Spell Name | cost | cast | charge | Class | Attrib. | (Elite) | Type | Use on | from DMG | to DMG |
Effect | from / for | till / for | if... ()=not essential, but helps |
Negative effect | Trainer/Boss
Location/Name |
Quest/Boss location | Description | PvP |
Resurection Signet | ? | ? | ? | - | - | - | Signet | Corpse Ally | - | - | Ressurects... | - | - | - | - | Pre-Lakeside | Pre-Lakeside | ... | |
Signet of Capture | - | 2 | 10 | - | - | - | Signet | Corpse Boss | - | - | Replaces the signet with the last skill this Boss used. | - | - | Boss Skill Proffession used | Signet replaced | Henge / Quarrel | Lions Arch | Use Signet of Capture on a Boss who has just used a skill that you want to learn. Signet of Capture is permanently replaced with that skill. (You can only learn skills of your professions.) | |
Axe Rake | 7 | a | 0 | W | Axe | - | Att Axe | foe | 1 | 8 | gets crippled | - | - | Axed foe has deep wound | - | Amnoon Oasis | Druids overlook | If this attack hits a foe suffering from a deep wound, you strike for 1-8 more damage, and that foe becomes crippled. | |
Axe Twist | 8 | a | 0 | W | Axe | - | Att Axe | foe | 1 | 16 | gets weakness | - | - | Axed foe has deep wound | - | Henge / Quarrel | North Kryta prov. | If this attack hits a foe suffering from a deep wound, you strike for 1-16 more damage and that foe suffers from weakness. | |
Backbreaker | 10 | a | 0 | W | Hammer | E | Att Hammer | foe | 1 | 16 | Knocks down for | 4 | 4 | Axing foe | - | Ferk Mallek | Ring of Fire | If Backbreaker hits, you strike for 1-16 more damage and your target is knocked down for 4 seconds. | |
Ballanced Stance | 5 | 0 | 30 | W | Tactics | - | Stance | self | - | - | you cannot be knocked down for AND you do not suffer extra damage from a critical attack for | 8 | 18 | - | - | Roknars Forge | - | For 8-18 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. | |
Battle Rage | 4 | a | 0 | W | Strength | E | Stance | self | - | - | move 25% faster for AND gain double adrenaline from attacks for AND loose all adrenaline after | 5 | 17 | - | ends on non attacks or 0 Adren | Krogg Smush | Thalus Chute | For 5-17 seconds, you move 25% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline. | |
Belly Smash | 5 | 0 | 30 | W | Hammer | - | Att Hammer | foes nearby | - | - | Blind nearby foes for | 3 | 9 | Hammered foe knocked down | - | Beetletun | - | If this attack strikes a foe who is on the ground, the resulting dust cloud will Blind nearby foes for 3-9 seconds. | |
Berserker Stance | 5 | 0 | 30 | W | Strength | - | Stance | self | - | - | Attacks 33% Faster AND 20% adrenaline on each mele hit | 5 | 10 | (causing mele damage) | ends on next skill | Port Sledge | - | For 5-10 seconds, you attack 33% faster than normal and gain 20% more Adrenaline each time you hit in melee. Berserker Stance ends if you use a skill. | |
Bonetti's Defense | 8 | a | 0 | W | Tactics | - | Stance | self | - | - | 75% chance to block melee attacks AND you gain 5 energy for each successful parry. | 5 | 10 | - | ends on skill use | Lions Arch | Beacons Perch | For 5-10 seconds, you have a 75% chance to block incoming melee attacks. You gain 5 energy for each successful parry. Bonetti's Defense ends if you use a skill. | |
Bulls Charge | 5 | 0 | 20 | W | Strength | E | Stance | foe | - | - | knock down fleeing foes in melee AND move 25% faster for | 5 | 10 | (meleed foe is fleeing) | ends on next skill | Ksintekaru Mans. | Pertition Rock | For 5-10 seconds, you move 25% faster than normal and if you strike a fleeing foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill. | |
