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Old Jun 13, 2009, 05:48 PM // 17:48   #1
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Default 2 Weapon Spells

Weapon of warding
vs.
Weapon of shadow

using both and seeing which did better in a long term test I found weapon of shadow held better against melee than warding simply b/c blind lasts 10 sec and recharge is 20 so recharge is really 10 sec which isnt bad and ur not spamming it as often as warding.

Warding on the other hand didnt fare as well since 50% isnt 100% and +4 health regen is something to lol at. I would say shadow is the better choice in pvp.

what are ur opinions on the 2?
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Old Jun 13, 2009, 06:14 PM // 18:14   #2
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Explain again? I couldnt understand you. Something about wich is better? because one can spam blind more?
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Old Jun 13, 2009, 06:17 PM // 18:17   #3
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I sometimes use WoShadow as a support skill, especially if you have one player in your team that usually holds aggro. It's a great skill against Barragers (ie. FoW etc) and you can potentionally keep them blinded for 15 of 20 seconds while they're hitting one target.

In other circumstances I take Blind Was Mingson and stick close to the squishies, pre-cast. If melee mobs breaks free (like Aataxes in UW), just cast it to drop the one you're holding to neutralize them. Usually they're dead before blind wears off, if not just drop your other urn.
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Old Jun 13, 2009, 06:55 PM // 18:55   #4
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both good, but note with all the plague sending necs in pvp, blind can be used against your own team
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Old Jun 13, 2009, 07:24 PM // 19:24   #5
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+4 Regen is nothing to lol about when you're on a split.
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Old Jun 13, 2009, 10:55 PM // 22:55   #6
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If you're testing this in PvP, the weapon of warding still does have only a 2 second net recharge allowing for you to switch targets if the melee switches targets. Generally if they see Weapon of Shadow go up, they instantly go for a different target and then the other person is pressured while your Weapon of Shadow is still recharging.
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Old Jun 13, 2009, 10:56 PM // 22:56   #7
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The one and only aspect where shadow is better than warding is it doesn't get removed if you attack. 20 second recharge? No melee ever sits on a target for that long, unless you're playing with/against horrible players, but in that case it doesn't matter much does it?

Warding >>>>>>>>>>>
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Old Jun 13, 2009, 11:18 PM // 23:18   #8
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I like WoW better, although it is a bit annoying when that monk, mesmer, whatever starts wanding after you've casted WoW on him...
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Old Jun 14, 2009, 01:06 AM // 01:06   #9
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As I see it, Blind is easier to remove than a weapon spell that only ends when the person its active on does something (or it runs out)

That's the only reason I believe WoW is better then WoS.
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Old Jun 14, 2009, 01:19 AM // 01:19   #10
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The recharge makes WoS unreliable. It's still good enough that it sees some play in PvP, but that's on bars that already have WoW on them.
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