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Old Feb 17, 2010, 06:59 PM // 18:59   #28
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Originally Posted by Reverend Dr View Post
WE + Dismember + Power Attack + Prot strike > That Dslash bar
1. I didn't post a bar.

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Add in Conjure/S&H/Great Dwarf's Weapon and see DSLASH numbers OVER 9000 a hit.
2. I am less deluded than you are.
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Old Feb 17, 2010, 09:35 PM // 21:35   #29
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So you can hit more guys at once. It doesn't matter how fast you take down one guy. The only thing that matters is when the last one dies.
This is wrong on so many levels.


I don't know how a Dslash can keep up the energy needed for Asuran scan. Without scan the damage kind of, falls off tremendously.
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Old Feb 17, 2010, 10:30 PM // 22:30   #30
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Originally Posted by Reverend Dr View Post
This is wrong on so many levels.


I don't know how a Dslash can keep up the energy needed for Asuran scan. Without scan the damage kind of, falls off tremendously.
Editing post, brb.

Last edited by Yuki Juggernaut; Feb 17, 2010 at 10:42 PM // 22:42..
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Old Feb 18, 2010, 01:21 AM // 01:21   #31
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I don't know how a Dslash can keep up the energy needed for Asuran scan. Without scan the damage kind of, falls off tremendously.
Not needing any other energy skills bar ECharge and FGJ!, Zealous Sword does a decent enough job...
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Old Feb 18, 2010, 12:59 PM // 12:59   #32
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This is wrong on so many levels.
No, it's a factual statement. You may argue that if you have short takedown times for single targets you'd have a short takedown time for the entire group. That is correct, but you neglect the fact that dealing X damage to one enemy is worse than dealing 0.75X to two enemies.

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Originally Posted by Reverend Dr View Post
I don't know how a Dslash can keep up the energy needed for Asuran scan. Without scan the damage kind of, falls off tremendously.
Me neither. Zealous, I guess. I prefer WE.
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Old Feb 18, 2010, 02:05 PM // 14:05   #33
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Eviscerate - you're not going to get to use Evis enough for it to be useful
Axe Twist - Weakness is better applied by a Necro w/ Enfeebling Blood
Ear Bite - Touch skill that costs Adrenaline is going to mess up your Adrenaline engine
Executioner's Strike - swap out for Body Blow for 1A less cost
Flail (was thinking of changing to Frenzy but nah)
Rush - I wouldn't recommend 2 Adrenal Stances, you'll mess up your Adrenaline engine
Optional (here I usually put Asuran Scan to boost damage)
Optional (res sig goes here, or a different skill like Vigorous Spirit for more HP healing) - don't use Vigorous Spirit for self-healing on your Warrior... let your backline do their job while you blow shit up
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Old Feb 18, 2010, 06:24 PM // 18:24   #34
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Originally Posted by qvtkc View Post
No, it's a factual statement. You may argue that if you have short takedown times for single targets you'd have a short takedown time for the entire group. That is correct, but you neglect the fact that dealing X damage to one enemy is worse than dealing 0.75X to two enemies.
Its more like comparing doing X damage to one target or .15X damage to multiple targets. Unless you can regularly hit 5-6 mobs with your AoE, you are going to be doing more DPS on single targets than on AoE. More DPS is going to kill a group faster than less DPS.

If you are going AoE, why even consider Asuran scan? Why bring Dslash? Wouldn't you never vary from something like Triple axe + Cyclone axe + whirlwind, or hundred blades + whirlwind, or Eartshaker + crude + whirlwind?
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Old Feb 18, 2010, 10:39 PM // 22:39   #35
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Originally Posted by Reverend Dr View Post
If you are going AoE, why even consider Asuran scan?
Because your AoE engine is going to be 2 or 3 skills, which leaves room on the bar for a secondary goal of maximizing your single-target damage with the space remaining.

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Why bring Dslash?
Because it powers WW really well.

