Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Ranger

Notices

Reply
 
Thread Tools Display Modes
Old Jun 14, 2009, 11:22 AM // 11:22   #1
Ascalonian Squire
 
misshissyfit's Avatar
 
Join Date: Jan 2006
Location: Alaska
Guild: I've tried 3
Profession: E/Me
Advertisement

Disable Ads
Question Barrage Splinter Pet

I'm looking for suggestions for a good R/Rt build that includes my pet.
I like my tiger and want to keep her around but am very interested in the whole Splinter Barrage thing even though it's been nerfed it still does OK. (from what I've read)
Fill up my slots, set my attributes etc I am open for all suggestions (well, nice ones)
I generally play alone (can't find a nice Guild) so it is me and my 3 heroes and then henches.
We do ok I guess, I did Dredging the Depths last night with my team and it was fun! Been playing 3 years now and just getting into the whole dungeon thing.
Thanks for looking!

Tami
misshissyfit is offline   Reply With Quote
Old Jun 14, 2009, 11:31 AM // 11:31   #2
Wilds Pathfinder
 
Join Date: Jul 2008
Location: netherlands
Profession: Mo/E
Default

splinter weapon + barrage + pet skills(charm pet and that healing/res skill)
maybe nightmare weapon and triple shot and res sig.
pop in 1 random PvE skill and gogogo

how to use:
barrage + splinter weapon for 1337 damage.
nightmare weapon + triple shot for healing and 1337 spike damage.
pet becouse you wanted a pet.
and get ebon vanquard sniper support for 1337 damage if your lucky.
riktw is offline   Reply With Quote
Old Jun 14, 2009, 12:24 PM // 12:24   #3
Krytan Explorer
 
Join Date: Nov 2005
Location: Australia
Profession: W/R
Default

Have a look at this build if you have the time. It is for a team but the individual concepts still apply and may give u ideas of which heroes/skills to complement your splinter barrage build.

Since you have access to pve skills you can do better than the builds on wiki
Emerald_Dream is offline   Reply With Quote
Old Jun 14, 2009, 01:23 PM // 13:23   #4
Academy Page
 
Join Date: Mar 2007
Guild: Phnx
Profession: R/
Default

imo there's no need for a pet in a barrage build unless you need the body for a MM (i.e. tombs)
Artemis Elune is offline   Reply With Quote
Old Jun 14, 2009, 03:04 PM // 15:04   #5
Lion's Arch Merchant
 
Join Date: Nov 2007
Guild: Girls Pee Pee When They See [ME]
Profession: N/Mo
Default

Quote:
Originally Posted by Artemis Elune View Post
imo there's no need for a pet in a barrage build unless you need the body for a MM (i.e. tombs)
Pets do not leave exploitable corpses.

Overall, there is really no need for a pet while running barrage/splinter. There are certain times where you can run splinter on your pet while running another elite other than barrage.
REDdelver is offline   Reply With Quote
Old Jun 14, 2009, 03:27 PM // 15:27   #6
Jungle Guide
 
CronkTheImpaler's Avatar
 
Join Date: Apr 2006
Location: midwest
Guild: AE
Profession: W/Me
Default

pets DO leave exploitable corpse's. spend a little time in tombs and youlll see that real quick. thats the idea of the barrage pet build.



Cronk
CronkTheImpaler is offline   Reply With Quote
Old Jun 14, 2009, 03:40 PM // 15:40   #7
Jungle Guide
 
Xsiriss's Avatar
 
Join Date: May 2008
Default

Actually Cronk they don't, you obviously haven't used one in a while. They haven't left corpses in some time, the only reason pets are used now for B/P is the meat shield.

As for the build, seeing as splinter wep is weak without major investment in channeling it's a better idea to go along the lines of I Am The Strongest+Conjure Flame with a fiery bowstring and Never Rampage Alone for an IAS.
Xsiriss is offline   Reply With Quote
Old Jun 14, 2009, 03:43 PM // 15:43   #8
Jungle Guide
 
CronkTheImpaler's Avatar
 
Join Date: Apr 2006
Location: midwest
Guild: AE
Profession: W/Me
Default

I havent run B/pet in years so if they do not leave a corpse i stand corrected. One more reason not to bring a pet. thanks for the correction.