Bull's Strike | 5 | 0 | 20 | W | Strength | - | Att Melee | foe | 5 | 25 | knock down | - | - | meleed foe is fleeing | - | Droknar's Forge | Seekers Passage | If this attack hits a fleeing foe, you strike for 5-25 more damage, and your target is knocked down. | |
Charge | 4 | a | 0 | W | Tactics | E | Shout | allies nearby | - | - | move faster than normal for | 5 | 10 | - | - | Balthazars Cursed | Pertition Rock | For 5-10 seconds, nearby allies move faster than normal. | |
Cleave | 4 | a | 0 | W | Axe | E | Att Axe | foe | 10 | 22 | - | - | Axing foe | - | Marka Graniteh. | Iron mines of M. | If this attack hits, you strike for 10-22 more damage. | ||
Counter Blow | 4 | a | 0 | W | Hammer | - | Att Hammer | foe | - | - | Knocks down | - | - | Hammered foe attacked | - | Henge / Quarrel | Nebo Village | If this attack hits an attacking foe, that foe is knocked down. | |
Crude Swing | 5 | 0 | 5 | W | Hammer | - | Att Hammer | foes adja | 1 | 8 | - | - | - | Hammering adjanced foes | is easily interrupted | Marhan's Grotto | - | Attack all adjacent foes. Each foe you hit is struck for 1-8 more damage. This action is easily interrupted. | |
Crushing Blow | 5 | 0 | 10 | W | Hammer | - | Att Hammer | foe | 1 | 16 | deep wound if knocked down for | 5 | 17 | Hammered foe (knocked down) | - | Amnoon Oasis | - | If this attack hits, you strike for 1-16 more damage. If you hit a knocked-down enemy, you inflict a deep wound, lowering your target's maximum health by 20% for 5-17 seconds. | |
Cyclone Axe | 5 | 0 | 4 | W | Axe | - | Att Axe | foe adja | 4 | 10 | - | - | - | Axing adjanced foes | - | Ascalon City | Pre-Barradian E. | Perform a spinning axe attack striking for 4-10 more damage against all adjacent opponents. | |
Dearly Riposte | 5 | 0 | 10 | W | Tactics | - | Skill Sword | self | - | - | Block the next attack with a sword (!) AND your attacker takes 1-24 damage and begins bleeding for 3-21 seconds, during | 8 | 8 | wielding a sword | - | Fishermans H. | - | For 8 seconds, while you have a sword equipped, you block the next attack against you, and your attacker takes 1-24 damage and begins bleeding for 3-21 seconds. | |
Defensive Stance | 5 | 0 | 45 | W | Tactics | - | Stance | self | - | - | 24 more armor AND a 75% chance to evade melee attacks | 10 | 10 | - | ends on next skill | Droknar's Forge | Destinys Gorge | For 10 seconds, you have +24 armor and you have a 75% chance to evade melee attacks. Defensive Stance ends if you use a skill. | |
Defiy Pain | 7 | a | 0 | W | Strength | E | Skill | self | - | - | additional 90-258 health and an additional 20 AL for | 8 | 8 | - | - | Orbit Barkwood | Frozen Forest | For 8 seconds, you have an additional 90-258 health and an additional 20 AL. | |
Deflect Arrows | 5 | 0 | 30 | W | Tactics | - | Stance | self | 75% chance to block arrows | 8 | 18 | foes use arrows | ends on next attack | Port Sledge | - | For 8-18 seconds, you have a 75% chance to block arrows. This effect ends if you attack. | |||
Desperation Blow | 5 | 0 | 7 | W | Tactics | - | Melee | foe | 10 | 34 | Target either suffers a Deep Wound, begins Bleeding, or becomes Crippled. | - | - | - | you fall down | Ascalon Settle. | - | If this attack hits, you strike for +10-34 damage, and your target either suffers a Deep Wound, begins Bleeding, or becomes Crippled. After making a Desperation Blow, you fall down. | |
Devastating Hammer | 7 | a | 0 | W | Hammer | E | Att Hammer | foe | - | - | Knocks down AND weakness for | 5 | 17 | Hammering foe | - | Martigris the Stal. | Iron mines of M. | If Devastating Hammer hits, your target is knocked down and suffers from weakness for 5-17 seconds. | |