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Wouldn't you never vary from something like Triple axe + Cyclone axe + whirlwind,
a. Because Triple has a terrible recharge. WW+Cyclone+WE would be better.
b. Because the sword and hammer AoE builds are better, unless you have a guaranteed GDW to turn WW and Cyclone into Earthshaker clones.

Quote:
hundred blades + whirlwind,
Because the only buffs 100B can trigger are Barbs and MoP. If you have a competent AP-MoP player along with you, that's the best build you could bring, no doubt about it. Without well-placed Barbs/MoP, the damage from 100B is pretty low.

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or Eartshaker + crude + whirlwind?
The only reason not to use this build is if you've got a guaranteed GDW that makes Earthshaker unnecessary.
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Old Feb 18, 2010, 11:06 PM // 23:06   #36
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Originally Posted by Chthon View Post
Because the only buffs 100B can trigger are Barbs and MoP. If you have a competent AP-MoP player along with you, that's the best build you could bring, no doubt about it. Without well-placed Barbs/MoP, the damage from 100B is pretty low.


Although you probably don't want that on a warrior bar, if you have someone else along to cast this for you, the ward will add some armor-ignoring damage to packets from Hundred Blades.



That also works on 100B packets, but it's basically a farming skill.



That works on packets from 100B, too, but we're getting further from optimal.

Last edited by MisterB; Feb 18, 2010 at 11:33 PM // 23:33..
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Old Feb 19, 2010, 01:41 PM // 13:41   #37
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Quote:
Originally Posted by Reverend Dr View Post
Its more like comparing doing X damage to one target or .15X damage to multiple targets. Unless you can regularly hit 5-6 mobs with your AoE, you are going to be doing more DPS on single targets than on AoE. More DPS is going to kill a group faster than less DPS.
Except most efficient methods of doing AoE on warriors (such as using Whirlwind Attack as soon as it's charged) will do close to X DPS on your target and on occasion hit people around you as well, making the entire thing add up to more than the X DPS you'd be able to apply to a single target.

Quote:
Originally Posted by Reverend Dr View Post
If you are going AoE, why even consider Asuran scan? Why bring Dslash? Wouldn't you never vary from something like Triple axe + Cyclone axe + whirlwind, or hundred blades + whirlwind, or Eartshaker + crude + whirlwind?
Dragon Slash is good for single target damage and for powering adrenaline stuff, but you are right, I'd go 100 Blades.
I'd still consider taking Asuran Scan, because going AoE doesn't mean I'm going stupid. Doing huge single target damage is great, doing huge single target damage while hitting stuff around you is better.
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Old Feb 19, 2010, 08:03 PM // 20:03   #38
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Originally Posted by MisterB View Post


Although you probably don't want that on a warrior bar, if you have someone else along to cast this for you, the ward will add some armor-ignoring damage to packets from Hundred Blades.



That also works on 100B packets, but it's basically a farming skill.



That works on packets from 100B, too, but we're getting further from optimal.
Quite right. I ignored those because none of them are suitable for a general-purpose warrior bar. Nonetheless, they are buffs that affect 100B's packets. You earn a cookie.
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Old Mar 08, 2010, 11:05 AM // 11:05   #39
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Wait.... TS u should mention what campaigns u own....
IMO... Hammers are the best weapon in game....
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Old Mar 08, 2010, 11:40 AM // 11:40   #40
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Thread rez lol.

Its my opinion that D-Slash + WWA is stronger then the others for quite a few reasons...

Firstly, it can knocklock a single target quite a while... this means that the mobs are gonna drop quicker if their monks are taken care of. + If you bring splinter weapon on a hero the damage it puts out is quite insane.

Id also like to see a build which can drop a baddy in HM in 3-4 hits. Unless your getting every buff under the sun, then I personally cant see it happening. At any rate, it would be requiring skills from other characters, id guess GDW, SoH, Barbs.

What I run on my war generally is the pretty standard d-slash bar. It pumps out good single target damage. I bring offchar splinter, and sometimes SoH. WWA + Splinter is gud dmg
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