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Old Dec 08, 2006, 08:01 AM // 08:01   #1
Pre-Searing Cadet
 
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Default Ran/War vs Ran/Necro

I cant seem to choose between the two secondary classes. Touch Ranger sounds fun, and I thought using a bow/sword would do good because of adrenaline, but I havent seen any good examples.

Which of the two would be better for mostly solo'ing on profecies. And if people have tried both, which is more fun and versatile?
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Old Dec 08, 2006, 08:10 AM // 08:10   #2
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I don't know for sure how a R/W would go for, unless right now your tlaking about PvP.
Touch Rangers are hated, seriously. Some of the comments during AB's after a couple months after the release of Factions was ridiculous.
My ranger only uses ranger skills on his bar, of course, unless he was a R/E (As I'm been reading on the new builds with conjure/mark of rodgort) It really wouldn't make a difference. If you had start on Nightfall, would have to do a little less work then int he other campaigns to switch your secondary profession. Choose whatever you want, that fits what you like to do.
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Old Dec 08, 2006, 12:40 PM // 12:40   #3
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R/W has a LOT more versatility than R/N. Basically if you run R/N your two choices are to run a Mark of Pain barrage build or a touch ranger. Anything else is pretty much an inneficient use of a skillbar. R/W however gives not only the option to go as a thumper, but also allows access to some of the best IAS in the game. R/W is the basis of Choking Gas + Practiced Stance rangers that use Flurry as well as barrage rangers that use Flail for an IAS.
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Old Dec 08, 2006, 01:21 PM // 13:21   #4
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Sasuke I think that was the worst reply I have ever seen. I don't think you read the OP at all. Teh guy asks about soloing in Prophicies and you reply with PvP and NightFall ideas. GG

Archon is right though, there are not alot of option for a R/N in the PvE world.
With R/W you get defenses and IAS (Increased Attack Speed) Stances. Plus Hammer skills that are spammable with no worry to your energy. Try some Hammer/Pet builds.
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Old Dec 08, 2006, 01:35 PM // 13:35   #5
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Actually, the frist post seems to indicate he hasn't chosen a secondary yet and is hesitating.

Secondaries can be changed later in the game. Once you have unlocked all the secondaries, you'll be able to change them at will, and pick the secondary you need for a specific place/boss/etc. And truely, you shouldn't worry about soloing bosses before you reach the desert / Senji's Corner / the Sunspear Sanctuary. As a low level character, you should pick monk/ritualist/paragon for a hard rez or warrior for the IAS. The other secondaries won't benefit a low level ranger, with energy management issues and not enough attribute points.

Last edited by Sir Mad; Dec 08, 2006 at 01:41 PM // 13:41..
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Old Dec 08, 2006, 02:22 PM // 14:22   #6
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R/N is great for PvE. You want these skills, not some lame noob killing AB build though.

Wield a bow, possibly Barbed Recruve of Enchanting

Vamp Touch
Vamp Bite
Distracting Shot
Plauge Touch
Signet of Agony
Blood Ritual
Resurrection Signet
Offering of Blood

Everyone loves Dshot, and Blood Ritual is great because it's affected by expertise. It's useful to have it on a henchie as well, though they aren't as smart and attack sometimes. They do blood ritual often though, so that's good. I beat the Varesh in 3 minutes using it, and I must say it is pretty good.

Not only does it help your monks with pressure, it also ignores armor, which is an issue when everything is level 28. You also have Dshot, which is great, have plague touch, as well as AoE Signet of Agony which is nice, but also allows for some no-energy damage and bleeding. Honestly, anything is fine, you can take whirling if you want, but imo that's lame.

PvP wise, Touchies can be killed by a decent team no problem. However, I am against the chastisement agianst them-- that's just immature. Any team that is threatened by them seriously needs to improve. There's nothing wrong with playing a toucher for fun, as it IS usable in a idiot-filled metagame (ie. AB, and RA, before at least), but, seriously now... Touch Rangers are more pedestrian than Thumpers. If you want to play serious, use something with Finesse.

