Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Assassin

Notices

Reply
 
Thread Tools Display Modes
Old Oct 19, 2008, 05:38 PM // 17:38   #1
Academy Page
 
Join Date: Jul 2007
Profession: A/
Advertisement

Disable Ads
Default Sin Double Strike

Would it make sins overpowered if we added chance to double strike on attack skills?

With their shadow steps raped, it seems like they need something to bring them up to par with warriors, and would be a simple thing to implement I'd think.
craigrs84 is offline   Reply With Quote
Old Oct 19, 2008, 05:39 PM // 17:39   #2
Emo Goth Italics
 
Join Date: Sep 2006
Default

What good did Assassins bring to this game now? Nothing? That's right.

No.
Tyla is offline   Reply With Quote
Old Oct 19, 2008, 05:40 PM // 17:40   #3
Jungle Guide
 
FlamingMetroid's Avatar
 
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
Default

Quote:
Originally Posted by Tyla View Post
What good did Assassins bring to this game now? Nothing? That's right.

No.
quoting for truth
FlamingMetroid is offline   Reply With Quote
Old Oct 19, 2008, 06:53 PM // 18:53   #4
Jungle Guide
 
wind fire and ice's Avatar
 
Join Date: Oct 2008
Location: There
Guild: [ToA]
Default

First of all,sins will-never- be the same as warriors,and they really werent meant to be.

Second,sins would still fail at pvp if we added dual strike chance to attack skills,and its not needed in pve.
wind fire and ice is offline   Reply With Quote
Old Oct 19, 2008, 06:57 PM // 18:57   #5
Academy Page
 
Join Date: Jul 2007
Profession: A/
Default

i didn't say i wanted sins and warriors to be the same. just wanted sins to suck less.
craigrs84 is offline   Reply With Quote
Old Oct 19, 2008, 07:11 PM // 19:11   #6
Jungle Guide
 
wind fire and ice's Avatar
 
Join Date: Oct 2008
Location: There
Guild: [ToA]
Default

That really isnt possible if they dont rework them.
wind fire and ice is offline   Reply With Quote
Old Oct 19, 2008, 07:26 PM // 19:26   #7
Krytan Explorer
 
Join Date: Aug 2008
Default

so you mean my moebius could recharge my skills twice now instead of once, totally useless
here to troll is offline   Reply With Quote
Old Oct 19, 2008, 08:13 PM // 20:13   #8
Desert Nomad
 
Join Date: Sep 2006
Location: Québec
Guild: Legacy of Angels [Halo]
Profession: E/
Default

Having them dual-strike on attack skills is useless, what they need is a complete rework and this isn't going to happen.

Also, keep in mind that assassins are very easy to make overpowered. The WotA buff made them extremely overpowered and for a day or two they were dominating everything.

Last edited by Molock; Oct 19, 2008 at 08:17 PM // 20:17..
Molock is offline   Reply With Quote
Old Oct 19, 2008, 08:43 PM // 20:43   #9
Wilds Pathfinder
 
Grim Aragorn's Avatar
 
Join Date: Oct 2005
Profession: A/
Default

if your playing with a competent group a sin is just as good as a warrior if not better from my point of view, having completed all guardians on him and rarely dieing just don't do stupid stuff.


Really not that complicated.

they are already overpowered in pve no buff needed

Last edited by Grim Aragorn; Oct 19, 2008 at 08:49 PM // 20:49..
Grim Aragorn is offline   Reply With Quote
Old Oct 19, 2008, 08:51 PM // 20:51   #10
Academy Page
 
Join Date: Jul 2007
Profession: A/
Default

any class can be good at pve, its not hard. being good at pve doesn't mean the class is good.

anyways, i kinda agree sins need completely re-worked, but we all know thats not going to happen. this would give them a little extra power right away. I agree with molock though, it could be overpowered.... hmm especially on unsuspecting strike.

just an idea to play around with. it always seemed kinda dumb that it only happens on autoattack for sins, when a lot of builds for sin focus on hit and run tactics

Last edited by craigrs84; Oct 19, 2008 at 09:01 PM // 21:01..
craigrs84 is offline   Reply With Quote
Old Oct 19, 2008, 09:28 PM // 21:28   #11
Forge Runner
 
MercenaryKnight's Avatar
 
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
Default

Could you imagine the imbalanced damage from skills like a double unsuspecting strike? I find it impossible for them to add that. After they had to nerf the +damage on most double strike skills.
MercenaryKnight is offline   Reply With Quote
Old Oct 20, 2008, 05:56 AM // 05:56   #12
Furnace Stoker
 
Bobby2's Avatar
 
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
Default

Quote:
Originally Posted by craigrs84 View Post
just an idea to play around with. it always seemed kinda dumb that it only happens on autoattack for sins, when a lot of builds for sin focus on hit and run tactics
It's a great energy mechanic though. Zealous double strike crit = +8 energy.

It pays to be brave inbetween recharges
Bobby2 is offline   Reply With Quote
Old Oct 20, 2008, 07:47 AM // 07:47   #13
Frost Gate Guardian
 
Join Date: Jul 2006
Profession: A/N
Default

Quote:
Originally Posted by Bobby2 View Post
It pays to be brave inbetween recharges
It pays with DP usually.
Glider of chaos is offline   Reply With Quote
Old Oct 20, 2008, 09:35 AM // 09:35   #14
Wilds Pathfinder
 
Perfected Shadow's Avatar
 
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
Default

How about normal chance to double strike while performing attack skills, but the damage bonus and other effects of the attack skill don't get duplicated?
Perfected Shadow is offline   Reply With Quote
Old Oct 20, 2008, 03:19 PM // 15:19   #15
Frost Gate Guardian
 
Join Date: Oct 2007
Default

Quote:
Originally Posted by Tyla View Post
What good did Assassins bring to this game now? Nothing? That's right.

No.
Actually...

They brought in an influx of narutards which helped pay for Nightfall, EotN, and developments funds for GW2.
petrorabbit is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
The Fox Questions & Answers 5 Feb 06, 2008 06:39 AM // 06:39
Master Sword Keeper Game Bugs [Archive] 4 Nov 16, 2007 01:28 PM // 13:28
[Skill] Magehunter Strike, Soldier Strike don't have scythe AoE Seef II Game Bugs [Archive] 0 Mar 13, 2007 06:04 AM // 06:04
Double Strike IW Assasin d3kst3r The Campfire 16 Mar 21, 2006 08:41 AM // 08:41
ShadowStorm The Riverside Inn 24 Feb 05, 2006 11:08 PM // 23:08


All times are GMT. The time now is 02:04 PM // 14:04.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("