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Old May 23, 2010, 03:57 AM // 03:57   #1
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Default are assassins still 100% useless in PvE?

Ever since the nerf of Shadow Form about three months ago (which Í used to use that perma SF build to farm BOSSES instead of tanking purposes), lots of people quit playing assassins and they are pretty much out of commission in PvE (they still kick ass in PvP if you use them properly with proper builds). Now, there are some people who suggest some sin builds such as builds that take advantage of the critical strikes attribute of the assassins. However I highly doubt that people would pick assassins for high-end dungeons or UW/FoW runs, since many of the assassin builds are...quite gimmicky. In addition, assassins aren't really effective tanks anymore and these kind of critical based builds don't inflict much damage when compared to...let's say...Discordway or RoJ builds.

In turn, if an assassin wants to do some errands in the UW or complete a Zaishen quest that involves a high-end area (like killing some boss in the UW or ToPk), chances are that no party would want to pick up an assassin. Heck, with the buff of the mesmers, parties would prefer picking up a mesmer or even a dervish for PvE purposes.

So I ask you guys, do you think that assassins are really useless now for PvE purposes such as UW runs (I still have that halloween quest, particularly for my assassin), vanquishing, etc.? Or do you guys think that assassins deserved to be completely "unemployed" and forever be useless in PvE?
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Old May 23, 2010, 04:30 AM // 04:30   #2
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Assassins are incredibly powerful damage dealers. People who disagree are idiots.

SF has only been changed, not nerfed. People who claim they are not used for SC's do not pay attention to the meta or are dumb and closed minded.
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Old May 23, 2010, 04:59 AM // 04:59   #3
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Quote:
Originally Posted by Marty Silverblade View Post
Assassins are incredibly powerful damage dealers. People who disagree are idiots.

SF has only been changed, not nerfed. People who claim they are not used for SC's do not pay attention to the meta or are dumb and closed minded.
Seriously, what he said.
Have you ever seen an assassin running Death Blossom > Moebious Strike? That build is like ~100 single target DPS combined with ~40 AoE DPS just by spamming two skills over and over, it's completely overpowered.
And not good tanks? They're all but invincible against most anything but enchant removal or heavy hexing if you build them right (which Shadow Form still negates!), while maintaining high damage.
I don't think I can agree with anything you said. I've almost gotta question the seriousness of it.

Last edited by Rikimaru; May 23, 2010 at 05:02 AM // 05:02..
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Old May 23, 2010, 07:56 AM // 07:56   #4
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Take a look at pvxwiki dude.
Sins are still the major tanks in SC, unfortunately
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Old May 23, 2010, 08:22 AM // 08:22   #5
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Soz to put it this way but .... did you ever played an assassin ? in Guild wars i mean . I see you threw up some words there about SF , "tanking" , and some X way but you seem to be clueless.
Assassins have been great damage dealers ( best melee imo ) since factions came out and still are nowadays. SF change means no more than a drop in a pool of things that assassins can do in PvE. Using Marty´s words i will say "Assassins are incredibly powerful damage dealers. People who disagree are clueless about GW sins".

PD: Im not even going to say anything about "parties would prefer picking up a mesmer or even a dervish for PvE purposes." ...... just that ....... .
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Old May 23, 2010, 08:36 AM // 08:36   #6
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Im totally shocked ( like the others ) at your comment.
If sins are useless then try visiting longeyes ledge on events - its sin sanctuary as we are all farming vaetires.Sins are also still a big part in a lot of dungeons in eotn and thats just naming 2 .
Crit scythe sin is still going - its what ive been using for the last yr in pve , mobious strike sin is also popular.

You must be walking around gw in empty districts or not paying attention - using your way of thinking id be saying ( uptill last update ) i dont see many mesmers - when ive farmed vaetires on my me/a ive never seen another mes farming but i do know people do the same farm - hell theres even a build on pvx which got rated which must mean people have played the build.
Topk is solo farmed by sins fyi .

And my own personal pref - i prefer crit scythe sin over a derv but due to attack speed with a scythe so im a hybrid which works and so far with my guildies and the odd pug ive never had any complaints nor turn downs for party - and a lot of times in outposts i get invites just by standing still so sins can be useless ( i get less invites on my mes lol )
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Old May 23, 2010, 08:57 AM // 08:57   #7
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Sins work fine in PvE. My Assassin dates back to the release of Prophecies and I've played him off and on ever since. Like mine.
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Old May 23, 2010, 09:15 AM // 09:15   #8
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Quote:
Originally Posted by Tenebrae View Post
Soz to put it this way but .... did you ever played an assassin ? in Guild wars i mean . I see you threw up some words there about SF , "tanking" , and some X way but you seem to be clueless.
Assassins have been great damage dealers ( best melee imo ) since factions came out and still are nowadays. SF change means no more than a drop in a pool of things that assassins can do in PvE. Using Marty´s words i will say "Assassins are incredibly powerful damage dealers. People who disagree are clueless about GW sins".

