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Old Jul 08, 2008, 07:31 PM // 19:31   #1
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Default Ele Cathedral of Flames runner?

Ok, so here's the story. I am currently making a monk for a farmer, mainly a 55'er and 600/smiter, the latter being for Cathedral of Flames. For those of you who are not 100% sure on the 600/Smiter build, here it is:

[600 build;OwAS8YIP3VtY9IiAAAIyD9B]

[Smiter build;OwQUQGH/YIQpEki3ByEhE0D5D4DA]

The actual runner uses the first build, casting the three enchantments on themselves ([skill]Balthazar's Spirit[/skill] [skill]Blessed Aura[/skill] and [skill]Essence Bond[/skill]) and maintains the other enchantments as much as possible. The smiter maintains their four enchantments ([skill]Retribution[/skill] [skill]Holy Wrath[/skill] [skill]Life Attunement[/skill] [skill]Vital Blessing[/skill]) on the 600 tank, and usese Blood is Power in between battles on the tank.

That got me thinking...why couldn't a terra tank do the same thing? After some modifying, this is what I ended up with:

[Terra Tank;OgVEMJOJz5kNWiSftxX1AsVpFA]

[Monk Hero;OwAT04nCvJlASur114hIhmoPAA]

It's a pretty standard terra tank build. When you enter CoF, have the Monk hero cast all four of his/her enchantments ([skill]Life Bond[/skill] [skill]Mending[/skill] [skill]Succor[/skill] [skill]Essence Bond[/skill] on the tank. This gives the tank +4 Health regen, +5 energy regen, immunity to spells, very low (if any) damage taken, and 2 energy gained per hit. Essence Bond is used to cover energy loss (due to Succor) on the Monk.

I have tried it on the first mob, killed most of them but died b/c of casting out of order. I also tried with sliver armor (arcane echoed it) but it took took too long to deal fatal damage. If anyone else would like to test this build, make any suggestions, whatever, I would greatly appreciate it

Thanks in advance, and good luck!


p.s. Here's the link to the original Terra Tank build, with instructions on how to use it.
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Old Jul 08, 2008, 07:35 PM // 19:35   #2
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Too slooooowww !!

OB makes you walk slow. and some part has interupt fest. you won't survive.
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Old Jul 08, 2008, 07:45 PM // 19:45   #3
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My friend and I run CoF often, typical smiter (me) sorta typical 600/Ele (him) His elite is Renewal, even before the buff so its only gotten easier since the buff. His bar is a typical 600 bar, besides the elite of course, and Light of Deldrimore. Works, only a little slower than two monks, but works well enough.
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Old Jul 08, 2008, 08:07 PM // 20:07   #4
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The reason a terra tank won't work with a smiter is because of the way each build goes about tanking.

A terra tank focuses on preventing all the damage, while a 600 tank focuses on mitigating the damage. The damage taken by the 600 tank fuels the smiting enchantments. Terra tanks don't deal back damage (I've tried it before )

It IS possible to use oflesh instead of spellbreaker, and use the standard prot spirit/sb/soa 600 tank setup on an ele, but you will run into problems on certain enemies with the +20 armor from oflesh, plus the 50% slower movement speed is a pain. I suppose if you don't mind a hex or two eating away at your energy, you could use glyph of concentration before you aggro, then cast oflesh after the aggro, but you would have to make sure you don't lag too much.

A monk will remain more effective than an ele in this particular dungeon.
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Old Jul 08, 2008, 08:17 PM // 20:17   #5
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thanks guys, you are right. the interupts absolutely kill this build. would putting in a visage or two help at all? i'm thinking take out obiflesh + glyph of Swiftness, add in both visages.
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