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Old Sep 10, 2010, 10:47 AM // 10:47   #41
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It's after 3 Seconds, not when this Hex ends. Isn't it? Removing WW will do nothing.

You don't need Shutdown in PvE anyway, and that takes up casting time, which the ele doesn't require.

Also, PvE foes are too stupid to stop attacking while under Empathy, Insidious Parasite, or casting spells under Backfire, Soul Leech, etc.

Panic doesn't work for long enough, nor reliably. All you're left with is PI.
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Old Sep 10, 2010, 11:24 AM // 11:24   #42
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I faceroll HM with an empty skill bar. You must be bad at using an Ele / playing GW, because you need Weaken Armour. ETC ... I could go on but I can't be bothered.

This topic has been discussed to death, zzz.
Anyone can faceroll HM with an empty skill bar, it just means your team is at 87.5% efficiency so you will go slower.

I realise that your probably a 10 yr old troll and shouldn't bother replying to you but I cant resist ^^ (and its a +1 )

You do know this is the ele subforum, and being a class that can only deal a tiny ammount of armour ignoring damage that cracked armour is one of the best conditions for them to bring?

Go back to 4chan, kthnxbye
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Old Sep 10, 2010, 11:31 AM // 11:31   #43
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I do believe this should go into the Heroes & AI sub-forum. It's a general way of playing for casters, using Spiritway.
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Old Sep 10, 2010, 12:16 PM // 12:16   #44
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Unless I'm just stupid, I think HM killed Elementalists. The massive armor bonus those foes have make it almost exclusive to armor ignoring professions.
Mobs don't get an armor boost in HM, for most mobs the armor is based on level (some mobs have a fixed amount of armor, so their armor in HM is as "weak" as in NM). Now look at the levels of mobs in areas for level 20 characters, mostly the get 2 extra levels, sometimes even 4, and very rarely more than that.
If the damage of Eles is "fine" compared to the damage of other professions 6 more armor doesn't not suddenly turn their damage into utterly bad.

Eles were always bad damage dealers, but it seems that some people needed 4-5 years to finally figured it out and are now complaining that Eles have lost something they never had in the first place.
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Old Sep 10, 2010, 01:01 PM // 13:01   #45
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It's almost amusing that when I do wanted HM PuGs, people seem amazed when I pump out Earth AoE (and PvE skills naturally). I've even had comments such as nice build etc.

Basically, people seem to expect fire nuking everywhere in both HM and NM. Just shows how low expectations of the Ele class have fallen
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Old Sep 10, 2010, 04:52 PM // 16:52   #46
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It's almost amusing that when I do wanted HM PuGs, people seem amazed when I pump out Earth AoE (and PvE skills naturally). I've even had comments such as nice build etc.

Basically, people seem to expect fire nuking everywhere in both HM and NM. Just shows how low expectations of the Ele class have fallen
PvE skills make any class good. Also, in my experience Earth Ele only "do more damage" because of knockdown spells which enables the Wars/Sins/Dervs/Imitation Rangers to hit more....compared to fire spells which sends the melees on a wild goose chase when the mob scatters.

Last edited by UnChosen; Sep 10, 2010 at 05:02 PM // 17:02..
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Old Sep 10, 2010, 11:45 PM // 23:45   #47
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Burning is still an awesome condition though, that damage is armor ignoring
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Old Sep 11, 2010, 01:56 AM // 01:56   #48
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Anyone can faceroll HM with an empty skill bar, it just means your team is at 87.5% efficiency so you will go slower.

I realise that your probably a 10 yr old troll and shouldn't bother replying to you but I cant resist ^^ (and its a +1 )

You do know this is the ele subforum, and being a class that can only deal a tiny ammount of armour ignoring damage that cracked armour is one of the best conditions for them to bring?

Go back to 4chan, kthnxbye
Haha.

The real stupid thing about your post is that you cited the ability to faceroll HM as proof that Elementalists aren't underpowered in PvE. Since everyone can faceroll HM with an empty skill bar, you agree that empty skill bars aren't underpowered in PvE, despite the fact that you can't possibly create a weaker build than an empty skill bar (well I guess you can cite Frenzy Healsig as a "weaker" skill bar, but I can faceroll HM with Frenzy Healsig while not wearing armour too). Agree?

Cracked Armour is a weak condition to bring because you shouldn't be relying on Elementalists to deal damage with in the first place, rofl. Sure you can bring it, just like you can bring an empty skill bar. And sure, if you insist on using Elementalist nukes as the main damage source then you had better bring it. But don't act like it's anywhere near efficient because there are almost always better options.

