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Old Jul 02, 2008, 10:53 PM // 22:53   #1
Ascalonian Squire
 
Join Date: Mar 2007
Guild: Emo Rejects [ER]
Profession: R/
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Default Some Builds Needed

I need a godmode build that work with DSlash for Ranger since Infuriating Heat also buffed up enemies warrior and I like having a melee range since most of my bow just squished the point of SY cuz most of the hench is out of range. I have Ractoh's Paraway and Sab's Triple Necro.

Another build needed is a good pve-modified version of the HB Spear Ranger on pvxwiki. I don't feel it needed a lot of interrupt.
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Old Jul 02, 2008, 11:24 PM // 23:24   #2
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I think SY is doable with a R/W with [[FGJ], [[Dual Shot] and [[Triple Shot]. There are SY builds for every profession in Racthoh's Paraway thread I think, take a look at those, they'll be better than what I can put together.
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Old Jul 02, 2008, 11:26 PM // 23:26   #3
Ascalonian Squire
 
Join Date: Mar 2007
Guild: Emo Rejects [ER]
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I've used those but FGJ is not permanent I prefer closed range to make SY more effective.
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Old Jul 03, 2008, 01:05 AM // 01:05   #4
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Join Date: Apr 2008
Guild: The Raging Cadavers [rage]
Profession: R/
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How does being at a closer ranger make SY more effective? Try using volley, you don't even really need FGJ. [[Dragon slash] won't work as you need 14 in sword.
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Old Jul 03, 2008, 01:51 AM // 01:51   #5
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Location: Ganking, USA
Guild: Retired
Profession: R/
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Use an Axe, there are many AoE axe skills sos that will cahrge SY rather fast like
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Old Jul 03, 2008, 02:31 AM // 02:31   #6
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Keeping SY up with an Axe is harder then it seems. Even with FGJ, you need to be hitting 4 targets to charge SY. If you take all 3 AoE attacks ([[Triple Chop], [[Cyclone Axe], and [[Whirlwind Attack]) then you should be able to hit twice in that 3 seconds (meaning you only need to hit 2 foes with FGJ up), but it's still annoying to have to group up the monsters each time. Longer fights cause problems because you'll be without FGJ for long periods of time.
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