Cronk
CronkTheImpaler is offline   Reply With Quote
Old Jun 14, 2009, 03:46 PM // 15:46   #9
Jungle Guide
 
Xsiriss's Avatar
 
Join Date: May 2008
Default

Yeh I know it blows, and with anet not even bothering to fix rits/paras pet compression and viability is no where in sight ¬_¬. The only reason I takes one is for the excellent IAS of NRA, which could be energy expensive for a barrager without a zealous string. Hell most enemies don't ball up enough for barraging to be that effect nowdays.
Xsiriss is offline   Reply With Quote
Old Jun 14, 2009, 05:44 PM // 17:44   #10
Wilds Pathfinder
 
Antares Ascending's Avatar
 
Join Date: Aug 2008
Profession: E/
Default

.

Have to check it out but I thought that pets leave only the first corpse available to a mm.
Antares Ascending is offline   Reply With Quote
Old Jun 14, 2009, 06:28 PM // 18:28   #11
Krytan Explorer
 
poasiods's Avatar
 
Join Date: Apr 2008
Profession: R/
Default

Splinter Barraging is still viable and does decent damage. Just get channeling magic to 10 for 4 attack breakpoint and expertise to 8 for 5e breakpoint while putting rest into marksmanship. I would personally suggest using a zealous longbow for energy management and decent chance to hit. Also, I'd recommend Flesh of my Flesh for a hard rez.

Try something like:
Splinter Weapon
Barrage
Distracting Shot
Never Rampage Alone
Flesh of my Flesh
Comfort Animal
Charm Animal

The empty slot can be filled by something like triple shot or nightmare weapon. I don't know if this changes with increased attack speed, but volley can help you splinter bomb faster by overcoming that slight bit of delay you receive to wait for Barrage to recharge. Also, just adding on to what everyone else said, pet corpses haven't been exploitable for a looong time now.
poasiods is offline   Reply With Quote
Old Jun 14, 2009, 07:57 PM // 19:57   #12
Furnace Stoker
 
MagmaRed's Avatar
 
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
Default

10 is the magic number for Channeling on a Ranger using Splinter weapon. Myself, I found an 11-10-10 attribute split to work best, and it allows me to use a Vamp string instead of Zealous. Can do it in 2 different ways, just depends on what you want/need more. 11+1+1 Marks and 10+1 Expertise will provide no benefit to Barrage for the energy gain, but 11+1+1 Expertise and 10+1 Marksmanship will drop it from 3 energy to 2 energy. Or you can toss in a Major Rune to boost Expertise some if you wanted, but unless you hit 13 you won't do much for using Barrage.

In PvE, I am fine using health loss runes, so I typically run with the following:

10+1+3 Marksmanship
11+2 Expertise
10 Channeling

With a Vamp bow and +30 health I have 485 health and rarely get targeted sitting in the back. Lots of people discussed an optional slot, but I didn't see a key skill mentioned for that. Flatbows work great for the range and refire rate, so taking Favorable Winds makes them less likely to miss.
MagmaRed is offline   Reply With Quote
Old Jun 15, 2009, 05:24 AM // 05:24   #13
Ascalonian Squire
 
misshissyfit's Avatar
 
Join Date: Jan 2006
Location: Alaska
Guild: I've tried 3
Profession: E/Me
Default

Wow all very nice ideas/setups I cannot wait to try! I've played for a long time but not consistently so I am just now getting to do all of the big girl stuff! LOL I just got my 3 necro hero team set up, just having a lot of fun.
I'm an animal lover, so I want my pet, silly I know but it is what it is, thanks to those that did not dis me just for wanting it and going out of your way to help me out.

Tami
misshissyfit is offline   Reply With Quote
Old Jun 15, 2009, 08:24 AM // 08:24   #14
Will Bull's Strike for $!
 
_Nihilist_'s Avatar
 
Join Date: Apr 2006
Location: Isle of the Dead
Default

If you're running B/P in PvE, and you do have an optional slot, you might think about taking [Great Dwarf Weapon] (if you've unlocked it in EotN). Sure, you won't be able to use it on yourself (target ally only), but you could toss it on your pet so that it does extra damage and has a decently high chance to cause KD with its normal attacks. That way you can save [Splinter Weapon] for yourself, but your pet still does armor-ignoring damage and is worth bringing along!