Distrupting Chop | 6 | a | 0 | W | Axe | - | Att axe | foe | - | - | Deep wound for | 5 | 17 | Axing foe | - | Grendich Court. | - | If it hits, this axe blow will inflict a deep wound on the target foe, lowering that foe's maximum health by 20% for 5-17 seconds. | |
Disciplined Stance | 10 | 0 | 60 | W | Tactics | - | Stance | self | - | - | 24 more armor for AND 75% chance to block attacks for | 5 | 10 | - | ends on adren skill | Maguuma Stade | - | For 5-10 seconds, you gain +24 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill. | |
Disember | 7 | a | 0 | W | Axe | - | Att Axe | foe | - | - | Interrupts the targets action AND if that was a skill ist disabled for 20 | 20 | 20 | Axing foe (foe uses Skills) | - | Yaks Bend | - | If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds. | |
Distracting Blow | 5 | 0,5 | 10 | W | W-Gen | - | Melee | foe + foes adja | - | - | no damage but disrupting the target's current action (and the actions of foes adjacent to your target). | - | - | Melee foe | - | Ice Tooth Cave | - | Swipe your weapon at the target, doing no damage but disrupting the target's current action (and the actions of foes adjacent to your target). | |
Doylak Signet | s | 0 | 20 | W | Strength | - | Signet | self | 10 | 18 | extra armor AND can not be knocked down | 8 | 18 | - | slowed by 75% | Ice Tooth Cave | - | For 8-18 seconds, you have +10-18 Armor and cannot be knocked down, but your movement is slowed by 75%. | |
Dwarven Battle Stance | 10 | 0 | 30 | W | Strength | E | Stance | foe | - | - | interrupt hit target during | 3 | 8 | Hammering foes | ends on next skill | Slonak Copperb. | Iron mines of M. | For 3-8 seconds, if they hit, your hammer attacks interrupt your target. Dwarven Battle Stance ends if you use a skill. | |
Earth Shaker | 10 | a | 0 | W | Hammer | E | Att Hammer | foes adja | - | - | Knocks down (all adjanced foes) | - | - | Hammering adjanced foes | 50% failure with 4 Hammer | Kor Stonewarth | Snake Dance | All adjacent foes are knocked down. 50% failure chance with 4 or less Hammer Mastery. | |
Endure Pain | 5 | 0 | 30 | W | Strenght | - | Skill | self | - | - | gain additional 90-258 health for | 7 | 12 | - | - | Yak's Bend | Old Ascalon | For 7-12 seconds you gain an additional 90-258 health. | |
Eviscerate | 7 | a | 0 | W | Axe | E | Att Axe | foe | 1 | 24 | deep wound for | 5 | 17 | Axing foe | - | Toritudo Probo | Hells Percipice | If Eviscerate hits, you strike for 1-24 more damage and inflict a deep wound, lowering your target's maximum health by 20% for 5-17 seconds. | |
Executioners Strike | 8 | a | 0 | W | Axe | - | Att Axe | foe | 10 | 34 | - | - | - | Axing foe | - | Ascalon City | Pre-Barradin E. | If this attack hits, you strike for 10-34 more damage. | |
Fear Me! | 4 | a | 0 | W | Tactics | - | Shout | foe adjanced | - | - | All adjacent foes lose 1-3 energy. | - | - | - | requirs adrenaline | Droknar's Forge | Augury Rock | All adjacent foes lose 1-3 energy. This skill requires adrenaline. | |
Final Thrust | 10 | a | 0 | W | Sword | - | Att Sword | foe | 1 | 32 | This damage is doubled if your target was below 50% health. | - | - | Swording foe | - | Henge / Quarrel | - | Lose all adrenaline. If Final Thrust hits, you deal 1-32 more damage. This damage is doubled if your target was below 50% health. | |
Flourish | 5 | 1 | 10 | W | Strength | E | Skill | self | - | - | All of your attack skills become recharged. You gain 1-6 Energy for each skill recharged by Flourish. | - | - | use attack skills | - | Syr Honorcrest | Mineral Springs | All of your attack skills become recharged. You gain 1-6 Energy for each skill recharged by Flourish. | |
