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color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured { border-bottom:1px solid #333; overflow:hidden; padding-bottom:1.5em; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float:left; width:23.4625%; margin-left:2.05%; } .ie7 .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { width:22.4625%; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem:first-child { margin-left:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { text-indent:-9999px; display:block; width:146px; height:102px; background-repeat:no-repeat; background-position:0 0; margin:0; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2g h4 { background-image:url(../../Img/featured-gw2g.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-lolpro h4 { background-image:url(../../Img/featured-lolpro.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-mmoc h4 { background-image:url(../../Img/featured-mmoc.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Ritualists: One Big Joke? - Page 3 - Guild Wars Forums - GW Guru
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Old Dec 06, 2008, 11:40 PM // 23:40   #41
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Check out Zidane's post. Some good advice for Rits.

Rits can pretty much provide what ever support a group needs cept tank.
They can do decent damage and support the group so it does more damage.
They can buff and heal...and have nice rez options.
Great energy management.
Alot of fun to play.

As far as the primarys go, Fast Casting doesn't generaly get a bunch of attribute points but Mesmers are still a great class. The thing is, fast casting helps a Mesmer do its job a bit better....and Sawning power adds to many Rit skills.

I haven't played a Rit long and may at some point find the class lacking but so far it seems to be able to do well at any situation its been in. Real fun class to play to :P

Last edited by Antares Ascending; Dec 06, 2008 at 11:44 PM // 23:44..
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Old Dec 06, 2008, 11:46 PM // 23:46   #42
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Rits can pretty much provide what ever support a group needs cept tank.
Tanks are only a burden to parties that aren't terrible and are running a build capable of playing efficiently without absolutely everything bunched together. The only build that is good and has a setup that requires a tank is Cryway, otherwise you're just carrying an uneeded burden.
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Old Dec 07, 2008, 12:20 AM // 00:20   #43
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Tanks are only a burden to parties that aren't terrible and are running a build capable of playing efficiently without absolutely everything bunched together. The only build that is good and has a setup that requires a tank is Cryway, otherwise you're just carrying an uneeded burden.

Oh, ok, tanks are totaly useless unless its Cryway. I guess this makes a non tank character useful. I like Rits to :P
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Old Dec 07, 2008, 12:20 AM // 00:20   #44
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(The funny thing is that I can't really remember if that's all of them ... )

And when I am not playing dress-up - I blow shit up.


So if it is a joke - it's a VERY good one because I can't get the smile off my face when I think of these guys ...
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Old Dec 07, 2008, 02:08 AM // 02:08   #45
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in short

As a primary, they suck in most cases

as a secondary, their skills make great utilities.

Only reason i have one, is their awesome sense of style. Seriously, they are pimped out!

If they fix spawning power, then maybe the class has a chance
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Old Dec 07, 2008, 09:01 AM // 09:01   #46
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Not very well thought trough before starting...
The only thnig bad about a Rit is Spawning power and [Lamentation]
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Old Dec 07, 2008, 11:58 AM // 11:58   #47
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One Big Joke? ~ NO

Ain't spending more time on this lame topic...
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Old Dec 07, 2008, 09:27 PM // 21:27   #48
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[spirits [email protected]][[email protected]][splinter [email protected]][Protective Was [email protected]][Caretaker's [email protected]][Spirit [email protected]][Offering of [email protected]][[email protected]][Spirit Light [email protected]][Weapon of [email protected]]
[Explosive [email protected]][[email protected]][Spirit [email protected]][[email protected]][[email protected]][Signet of Ghostly [email protected]][Vital [email protected]][[email protected]][Vengeful Was [email protected]][Attuned Was [email protected]][[email protected]][Summon [email protected]][archers [email protected]]

Last but not least, the most powerful monster...
[[email protected]]

lol, pwn.

Last edited by Zodiac Meteor; Dec 07, 2008 at 11:32 PM // 23:32..
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Old Dec 07, 2008, 10:24 PM // 22:24   #49
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Don't know why many people think they need to compare different classes to "find out" which one is best or worst. Every class is good in what they do and it doesn't really matter which one you choose. Just put some time and effort into your favourite one and enjoy the game. In my opinion such topics are often taken too serious. I mean, it's not that it will be impossible for you to win Hard Mode missions, vanquish the world or achieve any more difficult titles if you play as a ritualist. Put those who cherish the illusion that their build pawns yours on ignore and you'll be fine.

To provide an example on what rits can do ...

For a long time I tried to find a good runner for Rragar's Menagerie in HM. I've been with quite a few 600 monks, who all failed to get to the end and then joined a rit (with 2 hero monks), who completed this difficult dungeon very fast and without dying even once.

Last edited by Patron_of_the_Wild; Dec 07, 2008 at 10:27 PM // 22:27..
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Old Dec 07, 2008, 10:27 PM // 22:27   #50
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Don't know why many people think they need to compare different classes to "find out" which one is best or worst. Every class is good in what they do and it doesn't really matter which one you choose. Just put some time and effort into your favourite one and enjoy the game. In my opinion such topics are often taken too serious. I mean, it's not that it will be impossible for you to win Hard Mode missions, vanquish the world or achieve any more difficult titles if you play as a ritualist. Put those who cherish the illusion that their build pawns yours on ignore and you'll be fine.

If you really need an example on that rits are of any use ...