Take it or leave it, your call, HissyFit.
__________________
Warrior for Hire
_Nihilist_ is offline   Reply With Quote
Old Jun 15, 2009, 09:37 AM // 09:37   #15
Frost Gate Guardian
 
Arctica's Avatar
 
Join Date: Sep 2008
Location: Hungary
Guild: Ministry of Fate [MoF]
Profession: Rt/
Default

Quote:
Originally Posted by misshissyfit View Post
I'm looking for suggestions for a good R/Rt build that includes my pet.
I like my tiger and want to keep her around but am very interested in the whole Splinter Barrage thing even though it's been nerfed it still does OK. (from what I've read)
Fill up my slots, set my attributes etc I am open for all suggestions (well, nice ones)
I generally play alone (can't find a nice Guild) so it is me and my 3 heroes and then henches.
We do ok I guess, I did Dredging the Depths last night with my team and it was fun! Been playing 3 years now and just getting into the whole dungeon thing.
Thanks for looking!

Tami
I think I have read in this forum somewhere that if you are running around with a pet, then your pet is your weapon, therefore I would not bother going barrage and splinter, but would give pet attack skills to my bar.

So I would make up maybe something like this:

[Asuran Scan][Barrage][Great Dwarf Weapon][Scavenger Strike][Never Rampage Alone][Call of Protection][Comfort Animal][Charm Animal]

Expertise=11+2 Beastmaster=12+1 Marksmanship: 6+1+3

Or you can go /rit and put the attrib points from marksmanship to channeling magic for splinter.

Last edited by Arctica; Jun 15, 2009 at 12:13 PM // 12:13..
Arctica is offline   Reply With Quote
Old Jun 15, 2009, 10:20 AM // 10:20   #16
Ascalonian Squire
 
misshissyfit's Avatar
 
Join Date: Jan 2006
Location: Alaska
Guild: I've tried 3
Profession: E/Me
Default

ok but that would totally negate the title of my post eh?
So yes we are going to have at least these slots filled Barrage/Splinter Weapon/Charm Animal and possibly Comfort Animal, all other slots are open.

Tami
misshissyfit is offline   Reply With Quote
Old Jun 15, 2009, 11:17 AM // 11:17   #17
Frost Gate Guardian
 
Arctica's Avatar
 
Join Date: Sep 2008
Location: Hungary
Guild: Ministry of Fate [MoF]
Profession: Rt/
Default

Hm, okay, let me try again

So if you only want your pet to be around, but want to be the damage dealer yourself, maybe try this:

Asuran Scan
Barrage
Splinter Weapon
Triple Shot
Never rampage Alone
Charm Animal
Comfort Animal
Flesh of my flesh

With Expertise 10+2, Marksmanship 11+1, Chanelling Magic 10

You will have little use of your pet in this case, though. He will die a lot, slowing you down, too.
Arctica is offline   Reply With Quote
Old Jun 15, 2009, 11:26 AM // 11:26   #18
Will Bull's Strike for $!
 
_Nihilist_'s Avatar
 
Join Date: Apr 2006
Location: Isle of the Dead
Default

Ok, so I checked Wiki for 4 Attribute spreads, and this is what I can throw your way for possibilities:

12+1 Marksmanship / 10 Channeling / 6+1+1 Expertise / 6+1 Beast Mastery

This gives you 13 Marks (Barrage, base bow damage), 10 Channeling (best you can honestly afford as a R/Rt), 8 Expertise to reach the breakpoint so that 5e skills cost 3e (NRA will be reduced from 15e down to 10e as well), and 7 Beast Mastery so that your Pet isn't just cannon fodder (though to be honest, from my experience, pets with under 12 in BM are cannon fodder).

