Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Necromancer

Notices

Closed Thread
 
Thread Tools Display Modes
Old Jul 13, 2007, 04:07 PM // 16:07   #1
Lion's Arch Merchant
 
populationcontrol's Avatar
 
Join Date: Jul 2007
Guild: USSR
Profession: D/
Advertisement

Disable Ads
Default necromancer warrior pvp survivor build

In guild wars making a character is all about playing to your classes strengths, for instance eles are designed to deal obcene amounts of damage while mesmers and rangers are generally better interrupters. wars particularly wamos in the pvp arena usually lack any strategic purpose and only deal damage with out any countering plan. people who design characters that only dish out damage are just pawns. making a good build consists in predicting other classes attacks, and profiting off them.

my n/w build is as follows Vampiric gaze, vampiric bite, blood of the agressor ( barbed signet if u only have prophecies ), soul leech (elite), riposte, deadly riposte and healing signet.

before i go into how to play the build you have to acquire a +5 energy sword + 30 hp and a good blood offhand such as shade stone. + 50 health rune and rest of armor add the + 10 vitae runes to set your total health a bove 600 hp. and your energy should be at 55. invest all posible blood attribute to make it level 14 and rest allowable in tactics. dont invest anything into swordmanship, that is a newbs mistake to make a necro swords woman. 3 remaining attribute points place them in soul reaping to get a bonus 3 energy if anything dies, 1/2 that if its a spirit.

playing the build is fairly easy, all your attacks steal health and heal you, and using the healing signet requires no energy to use. this build is equally deadly against casters and melee people but played differently. You have a particular edge against meelee who cast spells, such as dervish.

against wamos: easiest prey in pvp arena. idea is get him to atack you let him do some damage while you charge up riposte requiring adrenaline. you want to spike touch or bite skill with both ripostes so he doesnt associate the spike with ripostes. if he continues attacking withought healing hes dead in less than 5 secs. the beauty of this build is if you are taking damage and need to heal you use signet. yet as you use it bring up ripostes so they cant profit of -40 armor of using the signet. it takes time to time it to block skills but after a while it becomes easy.
1 on 1 nothing melee driven stands a chance in hell but if its 2 vs you timing the riposte to kill of 1 guy at a time you must master.

against assasins: same basic principle as with wamos yet there attack speed is way faster and the use stuff to knock you down, again predicting and bringing up ripostes to block actual skills versus just meek attack is essential. iv learned however that after they knock you down they use a critial skill right after, use riposte while knocked down to block it. 1 0n 1 they wont have a chance. yet you can kill one easily if the others, even if there 3 that wont take in riposte but cast stuff. youll take him with you.

dervishes: im not gonna bother looking at there skills cause im not gonna make a guy in a dress. all that matters is that touch riposte owns them. you should cast soul leech cause all there damage comes is related to enchanment spells. people who by expansion are generally aware of your threat and will pick other target (nerds), yet most of their attacks target everybody around so as long

against caster: basically cast soul leech on your victim and use blood skills on him. If an ele is attacking you cast soul leech as to minimize even half damage. You can simultaneously take on a melee char at same time so long as you use ripostes to block some of the heavy damaging skills.

Against anti caster: basically do same as with caster, however if you find backfire or ironically soul leech on you don’t use you spells use vampiric touch which is a skill. Then return the favor of casting soul leech and blood skills. Rangers are the weakest part this build would have to face if there wielding a bow. Yet you can help your team kill them by using blood magic hp stealing attacks. You can also kill there pets fairly easily using ripostes which daze them. Theres nothing more bothersome than getting attacked by a flamingo. Although you don’t really have an edge against rangers your spells are to quick to be interrupted and they probably wont target you first as these will also heal you.

To kill monks: to kill the fat little asian guys that heal is much harder. 1 on 1 you can out damage them. The idea is you wait for your team to do substancial damage before casting soul leech and blood spiking. The idea is not only to surprise the little dude but also attack when its more of a sacrifice to remove the hex and just bringing him nearer to death. The first surprise death is easy but the second is much harder, as they catch on.

