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Old Jul 24, 2006, 12:44 PM // 12:44   #81
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You do realize that this is a forum for PvE builds right?
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Old Jul 24, 2006, 12:56 PM // 12:56   #82
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Quote:
Originally Posted by SparhawkJC
You do realize that this is a forum for PvE builds right?
Well why are they discussing the merit of this build in PvP then? I didn't start this.
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Old Jul 24, 2006, 06:02 PM // 18:02   #83
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First these comments are about N/W in general not Preacher's specific build.

I have had a N/W from day one. It's fun and it is effective in PVE (w/ henchies and PUGs) and very effective in RA where 1 v 1 occur often, and survivability is key. It can do a lot of things as well as do more damage than a warrior, so it is not a subpar build. When I was running this build getting into a team was easy, b/c GW was new, and nobody wanted just a MM or SS or whatever. Most PUGs were skeptical at first but quickly warmed up to me b/c the monks didn't have to spend time healing me. That being said, it does not have a place in organized PvP. Organized PvP requires specific roles to be played (cookie cutters). This build is a hybrid. I've never seen a PvP team build were it would work. Flaming this build for being subpar is stupid. Any combination of classes can work in some way or another.
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Old Jul 24, 2006, 09:13 PM // 21:13   #84
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Quote:
Originally Posted by TheUndertaker
Flaming this build for being subpar is stupid. Any combination of classes can work in some way or another.
Thank god someone realised this, GW was MADE so any class can work with any other, and to everyone whos trying to put this in a PvP perspective, heads up, this section is for PvE.

Now, on to the build itself:
I find this quite interesting, I cannot do any testing right now, but it looks good in writing, and certainly looks alot more fun to run than the "hit this button when this happens" builds, as for the + Energy weapon, I don't think it is needed, the energy from a caster primary's armor and the offhand should be enough, and because of the good life maintenance, a 15^50 weapon seems well suited, for the same reason, defencive or shelter mod could be used rather than a fort mod, I agree with the furious mod.
As for an axe variant, assistance in adrenaline gain could help, erh, whats that skill... Dark Fury, thats about all I can think of to say.
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Old Jul 24, 2006, 10:10 PM // 22:10   #85
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looks like a kool build...
damn scrolling down SO many pages just to see krap -_- whats with all the flamming? dont like it? dont post! if you post something negative at least try it 1st (im sure none of the flammers have)
Quote:
Originally Posted by TheOneMephisto
People still fail to realize that GW is a team game, which means that 1v1s don't mean ****. I could go make a necro/warrior build with a sword in 2 min and slaughter any warrior that I meet. However, that WOULDN'T MEAN A THING unless I could contribute to a team.
uhh he can kill at a decent rate, give degen to multiple targets, survive well, ignore armor with some attacks and deal a nice DPS even when some anti casters/interrupters/energy deniers are bothering, i cant see where he cant contribute, and who said 1x1 doesnt mean a thing? it doesnt cause you dont play 1x1? lol
there are lots more ppl in RA then in TA, does that mean winning in TA doesnt mean a thing compared to winning in RA

anyway, if any1 want to say krap accept his challenge THEN come here post krap, dont polute the forum plz

Last edited by LordLucifer; Jul 24, 2006 at 10:14 PM // 22:14..
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Old Jul 24, 2006, 11:50 PM // 23:50   #86
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SO TO CONCLUDE ALL OF THIS! This build was created for the sake of having fun. So now I ask the OP. Why do we or any other newbie need a guide to tell us how to play for "FUN". What's the purpose of this guide? It will never become a "cookie cutter build" because it serves no use outside of "just for fun". Cookie cutter builds are derived when a particular biuld has been tested, fits a certain role and thus becomes popular and wildly used. Hence the guides that follow. But a guide for a sub-par build that has no purpose but for fun? I could come up with 100's of builds that suit the "fun" category just fine but doesn't mean I'm gonna write up a guide for it. Any new player can come up with a fun build to play without ever having to read a guide. Besides not everyone will think this build is fun. Each person has their own perception as to what a "fun" build should be. Writing a guide and telling everyone this build is for "fun" is false advertising IMO. To each their own.

Did we all forget how to have fun and now we need a guide on a sub-par build to refreshen our memory? o.O
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Old Jul 25, 2006, 01:53 AM // 01:53   #87
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This thread has been a microcosm of these boards. Somebody posts something different, kinda fun. What is the reaction? Lets sh!t all over it. Lets make the poster feel like he shouldnt have posted because he isnt saying what some think is correct. IF YOU DONT LIKE THE TOPIC, WHY ARE YOU HERE?! The OP posted this because he thought some others might find it interesting(hey, did you know somebody also posted a meleemancer farming build? Yeah, you PVPers better run over there quick and sh!t on them too!)

Frankly, the PVPers can take their elitist attitude back to HoH where it belongs. The others that are telling him he's an idiot for even bothering, you can join em...your attitude means you stand a chance there.

