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Old Oct 12, 2009, 06:26 AM // 06:26   #1
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Default Best runes for Spirit Rit?

using survivor insignias atm and a superior vigor rune.

vitae runes or?
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Old Oct 12, 2009, 08:01 AM // 08:01   #2
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Since you're a spirit Rit, I'd say you should go for the Shaman's insignias...+15 armor whenever you have 3 spirits up is pretty good. As for runes, go for minors in whatever attributes you're spending in, and vitae on the rest is fine.
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Old Oct 12, 2009, 08:16 AM // 08:16   #3
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Shaman on chest/legs or all.

minor channel/communing head, +1 spawning/+1 resto whatever you're using.

Rest vitae
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Old Oct 12, 2009, 08:45 AM // 08:45   #4
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superior Channeling/Communing (+ superior Spawning too if you want but that's too much hassle for me ) when you're pooping the spirits, then swap back to minor for combat. Shaman's are good but I looked at the price, and also considering that you're gonna have to get another armor set for non-spirit based builds for different insignias, I just stuck with survivor + vitae.
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Old Oct 12, 2009, 09:47 AM // 09:47   #5
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I went with the shamans as suggested didn't cost me a penny.

Been farming for feathers outside of la and the armour remnants dropped have been full of usable runes.

I got loads of Survivor runes selling those for 500g each as well as the stalwart and radiants financed the whole thing.
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Old Oct 12, 2009, 12:17 PM // 12:17   #6
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i would go with max energy tbh.. What u have been sugested is good 4 the low energy needed 4 the sos build. Bt when u get to use mre defencive spirits like the rt lord builds u will struggle.. Its just my opinion but max energy is the best set to use 4 overall.. Usage but gl!
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Old Oct 12, 2009, 01:24 PM // 13:24   #7
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Chamans>all if going spirit spammer. Use some energy runes if you want but with Spirit Siphon energy shouldnt be a prob.
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Old Oct 12, 2009, 01:48 PM // 13:48   #8
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Quote:
Originally Posted by Cursed Harbinger View Post
i would go with max energy tbh.. What u have been sugested is good 4 the low energy needed 4 the sos build. Bt when u get to use mre defencive spirits like the rt lord builds u will struggle.. Its just my opinion but max energy is the best set to use 4 overall.. Usage but gl!
you obviously haven't heard that more energy =/= energy management
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Old Oct 12, 2009, 05:21 PM // 17:21   #9
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Originally Posted by turbo234 View Post
you obviously haven't heard that more energy =/= energy management
I'm just going to come out and say it. What the hell does "=/=" mean? I have NEVER understood this and google doesn't yield a search for it. ._.



Anyways... lol @ radiant/attunement on anything other than farming.
Once you're out of energy what will you do then? Hmm? All that "EXTRA" energy you have is not there anymore so you are stuck with dead runes whereas you COULD be having a perma +xx health since vita/survivor never go "dead" on you.



~LeNa~

Last edited by jonnieboi05; Oct 12, 2009 at 05:53 PM // 17:53..
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Old Oct 12, 2009, 05:43 PM // 17:43   #10
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I'm must going to come out and say it. What the hell does "=/=" mean? I have NEVER understood this and google doesn't yield a search for it. ._.

It's an incorrect "not equal" sign. It's not really correct punctuation.

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Old Oct 13, 2009, 01:05 PM // 13:05   #11
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pls use a rt lord build b4 u flame me. Siphon doesent work well on three spirits. And u cant even cast the three spirits 4 rt lord without mre energy to start with. My god u havent gt a clue if u think energy is 4 only farmin

Last edited by Cursed Harbinger; Oct 13, 2009 at 01:10 PM // 13:10..
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Old Oct 13, 2009, 07:47 PM // 19:47   #12
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pls use a rt lord build b4 u flame me. Siphon doesent work well on three spirits. And u cant even cast the three spirits 4 rt lord without mre energy to start with. My god u havent gt a clue if u think energy is 4 only farmin
3 spirits is more than enough to cycle siphon with. If you're talking about a ritual lord build with Shelter/Union/Displacement SS should be plenty. If not you're taking way too many high cost skills.
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Old Oct 13, 2009, 08:28 PM // 20:28   #13
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I run two Sups then all the +en I can get. Can you tell I only use it to farm?
Quote:
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It's an incorrect "not equal" sign. It's not really correct punctuation.