Last edited by Jeydra; Sep 11, 2010 at 02:00 AM // 02:00..
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Old Sep 11, 2010, 02:26 AM // 02:26   #49
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Originally Posted by Jeydra View Post
you shouldn't be relying on Elementalists to deal damage
What should Elementalists be doing?
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Old Sep 11, 2010, 05:16 AM // 05:16   #50
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What should Elementalists be doing?
Frenzy+Heal Sig obviously...[/sarcasm]

Some people just don't seem to understand that playing with cookie-cutter hero builds or a half a dozen "supplement" skills like weaken armor does not mean that a class is not underpowered.

The funny thing is...when it comes to trying to NERF skills the same people would pick on every little difference and whine endlessly...with these lines of logic nothing would ever need to be nerfed either because everyone else can still be effective with empty skill bar + heroes or bring X skills and "still be decent"
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Old Sep 11, 2010, 09:38 AM // 09:38   #51
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The sad fact is that eles are alost becoming the "forgotten" class of GW. I'd put them up there with rangers. I would happily accept the downside of some mobs becoming tougher for a modest boost to eles direct damage output in HM. Somewhere in another thread, I suggested graduated +armour penetration or bonus damage based on investment in ES.

I still play my ele as my main character, but a poster above is correct - without PvE skills in HM, I would be meh at best
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Old Sep 11, 2010, 03:25 PM // 15:25   #52
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Originally Posted by Frozen Ele View Post
What should Elementalists be doing?
Support and spike assist.

Sadly, due to multiple reasons, i.e. bad AI, very powerful defensive skills for physicals, different adjustments per level for different sources of damage, their abilities are not the ne plus ultra for human groups in PvE.
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Old Sep 11, 2010, 04:31 PM // 16:31   #53
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I typically run ER, infuse, prot spirit, aura of resto, spirit bond, +3 PvE skills. I know its not really an ele but at least I know I am contributing to my team.
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Old Sep 11, 2010, 04:41 PM // 16:41   #54
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Support and spike assist.

Sadly, due to multiple reasons, i.e. bad AI, very powerful defensive skills for physicals, different adjustments per level for different sources of damage, their abilities are not the ne plus ultra for human groups in PvE.
Or...just play a necro/ritualist/mesmer/RoJ monk/splinter barrage...

With necros and rits I can deal damage, support, heal AND tank all at the same time.
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Old Sep 12, 2010, 02:17 AM // 02:17   #55
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Now look at the levels of mobs in areas for level 20 characters, mostly the get 2 extra levels, sometimes even 4, and very rarely more than that.
2 Levels ... 06 Armor ... -10%
4 Levels ... 12 Armor ... -19%

Even the low armor difference makes quite a big difference in damage. There should be some kind of "feel like an elementalist" event: "Hard Mode. Warriors, (Rangers,) Monks, Mesmers, Necromancers, Assassins, Ritualist Ghosts, Derwishes and Paragons deal 20% less damage." (but i think scythe sins would still be better than eles though)
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Old Sep 12, 2010, 02:28 AM // 02:28   #56
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Originally Posted by Mashiyu View Post
There should be some kind of "feel like an elementalist" event: "Hard Mode. Warriors, (Rangers,) Monks, Mesmers, Necromancers, Assassins, Ritualist Ghosts, Derwishes and Paragons deal 20% less damage." (but i think scythe sins would still be better than eles though)
That would be pretty funny.
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Old Sep 12, 2010, 10:55 AM // 10:55   #57
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Originally Posted by Mashiyu View Post
Even the low armor difference makes quite a big difference in damage. There should be some kind of "feel like an elementalist" event: "Hard Mode. Warriors, (Rangers,) Monks, Mesmers, Necromancers, Assassins, Ritualist Ghosts, Derwishes and Paragons deal 20% less damage." (but i think scythe sins would still be better than eles though)
The Warriors, Dervishes, Assassins and Necromancers would still be better than Elementalists.
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Old Sep 13, 2010, 01:59 AM // 01:59   #58
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This has been discussed to death, if the live team doesn't already know about the Ele's shortcomings in HM they are plain daft.

They are not going to fix it anytime soon, they already announced that dervishes are getting the most love next update followed by paragons and smite (lol) monks.

By then GW2 will be out (this is not being petty, judging by how long the Derv update is taking, its going to take twice that time to service two other professions).
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Old Sep 13, 2010, 12:18 PM // 12:18   #59
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The Warriors, Dervishes, Assassins and Necromancers would still be better than Elementalists.
You forgot the mesmer...

It's upsetting to see Ele's get de-graded like this... They use to be awesome when it came to farming and even better - In general play... Nuking the enemies while the warriors ran in to finish killing the knocked down foes... Good times...
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Old Sep 13, 2010, 12:25 PM // 12:25   #60
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Originally Posted by Necromankas View Post
You forgot the mesmer...
The Mesmer doesn't do high damage from upright nukes.
In fact, the Mesmer doesn't really do all that much damage in the first place.
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