And to the others that are offering constructive critizism, wonderful! That is what this is for. Keep it up.

If its one thing Ive learned about GW(and by extention ppl in general), its that most hate change, are narrow minded, and find hate easier than kindness.

To the OP, I know why you made the guide. Every necro with half a brain has said at one point in time "Is MM/SS all there is?"
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Old Jul 25, 2006, 02:18 AM // 02:18   #88
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Okay here's some constructive criticism:

You're a necro primary, which means you have 4 ticks of energy regen. Why not use that to your full advantage and fill your bar with energy based melee attacks that warriors CAN'T spam because of their prohibitive 2 tick energy uptake?

Ditch sword. Go with axe. Take cyclone axe and triple chop. Take plague touch so you're harder to shut down with blind. Get rid of shadow strike.

Here would be my N/W meleer's bar:

Cyclone Axe
Triple Chop
Exec Strike
Vamp touch
Life Siphon
Blood Renewal
Plague touch
Res Sig

Let your tanks group up a mob while you stay back and dish out degen via siphon, then rush in and spam trip chop/cyclone and turn the extra adren into exec strike. Use blood renewal to counter degen/self heal. You can also swap exec for blood rit for even more flexibility.

What advantages this build has over a W/N: More DPS by spamming hard hitting aoe axe skills, and more room utilitiy skills/degen, and more flexibility between support and melee roles.

What disadvantages this build has compared to a W/N: Can't take damage. No one in his right mind will take you in their group for missions.

Quote:
To the OP, I know why you made the guide. Every necro with half a brain has said at one point in time "Is MM/SS all there is?"
You can blame the community for this, because every necro with half a brain has also said at one point in time "Will I ever get a group with a necro that's NOT MM/SS?"

Last edited by Mithie; Jul 25, 2006 at 02:26 AM // 02:26..
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Old Jul 25, 2006, 02:29 AM // 02:29   #89
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Quote:
Originally Posted by Mithie
You can blame the community for this, because every necro with half a brain has also said at one point in time "Will I ever get a group with a necro that's NOT MM/SS?"
Heh, sad but true.
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Old Jul 25, 2006, 02:53 PM // 14:53   #90
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Quote:
Originally Posted by Mesmer of DOOM
(hey, did you know somebody also posted a meleemancer farming build? Yeah, you PVPers better run over there quick and sh!t on them too!)
Someone link to this b/c I haven't seen it. I've tried farming w/ mine and had no success.
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Old Jul 25, 2006, 04:08 PM // 16:08   #91
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Quote:
Originally Posted by Mithie
You can blame the community for this, because every necro with half a brain has also said at one point in time "Will I ever get a group with a necro that's NOT MM/SS?"
battery necro. combined with inspired hex you can do SS/BiP in Fow
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Old Jul 25, 2006, 05:26 PM // 17:26   #92
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Quote:
Originally Posted by Undead Preacher
Type: PvE, PvP
This is why.

Quote:
Originally Posted by LordLucifer
uhh he can kill at a decent rate, give degen to multiple targets, survive well, ignore armor with some attacks and deal a nice DPS even when some anti casters/interrupters/energy deniers are bothering, i cant see where he cant contribute, and who said 1x1 doesnt mean a thing? it doesnt cause you dont play 1x1? lol
there are lots more ppl in RA then in TA, does that mean winning in TA doesnt mean a thing compared to winning in RA
He can't kill nearly as fast an a multitude of other characters. His degen is just going to be inspired hex fodder. Survival is useless when you're not a threat. Many things ignore armor, and even a touch ranger can do more armor-ignoring DPS than him. I'm also not seeing how he's going to get anything off if an interrupter is camping him, and if he has no energy he's not going to be doing much either.

RA doesn't matter because the vast majority of players there suck or are testing. I've gone into RA with a build consisting of divine boon and RoF and gone for a 10-streak run (inspired by a screenshot that I saw).

Last edited by TheOneMephisto; Jul 25, 2006 at 05:34 PM // 17:34..
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Old Jul 25, 2006, 06:03 PM // 18:03   #93
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Quote:
Originally Posted by TheOneMephisto


He can't kill nearly as fast an a multitude of other characters. His degen is just going to be inspired hex fodder. Survival is useless when you're not a threat. Many things ignore armor, and even a touch ranger can do more armor-ignoring DPS than him. I'm also not seeing how he's going to get anything off if an interrupter is camping him, and if he has no energy he's not going to be doing much either.
You used several other characters to prove your point. That fact that you had to list several different characters that can each do one or two things the meleemancer can do, is proof that this is a quality well rounded character. No one ever said this was the fastest killer. No one ever said he had the most degen, most survivability of any char, or did the most armor ignoring damage.