Flurry | 5 | 0 | 5 | W | W-Gen | - | Stance | self | - | - | higher attack rate for | 5 | 5 | - | less damage | Lions Arch | Beacons Perch | For 5 seconds, your attack rate is increased, but you deal less damage. | |
For great Jistice! | 10 | 0 | 45 | W | W-Gen | - | Shout | self | - | - | adrenal skills charge faster for | 15 | 15 | - | - | Yak's Bend | Old Ascalon | For 15 seconds, your adrenal skills charge faster. | |
Frenzy | 5 | 0 | 4 | W | W-Gen | - | Stance | self | - | - | attack 33% faster for | 8 | 8 | - | take double damage | Ascalon City | Pre-Lakeside | For 8 seconds, you attack 33% faster, but take double damage. | |
Galrath Slash | 8 | a | 0 | W | Sword | - | Att Sword | foe | 1 | 32 | - | - | - | Swording foe | - | Beetletun | - | This attack strikes for +1-32 damage if it hits. | |
Gash | 7 | a | 0 | W | Sword | - | Att Sword | foe | 5 | 9 | deep wound for | 5 | 17 | Swording foe bleeding | - | Ascalon City | Pre-Green Hills | If this attack hits a bleeding foe, you strike for 5-9 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 5-17 seconds. | |
Gladiatord Defense | 5 | 0 | 30 | W | Tactics | E | Stance | self | 5 | 29 | on attacking foes for AND 75% chance to "Block" incoming attacks for | 5 | 10 | - | - | Facet of Strength | Dragons Lair | For 5-10 seconds, you have 75% chance to "Block" incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5-29 damage. | |
Griffon's Sweep | 5 | 0 | 5 | W | Strength | - | Att Melee | foe | 1 | 8 | If this attack is evaded, your target is knocked down and suffers 10-29 damage. | - | - | melee foe (foe evades) | - | Henge / Quarrel | Beetletun | If this attack hits, you strike for 1-8 more damage. If this attack is evaded, your target is knocked down and suffers 10-29 damage. | |
Hammer Bash | 6 | a | 0 | W | Hammer | - | Att Hammer | foe | - | - | Knocks down | - | - | Hammering foe | loose all adrenaline | Ascalon City | Pre-Barradian E. | Lose all adrenaline. If Hammer Bash hits, your target is knocked down. | |
Hamstring | 10 | 0 | 15 | W | Sword | - | Att Sword | foe | - | - | crippled for | 3 | 13 | Swording foe | - | Yaks Bend | - | If this attack hits, your target is crippled for 3-13 seconds, slowing his movement. | |
Healing Signet | s | 2 | 4 | W | Tactics | - | Signet | self | - | - | You gain 40-130 health. | - | - | - | take double damage | Ascalon City | Old Asc.+ ... | You gain 40-130 health. You take double damage while using this skill. | |
Heavy Blow | 6 | a | 0 | W | Hammer | - | Att Hammer | foe | 1 | 24 | knocks down | Hammering foe weakened | loose all adrenaline | Maguuma Stade | - | Lose all adrenaline. If this attack hits a foe suffering from weakness, that foe is knocked down and you strike for 1-24 more damage. | |||
Hundred Blades | 5 | 0 | 8 | W | Sword | E | Att Sword | foe + foes adja | - | - | Double attack | - | - | Swoording foe | - | Underd Prince R. | Hells Percipice | Swing twice at target foe and foes adjacent to your target. | |
I Will Avenge You! | 5 | 0 | 45 | W | Strength | - | Shout | self | 3 | 6 | health regeneration AND 10 seconds of of increased attack speed FOR EACH dead ally nearby | - | - | corpes ally nearby | - | Ascalon Settle. | - | For each dead ally nearby, you gain 10 seconds of increased attack speed and health regeneration of +3-6. | |
I Will Survive! | 5 | 0 | 60 | W | Strength | - | Shout | self | - | - | You gain health regeneration for each condition you are suffering during | 5 | 10 | suffering from conditions | - | Amnoon Oasis | Ettins Back | You gain health regeneration for each condition you are suffering. This regeneration expires after 5-10 seconds. | |