For a long time I tried to find a good runner for Rragar's Menagerie in HM. I've been with quite a few 600 monks, who all failed to get to the end and then joined a rit (with 2 hero monks), who completed this difficult dungeon very fast and without dying even once.
People just play to win, it really can't be helped. Though I do piss around a lot more than people would think.
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Old Dec 07, 2008, 11:44 PM // 23:44   #51
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rits are a very capable class and are not crippled in any way compared to other classes. what makes u think that they are crippled?
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Old Dec 08, 2008, 07:10 AM // 07:10   #52
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Quote:
Originally Posted by Patron_of_the_Wild View Post
Don't know why many people think they need to compare different classes to "find out" which one is best or worst. Every class is good in what they do and it doesn't really matter which one you choose. Just put some time and effort into your favourite one and enjoy the game. In my opinion such topics are often taken too serious. I mean, it's not that it will be impossible for you to win Hard Mode missions, vanquish the world or achieve any more difficult titles if you play as a ritualist. Put those who cherish the illusion that their build pawns yours on ignore and you'll be fine.

To provide an example on what rits can do ...

For a long time I tried to find a good runner for Rragar's Menagerie in HM. I've been with quite a few 600 monks, who all failed to get to the end and then joined a rit (with 2 hero monks), who completed this difficult dungeon very fast and without dying even once.
Meh, you need to look at what is good and what is good enough.
Everything is good enough - even empty skillbars if the rest of the team and the player itself makes up for piece of fail.
Good, or better yet, best, represents that pinnacle of options, and considering one is not limited in taking along only one player of a certain class, yet the number of party slots IS limited - a few classes will end up in tears.
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Old Dec 08, 2008, 02:27 PM // 14:27   #53
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Originally Posted by upier View Post
Meh, you need to look at what is good and what is good enough.
Everything is good enough - even empty skillbars if the rest of the team and the player itself makes up for piece of fail.
Good, or better yet, best, represents that pinnacle of options, and considering one is not limited in taking along only one player of a certain class, yet the number of party slots IS limited - a few classes will end up in tears.
If anyone learns anything from this thread, let it be this.

Too many people are too wrapped up in using the "best" build that they always seem to forget the pure and simple fact that any class can play PvE, and just because they complete a mission 15 seconds slower than normal does not mean that it's not "good enough"
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Old Dec 08, 2008, 03:55 PM // 15:55   #54
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If anyone learns anything from this thread, let it be this.

Too many people are too wrapped up in using the "best" build that they always seem to forget the pure and simple fact that any class can play PvE, and just because they complete a mission 15 seconds slower than normal does not mean that it's not "good enough"
A lot of people play for the best they can get, and I can respect that. Playing to win is just another opinion on the subject of fun, and getting there fastest is merely an objective of that cause. Taking the best you can get is a heavy segment of the opperation.
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Old Dec 08, 2008, 05:05 PM // 17:05   #55
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If only Rits, or any part of GW, truly operated on the "easy to learn, difficult to master" principle, perhaps they wouldn't be so derided. As it is, I gathered that some players just want 1234 = win. The rest of us just want the common courtesy that should grow from being within a community of gamers.

I'm just waiting for GW2, now.
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Old Dec 08, 2008, 09:01 PM // 21:01   #56
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The rest of us just want the common courtesy that should grow from being within a community of gamers.

I'm just waiting for GW2, now.
Seconding this 110%.

Just picked up Canthan Vanquisher on my Rit. Could have I done it faster as a different profession? Maybe but I could have also done it faster if I really just wanted the title. All I wanted was something to keep me occupied and having some fun while doing it.

[splinter weapon] [volley] "PEW PEW PEW!"
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Old Dec 08, 2008, 10:50 PM // 22:50   #57
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I don't get why everybody says Rits have style.
They are totally ugly, their armor as well as the Factions faces.
Every class in the game (except for Warriors, duh) looks better. Well, maybe Assassins are as ugly as Ritualists.
Their animation is even worse then their outfit. Doing spastical moves for 3 to 5 seconds to summon some bound spirit? Really?

Mesmers have style. Ritualists are just glorified bushmen.
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Old Dec 08, 2008, 11:14 PM // 23:14   #58
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Originally Posted by MegaVolti View Post
I don't get why everybody says Rits have style.
They are totally ugly, their armor as well as the Factions faces.
Every class in the game (except for Warriors, duh) looks better. Well, maybe Assassins are as ugly as Ritualists.
Their animation is even worse then their outfit. Doing spastical moves for 3 to 5 seconds to summon some bound spirit? Really?

Mesmers have style. Ritualists are just glorified bushmen.
This entire post just reeks of "My opinion>your opinion".
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Old Dec 08, 2008, 11:20 PM // 23:20   #59
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Quote:
Originally Posted by MegaVolti View Post
I don't get why everybody says Rits have style.
They are totally ugly, their armor as well as the Factions faces.
Every class in the game (except for Warriors, duh) looks better. Well, maybe Assassins are as ugly as Ritualists.
Their animation is even worse then their outfit. Doing spastical moves for 3 to 5 seconds to summon some bound spirit? Really?

Mesmers have style. Ritualists are just glorified bushmen.
You looking for a fight buddy? Rit Norn>You
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Old Dec 08, 2008, 11:29 PM // 23:29   #60
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Rit primary = 16 channelling. 16 is about 50% more damage than 12. Also, N/Rt is useless in PvP. Of course go N primary in PvE, there are tons of sto0f for your Soul Reaping, but in PvE, Monks got the healing blocked out guys. I have several major Rt/A builds that can spike 500 AoE dmg to Nearby range within 3 seconds. If that is worthless, tell me what isn't?
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