In other words, =/= != ≠

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Old Oct 13, 2009, 08:33 PM // 20:33   #14
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Well you can use 1 spirit , siphon , move and repeat. Rit lord is better for those "prot" spirits unless you plan on using FoS or somethin.
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Old Oct 13, 2009, 10:41 PM // 22:41   #15
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The radiant and attunement runes are about as close as a rit gets to e-storage, mighty was vorizon is used like that too, but it's not great cause you lose your casting bonuses. Shelter, Displacement, ect are expensive. Energy is like ammo, bigger clip gives you more to work with before you have to reload.

The +15 from shamans might be nice but that only puts you at 75 armor, still soft, with shield, 83-91, and if you're using the communing stuff you don't need to be in the middle of the fight for long. Even with the offense stuff which has longbow range, you drop em, get painful bond on your enemies, summon spirits, then back off and watch their health and the yellow numbers fly. With the shelter/union you can stay well back with like 3 superior runes(hypothetically, a sup channeling to beef siphon, sup spawn to beef the spirit HP and sup communing with the communing headgear, though personally i only use 1 sup in the attribute I'm summoning in, and I rarely summon from more then 1 attribute, either channeling, resto or communing) if you wanted and never get hit unless your front and mid line falls(which it shouldn't if you're doing your job with shelter/union).

I know from experience, if you want to maintain communing defense you have to constantly summon spirit them to heal them, even with siphon, I'm sucking on my allies channeling spirits in addition to my own getting hit by a blood rt hero. Every pip of regen and bit of blue bar helps keep the defense going, and that's what radiants give me.
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Old Oct 14, 2009, 09:08 AM // 09:08   #16
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to above. Finaly some sence!
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Old Oct 14, 2009, 02:26 PM // 14:26   #17
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Quote:
Originally Posted by Hugh Manatee View Post
Energy is like ammo, bigger clip gives you more to work with before you have to reload.
I think you misunderstand point of energy management: It is not to refill your energy after you run out, but rather prevent running out of it altogether.

Higher energy can is only necessary if your combo costs more than that: Some assassin attack chains, for example.

If you want example, thing engine. Good build is like engine that will allow you maintain energy above zero. The longer you can do that, the better. Good build can do it infinitely.

Higher energy cap only helps you tiniest bit, it will only allow you to cast one extra spirit per combat. After that, it is rather useless and unless you can maintain energy levels, you will run dry regardless of energy cap.

If you want bullets, higher energy pool is that one extra bullet in barrel in addition to Your clip. Used exactly once per encounter.
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Old Oct 14, 2009, 05:39 PM // 17:39   #18
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With shelter at 25 energy and the other 2 Comm spirits both 15. On top of that your maintaining Rt lord, 10 energy and Boon of creation, 10 Energy. Now, how are u ment to cast all that before a fight without the use of radient runes? without a Bip or very accurate casting of siphon spirit you will not maintain your energy for very long.

Unless your fights are very short and you take minimal damage, any drawn out fight will leave your Rt without a hope of maintaining spirits. After 1 full cast of of your bar u have only 10 or so energy left.

Tbh any set of runes u use isnt guna help u maintain the energy u need, but i guess thats what a party setup is for.. you dont take a rt lord unless u expect alot of damage and in which case u take some sort of Bip or BR / Para class aswell....
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Old Oct 15, 2009, 12:48 PM // 12:48   #19
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Aother way to look at it: a higher energy cap increases the time the energy pool is regen'ing and thus increases efficiency.
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Old Nov 13, 2009, 09:30 PM // 21:30   #20
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A newbie rit player chiming in here. I haven't played a spirit spamming rit very long, but it's quickly become my very favorite class. And it's just so much damn fun!

I didn't go with the Shaman insignias, because, if you're spamming your spirits correctly, you shouldn't be in a position where you need the extra armor. I used radiants and attunements and I put up my spirits, run to the edge of the battle, use Summon Spirits and back the hell out of there respamming as needed. Spirits have longbow range. As a squishy rit you should be out of range right? Your spirits are your weapons? Correct? I never run out of energy because of Boon of Creation, I never run out of spirits and the only time I've died was because I did something stupid during a solo HM vanquish.
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