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Old Oct 05, 2006, 01:50 AM // 01:50   #41
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Quote:
Originally Posted by Dodo The Extinct
Today, Esoteric Warriors used a Ritualist against Peace And Harmony.

The Ritualist was a Chaneller with Restoration on the side.

It make me so happy to see one in high level gvg!

It gave me a twinkle of hope for the class.
WoW thats awsome. what was the build?

Also i "discovered" signet of creation today. Pretty kool discovery. Your cabable with 42 enegy, to put up shelter displacement and union. With sigent of creation the +7 regeneration really keeps those psirits alive. You can almost keep displacement up indefinantly with this. and union keeps goin strong.
shelter as well.

ALso you can use feast of souls for a massive party heal right about the 15-20 second mark as you should be fully recovered from first casting the spirits.

go through cycle again to keeps spirits rollin. Since you nomally have to recast spirits anyway about the time of cool down i figured that the 30 second death mark means absoulutly nothing for a rit lord. It improves teh spirits abilities to survive an impressive amount. trying to think of soem other way to heal spirits. i cant at the moment. thanks to he fact you want to be out of range for spikes it rules out spirit boon strike as well.

EDIT: signet of creation, sorry about that.

Last edited by unmatchedfury; Oct 06, 2006 at 01:43 AM // 01:43..
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Old Oct 05, 2006, 02:28 PM // 14:28   #42
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Quote:
Originally Posted by unmatchedfury
WoW thats awsome. what was the build?

Also i "discovered" spirit signet today. Pretty kool discovery. Your cabable with 42 enegy, to put up shelter displacement and union. With spirit sigent the +7 regeneration really keeps those psirits alive. You can almost keep displacement up indefinantly with this. and union keeps goin strong.
shelter as well.

ALso you can use feast of souls for a massive party heal right about the 15-20 second mark as you should be fully recovered from first casting the spirits.

go through cycle again to keeps spirits rollin. Since you nomally have to recast spirits anyway about the time of cool down i figured that the 30 second death mark means absoulutly nothing for a rit lord. It improves teh spirits abilities to survive an impressive amount. trying to think of soem other way to heal spirits. i cant at the moment. thanks to he fact you want to be out of range for spikes it rules out spirit boon strike as well.
Are you talking about Signet of Creation or Signet of Spirits {E}? From your description it sounds like Signet of Creation.
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