I designed the build for pvp but it fares well in pve. Those desert eles dragon thing that also hit are like a joke for this build. Gvg your healing system can be overwhelmed but you still have an edge at being able to kill a wamo who attacks you before the monk can realize he has to heal, the build is badass. Would be cool to see more out there in the arena who think outside the box. mind the build is great almost invencible 1 on1 so try to only draw 1 at a time as ripostes will divide between them making you much less deadly. anyways cheers hope you liked it.
populationcontrol is offline  
Old Jul 13, 2007, 08:09 PM // 20:09   #2
Alcoholic From Yale
 
Snow Bunny's Avatar
 
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
Default

I'm going to dissect this build....not murder it...

First off. Blood can be maxed out at 16....not 14.

Well....here's 1 problem.
You're not exactly sticking to a necro's strength, that is, versatility. Here's the problem

Soul leech is an ok skill. However, it can be removed easily, and isn't exactly a kill against casters.
Healing Signet? -40 Armor?! You're a caster, you can't afford -40 armor! You are going to gain ~120 health....with 20 AL. An axe warrior at 16 mastery will deal serious damage.
Riposte and Deadly Riposte? You're going to build up the adrenaline? against warriors? You'd be much better off investing in Spiteful Spirit - this will supplant both Soul Leech and Riposte.
Blood of the Aggressor is an ok skill. Not great...it's mediocre.
The other blood skills are sort of so-so, not really exciting.

No energy management..blood skills are expensive....and this build doesn't kill quickly enough for Soul reaping to come in handy.
3 Soul reaping....not enough to compensate.

Um....
Right.


A Necromancer should have high Soul reaping. Necromancers don't really benefit from warrior skills. Curses are much more versatile and useful, especially in Pvp, with Spiteful Spirit, Spoil Victor, Barbs, etc.

Maybe back to the drawing board....scrap this....

Snow Bunny is offline  
Old Jul 13, 2007, 11:46 PM // 23:46   #3
Lion's Arch Merchant
 
populationcontrol's Avatar
 
Join Date: Jul 2007
Guild: USSR
Profession: D/
Default

i realise the -40 damage while using healing signet is dangerous, but the beauty of the build is if you have to use it and say ur beeing harrased by a war all you do when u decide to use it is click healing signet and raise a riposte and then the other after guy uses an attack skill. ripostes not only do awesome amount of damage but also block the attack making invulnerable to meelee while using healing signet. besides its a rare ocasion when u have to use heal signet when fighting a melee, if a meelee goes for you and doesnt stop to heal hes dead 5 secs top, 2 secs if he commits frenzycide. the build requires 14 blood as its max you can get withought any hp penalty, the idea is to have over 620 hp here. also id like to add high soul reaping in 4 vs 4 arena is not so good, as is mms in 4 vs 4.
populationcontrol is offline  
Old Jul 14, 2007, 01:29 AM // 01:29   #4
Zookeeper
 
ZenRgy's Avatar
 
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
Default

Spoil Victor > Soul Leech.

Also, defensive stance / wary stance are much more effective than ripostes. You'd be doing more harm to warriors and casters with spoil victor and then a few curses eg. Price of failure which is effective regardless of your curses investment.
ZenRgy is offline  
Old Jul 14, 2007, 04:57 AM // 04:57   #5
Lion's Arch Merchant
 
populationcontrol's Avatar
 
Join Date: Jul 2007
Guild: USSR
Profession: D/
Default

stances you talk about are only effective at blocking, ripostes block and do damage which timed and combined with blood spikes kill melee very quickly. and i mean spoil victor pretty much sucks pvp unless u have lots of superior runes or spells that hurt you. no offense but i think mistaked the idea of "surviving" with that of tanking, which in a pvp setting has like no strategic purpose.
populationcontrol is offline  
Old Jul 14, 2007, 09:12 AM // 09:12   #6
ǝuoʞoɯ
 
moko's Avatar
 
Join Date: May 2006
Default

Quote:
In guild wars making a character is all about playing to your classes strengths, for instance eles are designed to deal obcene amounts of damage while mesmers and rangers are generally better interrupters. wars particularly wamos in the pvp arena usually lack any strategic purpose and only deal damage with out any countering plan. people who design characters that only dish out damage are just pawns. making a good build consists in predicting other classes attacks, and profiting off them.
i already knew you had no idea.

