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Old Jan 25, 2009, 11:19 AM // 11:19   #1
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Default The Ritualist build for Vanquishing

The cause

Being inspired by the Vanguard Spiker, after many hours with a Ritualist and after hundreds of different PvE builds, after obtaining the Legendary Vanquisher-title, I've come to the conclusion, that this very build here, has to be the ultimate build for Vanquishing with a Ritualist.

The Build

[Lily's AP;OAej4xiM5Qyl2kLQ7iLTXOMTJXA]

The Description

Inverting enemy's damage output, dealing direct 80dmg, causing a knockdown, having a kd-assassin to keep the enemy down, energy management, burning and resurrect, you're all set. You can customize the build further, but having 3-4 of 5e skills is recommended. Just make sure you time your 13sec Assassin's Promise well and you're all good. Some enemies need different style of approach so you just have to choose wisely which one of the 4 first skills you're up to use first if you want to be the most effective. The 2-4 last skills should be used as energy management, because AP's 17 energy won't cover up all the energy usage for the first 4 skills.

The Replacements

Replace [Spirit Burn] with [Splinter Weapon] or [Ancestor's Rage], if you want to deal damage non-directly and you have a friend with a melee profession. When you know the area has heavy healing, take [Warmonger's Weapon] with you and slap it to a melee ally if possible and replace [Pain Inverter] with ["Finish Him!"].
I just love to take out the bosses with PI, although "Finish Him!" deals 80dmg directly and inflicts 2 conditions at the same time. The timing with "Finish Him!" might be hard, because enemies' healthbars happen to go down so fast

[Protective Was Kaolai] might be a good choice too, if you don't have enough healing already by your team. (I still prefer the all-offensive-style with this build.)

Edit: (credit to Joseph Spiritmaster)
[Spirit's Gift], [Explosive Growth] and [Boon of Creation] (with one spirit if your heroes/allies don't have one) might be also good choices, if you don't mind relying on enchantments too much Adds extra damage + support + energy management. When using these, run with Spawning Power 12 or even 16.

The Team

You don't have to have heroes for this to work, but to be the most effective..
Add a group of Discord as your Heroes and you're all set.

The Last Tips

For the hardest Vanquish-areas like Tasca's Demise, Ice Floe and such, ask your friend to accompany you with another set of Discord.
If you're running the PI variation of this build, you can ask your friend to take the "Finish Him!"-version so you don't accidentially cast PI to the same enemy your friend has.

The counters this build has are normal anti-caster: Dazed, Knockdown, Interrupts and energy denial.
The good thing here is, [Power Block] can't shutdown you for good.

The Last Word

Have fun vanquishing and C&C always welcome ^^!

Last edited by Teknikaali; Jan 25, 2009 at 01:27 PM // 13:27.. Reason: Added Spirit's Gift, Explosive Growth and Boon of Creation
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Old Jan 25, 2009, 11:29 AM // 11:29   #2
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Quote:
Originally Posted by Teknikaali View Post
The cause

The Build

[Lily's AP;OAej4xiM5Qyl2kLQ7iLTXOMTJXA]

The Team

You don't have to have heroes for this to work, but to be the most effective..
Add a group of Discord as your Heroes and you're all set.

The Last Tips

For the hardest Vanquish-areas like Tasca's Demise, Ice Floe and such, ask your friend to accompany you with another set of Discord.
now i pick holes 'cause im bored

AP is nothing new or special in vanqs it can be used by all profs...

discord spam is nothing new either..it can be used on any prof (to effect) it doesn't make your rit build the "definitive" - i think i read?

hardest vanqs? it needs improvements if it can't h/h them...and requires another set of discorders if it can't be done with 1set then somethingneeds improving

my 2cents
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Old Jan 25, 2009, 11:45 AM // 11:45   #3
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Think of it as a solid damage dealing build, rather than a team build That group of Discord just add the team's damage output. And yes, there's nothing new in AP, but I tried to conclude here, that this very build, is suited best for vanquishing. I used to run the Rt/A Spirit's Strenght builds, but.. it's not really effective to play a rit in front lines with 60AL (or a bit more if used insignias with +armor when under weapon spell..).
And I believe I could have H/H those areas, I just didn't have the patience to pull/aggro carefully as those were my last ones before reaching Leg VQ ^^
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Old Jan 25, 2009, 12:52 PM // 12:52   #4
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It looks good, i'll try it

if i may make a suggestion, Instead of skills 5, 6 or 7, Why not drop yourself 12 (or 16) Spawning Power and run with [Spirit's Gift], [Explosive Growth], and/or [Boon of Creation] This adds extra damage + Support + energy Management.

And how well do the Heros Run Discord with this build, I really have tried Discord i've been running a modifide Sab-way built around my own build.
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Old Jan 25, 2009, 01:21 PM // 13:21   #5
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Quote:
Originally Posted by Joseph Spiritmaster View Post
if i may make a suggestion, Instead of skills 5, 6 or 7, Why not drop yourself 12 (or 16) Spawning Power and run with [Spirit's Gift], [Explosive Growth], and/or [Boon of Creation] This adds extra damage + Support + energy Management.
I didn't mention those as I'm a bit afraid of using enchantments, they usually get ripped pretty soon.. But I'll add that to the build variations ^^
Quote:
And how well do the Heros Run Discord with this build
When you get an enemy under one condition and one hex, heroes start to use Discord. You get one enemy conditioned+hexed in 3/4sec and after that it's all about dmg.
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Old Jan 25, 2009, 03:39 PM // 15:39   #6
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Question, why [Spirit Siphon]? It's only going to net you at most, 9 energy (before adding in the 5 energy cost). I've been vanquishing with [[email protected]] in that slot.
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Old Jan 25, 2009, 03:55 PM // 15:55   #7
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Originally Posted by Nightow View Post
Question, why [Spirit Siphon]?
Sometimes, when you miss the AP, or it gets removed before the enemy is dead, this gives you the 9 energy to cast one of the 3 10en skills almost instantly (if one of them has recharged). But it's a good choice to have the spirit on that slot. As you'll advance pretty quickly from battle to battle, so there's no much room to regain energy for another set of PI+"YMLD!"+AP+EVAS
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Old Jan 25, 2009, 04:05 PM // 16:05   #8
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Quote:
Originally Posted by payne View Post
now i pick holes 'cause im bored