Irrestible Blow | 5 | 0 | 4 | W | Hammer | - | Att Hammer | foe | 1 | 24 | knocks down [can not be blocked or evaded] | - | - | Hammering foe (blocking) | - | Lions Arch | Yaks Bend | If Irresistible Blow is blocked, your target is knocked down and takes 1-24 damage. Irresistble Blow cannot be "blocked" or "evaded". | |
Mighty Blow | 7 | a | 0 | W | Hammer | - | Att Hammer | foe | 1 | 24 | - | - | - | Hammering foe | - | Yak's Bend | Piken Square + ... | This attack deals 1-24 more damage if it hits. | |
Penetrating Blow | 5 | a | 0 | W | Axe | - | Att Axe | foe | 5 | 17 | 20% armor penetration | - | - | Axing foe | - | Yaks Bend | - | If this attack hits, you strike for +5-17 damage. This attack has 20% armor penetration. | |
Power Attack | 5 | 0 | 4 | W | Strength | - | Att Melee | foe | 10 | 26 | - | - | - | Melee foe | - | Yak's Bend | Old Ascalon | If this attack hits, you strike for 10-26 more damage. | |
Protector's Strike | 5 | 0 | 2 | W | Strength | - | Att Melee | foe | 10 | 34 | - | - | - | Melee a moving foe | - | Lions Arch | Yaks Bend | If this attack strikes a moving foe, you strike for 10-34 more damage. | |
Pure Strike | 5 | 0 | 8 | W | Sword | - | Att Sword | foe | 1 | 24 | If you are not using a Stance, Pure Strike cannot be "Blocked" or "Evaded". | - | - | Swording Foe (not in stance) | - | Amnoon Oasis | Druids Overlook | If Pure Strike hits, you strike for 1-24 more damage. If you are not using a Stance, Pure Strike cannot be "Blocked" or "Evaded". | |
Riposte | 4 | a | 0 | W | Tactics | - | Skill Sword | self | 1 | 32 | on attacker for the next attack AND blocking that attack, during | 8 | 8 | Sword equipped | - | Copperh. Mines | - | For 8 seconds, while you have a sword equipped, you "Block" the next attack against you, and your attacker takes 1-32 damage. | |
Rush | 4 | a | 0 | W | Strength | - | Stance | self | - | - | move 25% faster for | 8 | 16 | - | - | Copperh. Mines | - | For 8-18 seconds, you move 25% faster. | |
Savage Slash | 5 | 0 | 10 | W | Sword | - | Att Sword | foe | - | - | Interrupts target foe's action. If that action was a spell, you deal 1-32 extra damage. | - | - | Sword equipped (foe uses spells) | - | Droknar's Forge | Fishermans Ref. | If this attack hits, it interrupts target foe's action. If that action was a spell, you deal 1-32 extra damage. | |
Seeking Blade | 5 | 0 | 4 | W | Sword | - | Att Sword | foe | 1 | 16 | If "Evaded", your target begins Bleeding and takes 1-16 damage. [can not be "Blocked"] | - | - | Sword attack (foe evades/blocks) | - | Lions Arch | Yaks Bend | If this attack hits, you strike for +1-16 damage. If Seeking Blade is "Evaded", your target begins Bleeding and takes 1-16 damage. Seeking Blade cannot be "Blocked". | |
Sever Artery | 4 | a | 0 | W | Sword | - | Att Sword | foe | - | - | bleeding for | 5 | 21 | Sword attack | - | Ascalon City | Old Ascalon | If this attack hits, the opponent will begin bleeding for 5-21 seconds, losing health over time. | |
Shield Bash | 5 | 0 | 30 | W | Strength | - | Skill | self | - | - | Blocks next melee attack IF it was a skill, attacker is knocked down AND that skill is disabled for 15 more seconds. | 5 | 10 | wielding a shield (foe uses skill) | - | Droknar's Forge | Augury Rock | For 5-10 seconds, while wielding a shield, the next melee attack against you is blocked. If the attack was a skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds. | |
