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Old Dec 09, 2006, 05:00 PM // 17:00   #241
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you're using two elites?

Also, post the build, and I'll try it, Dutch.
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Old Dec 11, 2006, 07:49 AM // 07:49   #242
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frigid armour with sentinels FTW
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Old Dec 19, 2006, 01:39 AM // 01:39   #243
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Quote:
Originally Posted by Dutch Masterr
anyone else notice the surplus or elementalists in pvp? ..................
ADAPT YOUR PLAYING INSTEAD OF CRYING. You must be getting owned... the weak of heart cry for nerfs right after being frustrated.
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Old Dec 19, 2006, 02:09 AM // 02:09   #244
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Dutch, where were u when there were eles only used for flag running, heal party and monk crap along with a bit of offense ( i am being very generous when i say this ) along with wards in PVP?
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Old Dec 19, 2006, 04:49 AM // 04:49   #245
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Quote:
Originally Posted by Sparks Dawnbringer
Oh for crying out loud, get a life and learn how to counter something. Adapt. I am so tired or you cry babies getting things nerfed
QFT

Seeing ele's doing some damage with sf is nice. They have been used as support class almost, its nice to see the class back to what it should be.
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Old Dec 19, 2006, 04:59 AM // 04:59   #246
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HAHAH! And only last month people wanted them buffed because they "sucked" >_<
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Old Dec 19, 2006, 05:16 AM // 05:16   #247
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Amazing. the only one skill that makes them NOT SUCK is what they want nerfed. Infact, get the eles nerfed by hitting SF, and wait when we eles whine again give us another year to gain some good skill or get skilled buffed. gettin used to the damn routine now ^_^
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Old Dec 19, 2006, 05:42 AM // 05:42   #248
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Quote:
Originally Posted by Xpl0iter
For the Sake of a Flying Cow and Walking fish, FFS, STOP MAKING USELEsS THREADS TO NERF THE DAMN Searing Flames..
One skill makes every one cry? Get the damn toucher who still fondles u to death! Can't Touch this is the viable option, but how many of u use it in ur builds?
I second your quote here. The SF Ele is just like once upon the touch ranger. Can be countered easily

Searing Flame
Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this skill is cast are struck for 7...91 fire damage. Foes not already on fire begin Burning for 1...6 seconds.

SF needs burning condition in order to deal damage and glowing glaze too need burning to gain energy. Eliminate or remove the burn condition, then those stupid SF and Glowing glaze will the crappiest skill in fire line.

cough*Frigid*cough*Armor*cough*
cough*Ward*cough*Against*cough*Harm*cough*
cough*Avatar*cough*Melandru*cough*
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Old Dec 19, 2006, 09:54 AM // 09:54   #249
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There is a counter to every single thing that anyone could ever come up with in GW. Period. However, just because something can be countered doesn't mean its not overpowered. If you look back on all the overpowered, fotm crap people used to run, you'll notice its been nerfed. There was a counter when the builds were still overpowered, but they still got nerfed because such imbalance kills the enjoyment of the game.

Searing Flames is overpowered. You could almost say it's an AoE Mind Burn -- minus the energy trigger and exhaustion. Elementalists still do incredible damage, and if you can't figure out how to put two and two together to do it without searing flames, you have my sympathies.
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Old Dec 19, 2006, 04:44 PM // 16:44   #250
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Quote:
Originally Posted by alchemistsan
I second your quote here. The SF Ele is just like once upon the touch ranger. Can be countered easily

Searing Flame
Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this skill is cast are struck for 7...91 fire damage. Foes not already on fire begin Burning for 1...6 seconds.

SF needs burning condition in order to deal damage and glowing glaze too need burning to gain energy. Eliminate or remove the burn condition, then those stupid SF and Glowing glaze will the crappiest skill in fire line.

cough*Frigid*cough*Armor*cough*
cough*Ward*cough*Against*cough*Harm*cough*
cough*Avatar*cough*Melandru*cough*
OK, so that makes sense. I'll need to go /e and have everyone invest enough points into water magic for a good duration on frigid armor. Yeah, I like that. I also like avatar of melandru, since anyone can use it effectivly because it's linked to mysticism. Some solid advice there. And ward against harm looks really great. I think I'll have my elementalists waste thier elite skill and gimp thier damage output with a barely useful ward. You've got some excellent ideas there, you could really go far with that kind of thinking! *cough* /sarcasm off *cough*
ahem.