PD: Im not even going to say anything about "parties would prefer picking up a mesmer or even a dervish for PvE purposes." ...... just that ....... .
This guy said it perfectly. Sorry OP, but you're doing it wrong then. Sins + correct teambuild > emptyness > hard mode. At least from what I've seen...
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Old May 23, 2010, 09:19 AM // 09:19   #9
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Quote:
Originally Posted by wilebill View Post
Sins work fine in PvE. My Assassin dates back to the release of Prophecies and I've played him off and on ever since. Like mine.
Wait , this is kinda offtopic but , your sin dates from BEFORE factions came out ? :O . Do you mean Factions beta or something ?
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Old May 23, 2010, 10:06 AM // 10:06   #10
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this is pretty much exactly why I did not care when SF was nerfed. it got rid of the fools who only viewed assassins through SF tinted glasses.


although the amount of buzz words stuffed into the opening post (to the point of nearly full saturation) leads me to believe this is a post made in jest or trolling.
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Old May 23, 2010, 10:55 AM // 10:55   #11
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Critical Agility, Moebius Strike, Death Blossom and Splinter Weapon disagree with you.As for tanking you can just roll a flashing blades dagger spammer, with room for self-heals or more mitigation if you need it or yeah...SF.

It's not the class at fault here.

I would like to know whether your basing the majority of your experience on either PuGing or playing in a guild/with players you know.
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Old May 23, 2010, 11:45 AM // 11:45   #12
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Quote:
Originally Posted by Dark Paladin X View Post
Heck, with the buff of the mesmers, parties would prefer picking up a mesmer or even a dervish for PvE purposes.
Wait...what?
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Old May 23, 2010, 12:08 PM // 12:08   #13
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Assasins useless on PVE?

Wait wat
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Old May 23, 2010, 12:08 PM // 12:08   #14
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A/D is incredibly strong aoe damage with mass spreading of deep wound and bleeding and a lot of room for utility. especially with a splinter weapon hero.
how you benefit from critical strikes: having enough energy to spam low recharge attacks, unlike dervs.

moebius/DB is again incredibly high aoe and single-target DPS with room for even more utility. especially with a strength of honor hero. run that with SY and you've got one stroooong build.
how you benefit from critical strikes: spam spam spam spam

even AP/Necrosis caller is strong for discord teams. doesn't benefit from critical strikes, but it's one of two classes where you can have AP and Necrosis on the same bar.

i can't help but think you've never gotten the chance to play assassin. or if you have, i have a feeling you were doin' it wrong.
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Old May 23, 2010, 12:21 PM // 12:21   #15
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Quote:
Originally Posted by wilebill View Post
Sins work fine in PvE. My Assassin dates back to the release of Prophecies and I've played him off and on ever since. Like mine.
How does that work when Factions and Sins came out after release of prop

but Sins are still majorly played pm me in game and i will show u
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Old May 23, 2010, 01:18 PM // 13:18   #16
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I think it's safe to ignore Dark Paladin. After the SF nerf, he claimed SF was dead. The reason? He used the exact same builds as before the nerf to try to farm bosses... Yes, it seems he can't comprehend how SF can function any way other than the way he used to know (and was able to 1,2,3 spam). Seriously, go take a look at 6 minute clears of Catacombs of Kathandrax, using only assassins. Or Shard of Orr. Also, take a smite hero, let him cast Strength of Honor on you, spam Jagged Strike, Fox Fangs and Death Blossom coupled with Critical Agility and Save Yourselves and report back.
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Old May 23, 2010, 02:07 PM // 14:07   #17
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I still use my Sin more than any other Char and I have a build that is a "Boss Killer",Let everybody else go after the mob....... I sneak sneak sneak in and POW!!!!! The Boss is dead!
That is what a Sin can do. ( and also they can still farm like Farmer Brown). Long Live ShadowFarm....
My Sin has more Hours that all my other chars combined. and I know you will not believe this but, I have never did any High end area like underworld of FOW. I mostly do EOTN Dungeons and Z-missions and Farm Eotn and factions areas. But I can tell you this I had a hard time getting used to playing my Sin but when I did it was worth it.
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Old May 23, 2010, 02:22 PM // 14:22   #18
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Highest DPS + easy SY upkeep.

They are far from useless in pve. They are boring in pve tho..
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Old May 23, 2010, 02:23 PM // 14:23   #19
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I think everyone here supports the opposite of the op - unless we are all useless players on sin lol
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Old May 23, 2010, 02:23 PM // 14:23   #20
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I still enjoy playing my sin with either AP caller, daggers or scythe. The amount of damage they can unload is great and regardless of what some people say you can still farm quite a bit with them. I don't play as much as I used to with my sin and the reason is I have 11 toons and I play all of them and it just happens that my sin has beaten all the campaigns and has quite a few titles. I generally tend to take a break from one toon and catch them up to each other at least for me it helps to break up the monotony but I still enjoy playing him.
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