[Great Dwarf Weapon][Splinter Weapon][Barrage][Nightmare Weapon][Distracting Shot][Never Rampage Alone][Comfort Animal][Charm Animal]

GDW: +15-20 dmg and 28-40% that attacks cause knockdown, lasts for 20 seconds; use this on your pet to buff its attacks into something worthwhile (since you are only @ 7 Beast)
Splinter: lasts 4 attacks, does 35 dmg to up to 3 adjacent enemies, 5sec recharge
Barrage: +18 dmg to target and up to 6 adjacent enemies
Nightmare: lasts 3 attacks, steals 37 hp per attack, 10sec recharge
DShot: interrupts target's action, if it was skill, it takes an additional 20sec to recharge
NRA: 18-24sec you + pet attack 25% faster and have +1-3 hp regen, 20 sec recharge
Comfort Animal: heals pet for 59hp or resurrects pet with 32% hp
Charm Animal: unless you bring it, NO PET FOR YOU!

GDW and NRA are going to be your heavy energy-cost skills, @ 10e and 15e. GDW always lasts for 20 seconds, so it's not going to be that bad, but if you aren't almost max rank in Sunspear, you aren't going to be able to maintain NRA. The good thing is with 8 Expertise, the cost for NRA is reduced to 10e (haven't used it myself to test - can any Rangers confirm this for me please? ty ty!).

Use GDW on your pet (since you want to use Splinter) to buff its low damage due to only having 6+1 Beast Mastery, but with NRA's 25% IAS, that's going to be lots of buffed attacks, and lots of Knockdown, making it somewhat worth it to bring your pet along. You're only going to heal 59hp with Comfort, so see if you can't get a Monk to toss a Prot on your pet and keep them from dying since it will be on the front lines of the fight, and probably targeted (unless for whatever reason the AI just doesn't target pets...), and unless absolutely necessary, don't rez your pet during a fight, as it will come back with only 32% max hp.

Keep Splinter on yourself as much as possible (those 4 attacks are gone with a single Barrage, but can you complain, you can only afford to spec 10 to Channeling, and no Rit runes for you, either...), so I suggested Nightmare Weapon to cover the downtime a bit, and also if you need a burst of healing (3*37=111hp lifesteal), but, if you wanted to, you could bring another skill instead of Nightmare for utility or maybe another Bow Attack if you can manage your energy.

DShot just owns. 5e cost (3e w/ Expertise at 8), 10sec recharge, adds 20sec to the recharge if you interrupt a skill. Use this to hit key enemy skills.

I'm too tired to mess with other 4 attribute splits right now... mebbe laters...
__________________
Warrior for Hire
_Nihilist_ is offline   Reply With Quote
Old Jun 22, 2009, 05:06 AM // 05:06   #19
Ascalonian Squire
 
misshissyfit's Avatar
 
Join Date: Jan 2006
Location: Alaska
Guild: I've tried 3
Profession: E/Me
Default

Running this set up now Tyrael with my 3 necro hero team, we're King of the Hill, or rather Queen of the Hill LOL love it thanks....

Tami
misshissyfit is offline   Reply With Quote
Old Jun 22, 2009, 05:22 AM // 05:22   #20
Ascalonian Squire
 
misshissyfit's Avatar
 
Join Date: Jan 2006
Location: Alaska
Guild: I've tried 3
Profession: E/Me
Default

Also I am looking at this set up http://pvx.wikia.com/wiki/Build:R/any_Barrage_Ranger
Am I allowed to post outside links here? I am sorry if I am not and won't do it again.
I have two questions on this build....
1.What would you put in that optional slot since this is straight Ranger with no second?
2.Also if I wanted to put my pet in that slot how would you rearrange the attribute points?
I also found a barrage/pet build on pvx but it seems to be particular team build and I most often play with h/h.
Thanks for looking, having fun!

Tami
misshissyfit is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
TryingToVanquish Ranger 13 Jan 26, 2009 11:21 PM // 23:21
Splinter Barrage ammad2006 Ranger 16 Oct 15, 2008 07:39 AM // 07:39
Barrage Splinter Tardface101 Ranger 4 Aug 13, 2008 08:14 PM // 20:14
Splinter Barrage sir fluffums Questions & Answers 9 Apr 25, 2008 12:55 AM // 00:55
Best Bow for Splinter Barrage? Wrath of m0o The Campfire 33 Dec 06, 2007 07:43 PM // 19:43


All times are GMT. The time now is 08:09 AM // 08:09.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("