Touchies in PvE is fine, though it doesn't really teach you much (well, I guess a bit of kiting and dshot...), but then again, most people don't play PvE to get better at PvP.
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Old Dec 08, 2006, 09:02 PM // 21:02   #7
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Our young OP ranger friend here would like to know which secondary is more versatile between necro and warrior, and I think consensus puts that squarely at warrior (this also gives 'free' skills via adrenaline) but the major reason is defensive stances and shouts until later in the game.

so yeah, aside from not addressing the question at hand and that blood ritual, as an enchantment is NOT affected by expertise, this is a decent build for what it is.



Quote:
Originally Posted by Silk Weaver
R/N is great for PvE. You want these skills, not some lame noob killing AB build though.

Wield a bow, possibly Barbed Recruve of Enchanting

Vamp Touch
Vamp Bite
Distracting Shot
Plauge Touch
Signet of Agony
Blood Ritual
Resurrection Signet
Offering of Blood

Everyone loves Dshot, and Blood Ritual is great because it's affected by expertise. It's useful to have it on a henchie as well, though they aren't as smart and attack sometimes. They do blood ritual often though, so that's good. I beat the Varesh in 3 minutes using it, and I must say it is pretty good.

Not only does it help your monks with pressure, it also ignores armor, which is an issue when everything is level 28. You also have Dshot, which is great, have plague touch, as well as AoE Signet of Agony which is nice, but also allows for some no-energy damage and bleeding. Honestly, anything is fine, you can take whirling if you want, but imo that's lame.

PvP wise, Touchies can be killed by a decent team no problem. However, I am against the chastisement agianst them-- that's just immature. Any team that is threatened by them seriously needs to improve. There's nothing wrong with playing a toucher for fun, as it IS usable in a idiot-filled metagame (ie. AB, and RA, before at least), but, seriously now... Touch Rangers are more pedestrian than Thumpers. If you want to play serious, use something with Finesse.

Touchies in PvE is fine, though it doesn't really teach you much (well, I guess a bit of kiting and dshot...), but then again, most people don't play PvE to get better at PvP.

Last edited by lennymon; Dec 08, 2006 at 09:10 PM // 21:10..
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Old Dec 09, 2006, 02:42 AM // 02:42   #8
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Warrior, by far. Most R/N's don't fill any of the important roles that rangers should fill, and are thus a waste of a team slot.

Most, since most of them use blood skills and waste tons of energy.
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Old Dec 09, 2006, 01:35 PM // 13:35   #9
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^

Don't judge someone by his secondary. A R/N in PvE (or a R/anything actually) is most likely carrying ranger skills only. Rangers are self-sufficient and don't need to rely on their secondary (it doesn't mean thei secondary cannot do any good - just that rangers can play without using their secondary skills). On a side-note, many blood skills are either signet (free of energy) or touch skills (affected by expertise).

Just remember one thing guys: the OP is probably lvl 6 or 7 and he's going to pick his 1st secondary. The builds posted are nice, but he doesn't have the skills (especially the elites), and when he will be able to cap them, he'll also be able to change his secondary. So I'd definitely stick on warrior for IAS, or monk/para/rit for a hard rez.
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Old Dec 09, 2006, 01:52 PM // 13:52   #10
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If you want to be a ranger (with ranger skills) go R/Mo. The only non-ranger skill you will use is a res. Rangers are very self-sufficient.

R/N touch ranger will basically own the whole of PvE, you will go through Prophecies very fast, and hardly ever die, with just one problem - you will get bored fast. You can sit there pressing c 1 2 1 2 1 2 1 2 c 1 2 1 2 1 2 c 1 2 1 2, and that is all you will do. Nothing will kill you. Nothing can avoid death. By the 3rd or 4th mission, you will want to get your bow out and be a ranger again, just because it is actually fun to play.

R/W unless you are thumper or choking gas (mainly PvP builds), you will not use your secondary usually.
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