Quote:
my n/w build is as follows Vampiric gaze, vampiric bite, blood of the agressor ( barbed signet if u only have prophecies ), soul leech (elite), riposte, deadly riposte and healing signet.
please uninstall - i'd ragequit my team if i had you on my team. all of those skills suck, except blood, spoil is a better elite (it has been said), there's better defensive stances; and don't argue they deal less damage, read what YOU said.

Quote:
people who design characters that only dish out damage are just pawns.
Quote:
before i go into how to play the build you have to acquire a +5 energy sword + 30 hp and a good blood offhand such as shade stone. + 50 health rune and rest of armor add the + 10 vitae runes to set your total health a bove 600 hp. and your energy should be at 55.
good health; fail in energy. you have high energy because, the build, is fail and does not include ANY energy management. try running low energy shield sets with some actual energy management.

Quote:
people who by expansion are generally aware of your threat and will pick other target (nerds)
WOW, I LAUGHED IRL. LOL.

but at least you didn't use sup runes -- you can still be stopped from being terrible. ^^

and oh, i hope your last skill was a rez sig.

if you want to abuse a necros strength, go curses, not blood, blood is pretty much useless when it's not in a bloodspike (team, not solo)

Spoil Victor
Blood of the Aggressor
Parabond
Mark of Subversion
Signet of Lost Souls / Gole (will require your stances to turn into other [useless] blood damage skills
Disciplined Stance / Monk Utilities [Mtouch, purge signet, veil] / [dshot, natural stride]
Shield Stance / Monk Utilities [Mtouch, purge signet, veil] / Ranger Stuff [dshot, natural stride]
Rez
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
moko is offline  
Old Jul 14, 2007, 09:35 AM // 09:35   #7
Zookeeper
 
ZenRgy's Avatar
 
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
Default

Spoil Victor shitrapes. Makes monks hurt when they heal, makes damage dealers hurt when they do damage, plus it's life loss, not damage.
ZenRgy is offline  
Old Jul 14, 2007, 10:28 AM // 10:28   #8
Forge Runner
 
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
Default

Quote:
if he continues attacking withought healing hes dead in less than 5 secs
IF you don't kite if he's stupid enough to continue attacking while you use risposte...too much conditionnal. Same for the anti caster note.

Soul leech is more a shutdown skill than a damage spell.

And i like how you make notes about wammos, but not about warriors in general.
This build will only works against bad players. A good build can work against all players.

Last edited by Turbobusa; Jul 14, 2007 at 10:33 AM // 10:33..
Turbobusa is offline  
Old Jul 14, 2007, 05:05 PM // 17:05   #9
Lion's Arch Merchant
 
populationcontrol's Avatar
 
Join Date: Jul 2007
Guild: USSR
Profession: D/
Default

wutever this build rocks, if you tried to pull this off with a tank (if it were even possible to get enough energy) you would never be targeted first because of their high armor (assuming other team isnt noob). with this build you want to atract melee,most wars in particular will target assuming your defenseless, like you guys and die. its not like im just thinking of this build, its my favorite pvp which i got my rank with, and btw its undefeated in dueling so far, i even beat dervishes with silence which translates into killing the only beeing able to use heal signet and ripostes, and vamp touch which is mistaken for a spell, cheers**

Last edited by populationcontrol; Jul 14, 2007 at 05:15 PM // 17:15..
populationcontrol is offline  
Old Jul 14, 2007, 05:22 PM // 17:22   #10
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

Hahaha, great reading so far.

1. There are no tanks in Guild Wars. There's warriors... but that something different.

2. As soon as any of the guys on here see Riposte, they'll go find something else. You'll only ever be a threat to someone as retarded as the build, providing they don't have any form of self-heal, or a monk.

3. Dueling is lame. It's little more than e-peen swinging paper rock scissors. Stating this is a good build for dueling discredits it even further.

Oh, and PvP rank means nothing. I've got nigh on a dozen glad points running a HH/Mending warrior in RA. Frenzy-ing with no cancel, to boot. A half-decent team can carry a weak player.

