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Old Jan 23, 2008, 08:03 PM // 20:03   #1
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Default Pious Assault Useful?

As we know guild wars updated this skill. Now they have made it .5 activation. I seriously think this skill is now useful and overpowered.


So what do you guys and girls (gotta be politically correct) think about it.
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Old Jan 23, 2008, 09:07 PM // 21:07   #2
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yes, alot
however if you're already using melandru it isn't needed

it's alot better on other weapons
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Old Jan 23, 2008, 09:32 PM // 21:32   #3
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The thing that keeps it off my bar is the fact that it removes an enchantment which kinda sucks.
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Old Jan 23, 2008, 10:27 PM // 22:27   #4
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Its become useful...potentially spreading deep wound on 3 enemies whilst using lyssa makes it a destructive machine.

ive just used it in isle of nameless. Lyssa, AOHM, any old cover enchant, eremite, mystic, pious assault, took him out in 4 seconds
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Old Jan 23, 2008, 11:19 PM // 23:19   #5
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I don't consider it's damage, recharge, activation time over powered in any kind of way. Dervishes NEEDED another non-elite way of spreading deep wound and it has been added.

HOWEVER

The fact that it can be used on any weapon is questionable....I do believe they will change it to a scythe attack however. I hope they do not personally, because it offers a non-elite deep wound that isn't conditional and does additional damage. This skill shows great promise on a warriors bar, ESPICIALLY a hammer warriors bar. I went through RA today and ran the following:

[skill]hammer bash[/skill][skill]pious assault[/skill][skill]mystic sweep[/skill][skill]Eremite's Attack[/skill][skill]resurrection signet[/skill][skill]Enraging Charge[/skill][skill]warrior's endurance[/skill][skill]bull's strike[/skill]

And it worked AWESOME.

It could use some work, but I am definitely thinking this has major potential.

Last edited by TimTimTimma; Jan 23, 2008 at 11:26 PM // 23:26..
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Old Jan 24, 2008, 05:12 AM // 05:12   #6
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I still wouldnt use this on a dervish. IAS is better than deep wound. this is going to be sweet on a W/D scythe bar though. maybe even viable. maybe.
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Old Jan 24, 2008, 05:38 PM // 17:38   #7
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Quote:
Originally Posted by TimTimTimma
I don't consider it's damage, recharge, activation time over powered in any kind of way. Dervishes NEEDED another non-elite way of spreading deep wound and it has been added.

HOWEVER

The fact that it can be used on any weapon is questionable....I do believe they will change it to a scythe attack however. I hope they do not personally, because it offers a non-elite deep wound that isn't conditional and does additional damage. This skill shows great promise on a warriors bar, ESPICIALLY a hammer warriors bar. I went through RA today and ran the following:

[skill]hammer bash[/skill][skill]pious assault[/skill][skill]mystic sweep[/skill][skill]Eremite's Attack[/skill][skill]resurrection signet[/skill][skill]Enraging Charge[/skill][skill]warrior's endurance[/skill][skill]bull's strike[/skill]

And it worked AWESOME.

It could use some work, but I am definitely thinking this has major potential.
Why mystic sweep in RA? chancces are you will not have enchantment on you and if you did you probably removed it with pious?
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Old Jan 24, 2008, 06:17 PM // 18:17   #8
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The 3/4 activation for a small spike
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Old Jan 24, 2008, 07:07 PM // 19:07   #9
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Quote:
Originally Posted by TimTimTimma
[skill]hammer bash[/skill][skill]pious assault[/skill][skill]mystic sweep[/skill][skill]Eremite's Attack[/skill][skill]resurrection signet[/skill][skill]Enraging Charge[/skill][skill]warrior's endurance[/skill][skill]bull's strike[/skill]

.
your using 20 energy for the spike
Piious,Sweep,Eremites.
You won't be able to use it if you used Enraging charge.