Last edited by JimmyDean; Dec 19, 2006 at 04:58 PM // 16:58..
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Old Dec 19, 2006, 04:58 PM // 16:58   #251
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Quote:
Searing Flames is overpowered. You could almost say it's an AoE Mind Burn -- minus the energy trigger and exhaustion. Elementalists still do incredible damage, and if you can't figure out how to put two and two together to do it without searing flames, you have my sympathies.
If you think elementalists did "incredible damage" before searing flames, then you have no place talking about balance, because your knowledge of game mechanics and the metagame is nonexistent.
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Old Dec 19, 2006, 05:17 PM // 17:17   #252
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Quote:
Originally Posted by Symbol
If you think elementalists did "incredible damage" before searing flames, then you have no place talking about balance, because your knowledge of game mechanics and the metagame is nonexistent.
Go get your char and I'll kill it in a few seconds for you to illustrate my point.
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Old Dec 19, 2006, 06:35 PM // 18:35   #253
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Lol. And what magical combo are you going to use to do this?
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Old Dec 19, 2006, 07:27 PM // 19:27   #254
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You can see it on the left side of your screen while you're eating dirt
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Old Dec 19, 2006, 10:53 PM // 22:53   #255
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I'm not going to waste my time testing some crap build with you ingame, spit out what you're using and I'll be happy to explain why you're wrong. Or you could save everyone the trouble and read the "Why nuking sucks" thread in the Gladiator's Arena...
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Old Dec 19, 2006, 11:24 PM // 23:24   #256
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its funny how you all think the ele sucked before searing flames...those of you saying how i suck and dont know the mechanics of the game, you must be the ones who suck for saying eles used to be able to do no damage. even before searing flames, they were extremley powerul..*air spiker*...you all have to following strict guidelines and actually experiment with some builds...the build i used to use, but recently stopped using since it became too common, is this--

16 earth magic, 8 earth prayers, 13 energy storage.....elemental attunement, earth attunement, mystic regeneration, stoneflesh aura, obsidian flame, ebon hawk, stoning, optional

the build doesnt suck and dont say it does since ive tested it extensivley and with extreme success against all sorts of builds...nearly invincible with medium-high damage...cover important enchants with mystic regen and aura of restoration.
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Old Dec 19, 2006, 11:29 PM // 23:29   #257
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Your build sucks. The only thing good about it is the stoneflesh - mystic regeneration combo which provides good defense. But I could shove that into a generic searing build and have a character with actual damage instead of a build that uses 4 skill slots to try and match what a warrior can put out by autoattacking under IAS.

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Old Dec 19, 2006, 11:53 PM // 23:53   #258
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Quote:
Originally Posted by Symbol
I'm not going to waste my time testing some crap build with you ingame, spit out what you're using and I'll be happy to explain why you're wrong. Or you could save everyone the trouble and read the "Why nuking sucks" thread in the Gladiator's Arena...
All bark and no bite. That's how most of you people are, but I can understand you not wanting screenshots of a miserable death to the supposedly gimp elementalist being posted on guru.

Last edited by JimmyDean; Dec 19, 2006 at 11:57 PM // 23:57..
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Old Dec 19, 2006, 11:55 PM // 23:55   #259
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Quote:
Originally Posted by Dutch Masterr
its funny how you all think the ele sucked before searing flames...those of you saying how i suck and dont know the mechanics of the game, you must be the ones who suck for saying eles used to be able to do no damage. even before searing flames, they were extremley powerul..*air spiker*...you all have to following strict guidelines and actually experiment with some builds...the build i used to use, but recently stopped using since it became too common, is this--

16 earth magic, 8 earth prayers, 13 energy storage.....elemental attunement, earth attunement, mystic regeneration, stoneflesh aura, obsidian flame, ebon hawk, stoning, optional

the build doesnt suck and dont say it does since ive tested it extensivley and with extreme success against all sorts of builds...nearly invincible with medium-high damage...cover important enchants with mystic regen and aura of restoration.
IMHO, it's builds like this that make people say elementalists do poor damage and are gimp. Youre not a tank. Don't prot up to be like one.
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Old Dec 20, 2006, 12:02 AM // 00:02   #260
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It's been a while since eles are known for their pathetic dmg.

Unless, would u mind sharing ur silly ideas of how u put two and two together to justify the ele dmg caused by any ele skill beside SF?

As symbol suggested, go and have a look at that thread, spend some time and then join us back and give us your views. ^_^


As far as You go Dutch, That build has no potential.
Any thing which is based on 4 skills set specifically to AID your energy and keeping you alive, the other 4 is all your left with.

Your invincible build only needs a rend enchantment and a backfire. You can imagine the rest.

At this point, Mesmers can mess with any class (Given that they are build to counter it) and Eles are not.
The armour affect is all that makes such huge difference.
Using OB flame to kill one target, then sit tight until your exhaustion wears off.
What is the point of dual attuments when exhaustion can choke u ?
Use your elite for some better purposes.

Please, spare me the agony of seeing you playing. You testing and making it makes no difference. Ask other people's opinion before you call something invincible.

Take it against a mesmer and see how many interupts you get while casting OB Flame. A 2 second cast used for damage dealing while generating exhaustion that can be interupted without an issue. Bravo My friend, Bravo.
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