The build sucks, for the various reasons listed above.
Stormlord Alex is offline  
Old Jul 14, 2007, 07:23 PM // 19:23   #11
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

This build is bad for the same reason a glad's defense/ riposte warrior is bad - your opponent has to be dumber than a sack of hammers to be killed by it.
Dr Strangelove is offline  
Old Jul 15, 2007, 12:33 AM // 00:33   #12
Desert Nomad
 
jrk247's Avatar
 
Join Date: Mar 2006
Guild: Twenty Gold For Mountain Troll [Tusk]
Default

To the OP.

Try pairing these 2 skills: [skill]Spoil Victor[/skill][skill]Price of Failure[/skill]

Add in more blood skills + [skill]Signet of Lost Souls[/skill] and a rez. PoF isn't there for the damage it's there for the duration, if you have 0 in curses it's still up for a set time it's great to use against stupid foes that still attack you with SV on them.
jrk247 is offline  
Old Jul 16, 2007, 04:07 PM // 16:07   #13
Lion's Arch Merchant
 
populationcontrol's Avatar
 
Join Date: Jul 2007
Guild: USSR
Profession: D/
Default

not a fan of spoil victor, you have to be dying or with much less hp for it to do anything and in a sense its similar to the balance, looks like a skill awesome to kill bosses though. i like my build in the sense its meelee proof and everything you do heals you while ignoring armor. as to whether it works because people are to stupid to attack me, i cant really say, all i can say is that wamos at least arent played very intellegently.
populationcontrol is offline  
Old Jul 16, 2007, 04:19 PM // 16:19   #14
Lion's Arch Merchant
 
populationcontrol's Avatar
 
Join Date: Jul 2007
Guild: USSR
Profession: D/
Default

i think its much easier to carry a weak player in gvg and ha for that matter, in my opinion pvp requires much more skill in the sense your role in your team is much more vital, i also think a build that survives dueling in pvp is also good in the sense many battles end up with only two people standing. i suggest you try it and them compare it to playing a mending war dude, i guarante it has a higher survival rate, and kills your old build almost instantly.
populationcontrol is offline  
Old Jul 16, 2007, 04:58 PM // 16:58   #15
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

No. Dueling in PvP is retarded. RETARDED.

And you go on about how vital roles are... but still maintain that this shoddy excuse for a necro is good... especially when its only function is to try and take down targets that lack support (read: dueling)?
No ty. A standard SV or Curse necro has a hell of a lot more use to a team.

Oh, I run mending wammo as a JOKE - and as a means to prove that bad builds and players can still succeed. This build fails ever harder if you have to scrape an argument together based on its effectiveness compared to the old-skool pally.
Stormlord Alex is offline  
Old Jul 16, 2007, 05:02 PM // 17:02   #16
Grindin'
 
Thom Bangalter's Avatar
 
Join Date: Dec 2005
Location: MO
Profession: E/Mo
Default

this build sucks, this thread sucks.
Thom Bangalter is offline  
Old Jul 16, 2007, 05:16 PM // 17:16   #17
Lion's Arch Merchant
 
populationcontrol's Avatar
 
Join Date: Jul 2007
Guild: USSR
Profession: D/
Default

curse necros die easier than blood necros, but hey you run a mending wamo in ra. lost cause
populationcontrol is offline  
Old Jul 16, 2007, 05:25 PM // 17:25   #18
Jungle Guide
 
Isileth's Avatar
 
Join Date: Apr 2006
Profession: R/W
Default

This thread makes me want to cry (Hell all the op's threads have actually)
Isileth is offline  
Old Jul 16, 2007, 05:42 PM // 17:42   #19
Tab
Jungle Guide
 
Tab's Avatar
 
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
Default

Quote:
Originally Posted by Thom Bangalter
this build sucks, this thread sucks.
QFT.

To the OP, a general improvement to the build would be to title it "How to fail at being a Necro. Badly."
Tab is offline  
Old Jul 16, 2007, 05:43 PM // 17:43   #20
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

Oh, shush you two

This thread's a right laugh
Stormlord Alex is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:32 AM // 03:32.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("