And no interrupter is going to interrupt vamp bite. If is they are interrupting everything, just smack em upside the head w/ your sword or axe.
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Old Jul 25, 2006, 06:16 PM // 18:16   #94
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Quote:
Originally Posted by TheOneMephisto
His degen is just going to be inspired hex fodder.
while running this, had this problem.
the amount of energy gained by inspire hax allows the boon prot/healer to cast 2 spells. so I didn't life syphon'ed them anymore, went better.
as for damage output, not bad, not that great.
but it is fun to play.
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Old Jul 27, 2006, 11:25 AM // 11:25   #95
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Quote:
Originally Posted by byteme!
Did we all forget how to have fun and now we need a guide on a sub-par build to refreshen our memory? o.O
You might need such a guide if all you can do is flame this thread instead of trying the build...

Anyway, I'm thinking, how about tossing out Life Siphon? I mean, your main problem will most likely not be degen, it will be low armor. How about using "Watch Yourself!"? It charges fast and if you decide to take advantage of the necro's superior energy regen and only have energy attacks, you don't gimp your offense to use WY.

I know WY isn't exactly a super skill but atleast it'll get your AL to 90 (if you're wearing Tormentor's), which is almost the same as a warrior vs. physical and better than a warrior vs. elemental. Plus, you'll be boosting the other warriors in the frontlines.
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Old Jul 27, 2006, 12:12 PM // 12:12   #96
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Quote:
Originally Posted by TheUndertaker
You used several other characters to prove your point. That fact that you had to list several different characters that can each do one or two things the meleemancer can do, is proof that this is a quality well rounded character. No one ever said this was the fastest killer. No one ever said he had the most degen, most survivability of any char, or did the most armor ignoring damage.

And no interrupter is going to interrupt vamp bite. If is they are interrupting everything, just smack em upside the head w/ your sword or axe.
So basically he's a character that can do a bunch of jobs, but is bad at all of them. AKA a sub-par character, especially in PvP. He has little-no spike potential, little-no pressure potential, little-no degen, and a little bit of survivability. His axe variant doesn't even have eviscerate for heaven's sakes. Also, none of them have an IAS. Against any competant team, all that's going to happen is that they're going to realize that a squishy just ran up into their midline casting siphon. They're going to inspired hex the siphons, and then spike him down.

I disagree, I know that many times as a rager interrupter I've distracted many a vampiric bite, especially against touchers.

Smacking them upside the head with a sword or axe is going to do pittance damage with 9 in your mastery. There's a reason why every competant PvP warrior runs 16 masterys.

Last edited by TheOneMephisto; Jul 27, 2006 at 12:17 PM // 12:17..
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Old Jul 27, 2006, 03:27 PM // 15:27   #97
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this is a build i have been messing around with in RA. it dosnt do the damage of a warrior (i think its close) but it is build to endure. if i am on the loosing side i am normally the last to die. but with any build it comes down to what matches your playing style the best.

Necro/warrior

soul reaping 3+1head +1 minor rune
swordsmanship 12
tactics 12

tormentors body and legs +life boots and gloves and sup vigor

sunder sword of fortitude and +60 while hexed shield

cold sword of fortitude and +30 life -5dmg 20%

all this puts you around 600hp or 630 while hexed (which i often am)


skills

deadly repostie
sever artery
gash (i keep changing this slot sometimes it works other times i use garlath slash)
wild blow
res sig
heal sig
plauge touch
grenth balance (e)

i tried this build first time around as a warrior/necro but i had major energy problems. but as a necro and with all the spirit spammers and quick deaths in random the little i have in soulreaping keeps me going i almost never drop below 10 of my 30 energy. if i wasnt lazy i would import a +energy off hand onto my pvp char. oval i would almost call this a support build i have pretty good self heal and i can do a fair bit of damage while healing myself i can end stances quickly and i have my own condition removal which is turned back against our opponents. and the deadly repostie has saved me more then a few times (assasin and warriors just keep pushing even if they are at the brink of death) .

any ways, i hope you have fun reading ,trying or flamming this build

Last edited by i Valinor; Jul 27, 2006 at 03:34 PM // 15:34..
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Old Jul 28, 2006, 04:47 AM // 04:47   #98
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omg this is such a flame thread now..

First and formost, quit telling me i'm running a subpar build, this is one of like 10 necro builds I run, not to mention my other characters which I run multiple builds on. I get bored doing the same old shit, this was a fun mix up and it seemed to work... not many people plan on facing a meleemancer these days. Turns out however, that I put my account up for auction on ebay, so please stop flaming this build.... sorry if you don't like 1 out of 40 builds I run, I would agree its not the best one I run, but it was fun..
I also included my guru user id in the auction, so in 5 days, it will be a new Undead Preacher....

Wish I could take my Warlock into GW's, I WOULD PWN U
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Old Jul 28, 2006, 05:24 AM // 05:24   #99
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Yes I've now found it quite idiotic to flame a build such as this.
If it works ok, its fun, and it suprises people I say woohoo for your build.
Sad to see that undead wont be dropping in to see us any more.
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Old Jul 29, 2006, 02:52 PM // 14:52   #100
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my 1st ever charcater was a N/W

id consider it an advanced combo, and it gets lots of hostile comments ingame which is BRILLIANT, becuase this build rocks
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