If you used bulls strike you'll also loose the energy >.>
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Old Jan 24, 2008, 07:09 PM // 19:09   #10
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Quote:
Originally Posted by ensoriki
your using 20 energy for the spike
Piious,Sweep,Eremites.
You won't be able to use it if you used Enraging charge.

If you used bulls strike you'll also loose the energy >.>
check the elite
and running radiant insignia's isn't that bad
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Old Jan 24, 2008, 07:12 PM // 19:12   #11
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Ah warriors endurance >.<
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Old Jan 24, 2008, 07:12 PM // 19:12   #12
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w/d

Flourish, Pious Assault, Bulls strike, Rush, Zealous Sweep, Distracting strike, frenzy, Res

14 str
12 scythe


just something I screwed around with, nothing great but fun to push buttons!
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Old Jan 24, 2008, 08:47 PM // 20:47   #13
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Apparently this is the dervish section
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Old Jan 24, 2008, 10:05 PM // 22:05   #14
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Quote:
Originally Posted by dan-the-noob
Apparently this is the dervish section

I never said you had to use it on a dervish lol. It is just in the dervish section because it is a dervish skill .
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Old Jan 25, 2008, 02:28 AM // 02:28   #15
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Quote:
Originally Posted by ensoriki
your using 20 energy for the spike
Piious,Sweep,Eremites.
You won't be able to use it if you used Enraging charge.

If you used bulls strike you'll also loose the energy >.>
Everytime you hit you gain 3 energy, and the skills says it won't raise your energy above 10..25, that doesn't mean you can't gain more than 10..25 energy. The energy is not a problem at all.

I only use enraging for the 2-3 seconds warriors endurance is down to quickly recharge my adrenaline, but I am thinking about removing it for something else, not sure what yet.

P.S. Try flourish on a dervish, might surprise you.

Last edited by TimTimTimma; Jan 25, 2008 at 02:31 AM // 02:31..
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Old Jan 25, 2008, 05:05 AM // 05:05   #16
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Quote:
Originally Posted by TimTimTimma
I only use enraging for the 2-3 seconds warriors endurance is down to quickly recharge my adrenaline, but I am thinking about removing it for something else, not sure what yet.
i use that bar with distracting strike, another fast attack skill, and when your char stands up after your spike you can distract a key skill (if he survives that is )
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Old Jan 25, 2008, 03:36 PM // 15:36   #17
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I think it's pretty obvious that this skill has spike potential, but you'll need some way to account for the estrip on demand. In terms of a spammable deep wound I think it's plainly inferior to Mel+Wearying.
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Old Jan 25, 2008, 03:58 PM // 15:58   #18
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I don't think any one said it was a spamable deep wound...But it could be used to finish off a spike with a deep wound and just simply reapply the enchantment after your done with the target.
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Old Jan 25, 2008, 05:45 PM // 17:45   #19
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well it works well when you have no enchants and no condition removal or mel for the weakness from wearying.
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Old Jan 25, 2008, 05:46 PM // 17:46   #20
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Again, you need some way to deal with the strip on demand. You do not, for instance, want to self-strip Prot Spirit when you're spiking. And here's the thing about Deep Wound: you can't actually die from it. That means that in order for DW to be effective, some kind of damage has to be applied afterwards to drop the target (hence axe warriors with Evisc -> Crit/Agonizing). So, it's the draw speed of the second hit that's really critical from a spiking standpoint; it's nice if the first hit is fast too, but that's not where the speed is really making a difference.

In short, Mel+Wearying is probably better for less work. You could potentially run this on a Lyssa ... but they don't really have bar space for a cover enchantment, and their other enchantments need to stay on (Heart of Fury, AoHM, etc.). I don't see why you'd run this on a warrior except for the novelty; the bars above don't have any advantages over standard axe warrior setups.

Last edited by Burst Cancel; Jan 26, 2008 at 01:04 AM // 01:04..
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