AP is nothing new or special in vanqs it can be used by all profs...

discord spam is nothing new either..it can be used on any prof (to effect) it doesn't make your rit build the "definitive" - i think i read?

hardest vanqs? it needs improvements if it can't h/h them...and requires another set of discorders if it can't be done with 1set then somethingneeds improving

my 2cents
Coz hes using discord skill 2 and 3 are used to activate discord - its what a lot of ppl use in discord as its any profession.
Teknikaali is only sharing his build Rt/a as he feels its suited for vanq.
2 discordway sets could be used for speed - ive run 2 sets of sabway with my wife just for speed farming rep points and 2 sets of discordway is total destruction for most .
If picking holes then do what most others do and provide something usefull - like a skill change or something constructive.Doing that may relieve your bordedom.

my 2cents
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Old Jan 25, 2009, 05:02 PM // 17:02   #9
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Almost forgot that sometimes, I'll throw in [[email protected]] instead of [spirit [email protected]] for armor it's ignoring damage and quickened recharge with AP.
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Old Jan 25, 2009, 05:04 PM // 17:04   #10
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This seems like nothing more or less than the usual discord-way build. There's nothing revolutionary, or even particularly good, about the Rit component of this build.
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Old Jan 25, 2009, 05:26 PM // 17:26   #11
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Quote:
Originally Posted by Chthon View Post
This seems like nothing more or less than the usual discord-way build. There's nothing revolutionary, or even particularly good, about the Rit component of this build.
No but it might be a step in the right direction for someone who is just starting to vanq. on their rit and the only way you're going to find something revolutionary about rits would be if izzy buffs spawning which will probably the same time that GW3 comes out...
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Old Jan 25, 2009, 05:35 PM // 17:35   #12
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Quote:
Originally Posted by Chthon View Post
This seems like nothing more or less than the usual discord-way build. There's nothing revolutionary, or even particularly good, about the Rit component of this build.
There doesn't have to be anything revolutionary, or even particularly good sides about the Rit component. For a fellow Ritualist out there vanquishing around with a build like [Chan-Resto Hybrid;OACjEyiM5MHXHn3EjNMncjzkL], I'd be more than delightful to introduce this non-revolutionary-non-particularly-good-build for making vanquishes more exciting and fast. It might not be anything of those you mentioned, but at least it is the best build fitted for vanquishing in my opinion. And you can even modify it as you like, like some have already mentioned something to add or remove

I rather have my vanquishes fast and easy more than long and painful ^^
Oh, and haven't seen this kind of Ritualist build being posted.. all of them have been SS or some kind of resto/channel hybrids. This is truly for PvE and it works
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Old Jan 25, 2009, 05:44 PM // 17:44   #13
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I hate to say it but Rt is probably the worst among casters to run AP/PvE. Very few Rt skills can benefit from the decreased recharge, and most of them are support. Sadly, you listed none of them (to name a few: lamentation, wailing, warmonger).
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Old Jan 25, 2009, 06:07 PM // 18:07   #14
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Quote:
Originally Posted by Vazze View Post
I hate to say it but Rt is probably the worst among casters to run AP/PvE. Very few Rt skills can benefit from the decreased recharge, and most of them are support. Sadly, you listed none of them (to name a few: lamentation, wailing, warmonger).
And there is a spirit spammer with it too.
But Rits are not the worst, there is no worst at anything, but imo, i have not seen an AP/PvE build like this one for Rit before, and i've been playing Rit for a long while. Just no one has tried it before.
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Old Jan 25, 2009, 07:26 PM // 19:26   #15
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And if I'm not completely wrong.. doesn't Spawning Power (if one takes that build..) add to the Vanguard Assassin's health?
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Old Jan 25, 2009, 07:49 PM // 19:49   #16
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I did not say it is bad (it is not), it is just worse than other casters. SP affecting EVAS HP? Why don't you check it? But I am not sure if it matters a lot, the sin usually survives until his combo is finished, after that he is just a minion.
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Old Jan 25, 2009, 07:52 PM // 19:52   #17
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Vanq?

[Assassin's Promise][Ebon Vanguard Assassin][Ebon Vanguard Sniper Support][You Move Like A Dwarf][Dash][Flesh Of My Flesh][Empty][Empty]

If it bleeds, 1 2 3

If it doesn't, 1 2 4

Let Dischordway work for you.
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Old Jan 25, 2009, 08:05 PM // 20:05   #18
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Quote:
Originally Posted by Teknikaali View Post
And if I'm not completely wrong.. doesn't Spawning Power (if one takes that build..) add to the Vanguard Assassin's health?
It's not considered a summoned creature so most likely not. But, GDW is a weapon spell.
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Old Jan 25, 2009, 09:40 PM // 21:40   #19
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Actually, since it triggers Explosive and Spirits gift, it does =P

And tried the build worked well, i did use Discord, but if there was discord with it it, would've been very good
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Old Jan 27, 2009, 01:30 PM // 13:30   #20
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shame it kinda feels like 4 imba skills, a res and 3 filler

kinda lacks terroir, but im sure its effective :x
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