Shield Stance | 5 | 0 | 60 | W | Tactics | - | Stance | self | - | - | 75% chance to block incoming attacks for | 8 | 18 | wielding a sword | move 33% slower | Amnoon Oasis | Ettins Back | For 8-18 seconds, while wielding a shield, you have a 75% chance to block incoming attacks, but you move 33% slower. | |
Shields up! | 10 | 0 | 30 | W | Tactics | - | Shout | allies nearby | 50 more armor against piercing damage for AND 10-34% chance to block incoming projectile attacks for | 8 | 18 | - | - | Droknar's Forge | Heroes Audience | For 8~18 seconds you and nearby allies gain 50 armor against piercing damage and 10-34% chance to block incoming projectile attacks. | |||
Skull Crack | 10 | a | 0 | W | W-Gen | E | Att Melee | foe | - | - | if foe is casting a spell, that foe is Dazed for | 15 | 15 | foe casts spell | - | Hail Blackice | Spearheads P. | If this attack hits while target foe is casting a spell, that foe is Dazed for 15 seconds. | |
Sprint | 5 | 0 | 20 | W | Strenght | - | Stance | self | - | - | move 25% faster for | 8 | 13 | - | - | Yak's Bend | Old Ascalon | For 8-13 seconds, you move 25% faster. | |
Staggering Blow | 6 | a | 0 | W | Hammer | - | Att Hammer | foe | - | - | gets weakness | 5 | 17 | Hammering foe | - | Henge / Quarrel | Augury Rock | If this hammer blow hits, target will suffer from weakness for 5-17 seconds. | |
Swift Chop | 5 | 0 | 4 | W | Axe | - | Att Axe | foe | 1 | 16 | if blocked, doubled damage AND deep wound [can not be evaded] | - | - | Axing foe (blocking foe) | - | Lions Arch | Yaks Bend | If attack hits, you strike for +1-16 damage. If Swift Chop is "Blocked", your target suffers a Deep Wound and takes 1-16 more damage. Swift Chop cannot be "Evaded". | |
Thrill of Voctory | 5 | 0 | 10 | W | Tactics | - | Att Melee | foe | 10 | 34 | - | Mele hits AND Hp > foes Hp | - | Fishermans H. | - | If this blow hits, and you have more Health then target foe you strike for +10-34 damage. | |||
To the Limit! | 5 | 0 | 20 | W | Tactics | - | Shout | self | - | - | For each adjacent foe (maximum 1-5), you gain one strike of adrenaline. | - | - | foes adjanced | - | Droknar's Forge | - | For each adjacent foe (maximum 1-5), you gain one strike of adrenaline. | |
Victory is Mine | 5 | 0 | 15 | W | Tactics | E | Shout | self | - | - | gain 10-56 health and 5 energy for each condition suffered by adjacent foes. | - | - | (foes adjanced) | - | Sakalo Yawpyawl | Witmanns Folly | You gain 10-56 health and 5 energy for each condition suffered by adjacent foes. | |
Warriors Chunning | 10 | 0 | 60 | W | Strength | - | Skill | self | - | - | melee can not ber blocked of evaded for | 5 | 10 | Melee foes | - | Marhan's Grotto | - | For 5-10 seconds your melee attacks cannot be blocked or evaded. | |
Warriors Endurance | 5 | 0 | 30 | W | Strength | E | Stance | self | - | - | gain 3 energy each time you hit with a melee attack.But not above 5-15 | 5 | 19 | Melee foes | - | Crrusader Hulgar | Thirsty River | For 5-19 seconds, you gain 3 energy each time you hit with a melee attack. Warrior's Endurance cannot raise your energy above 5-15. This is an elite skill. | |
Wary Stance | 10 | 0 | 60 | W | Tactics | - | Stance | self | - | - | block any attack skills used against you for AND fFor each successful block, you gain adrenaline and 5 energy for | 5 | 10 | - | ends on skill use | Grendich Court. | - | For 5-10 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 energy. Wary Stance ends if you use a skill. | |
Watch yourself! | 4 | a | 0 | W | Tactics | - | Shout | allies nearby | - | - | Party members near you gain +20 AL for | 5 | 10 | - | - | Yak's Bend | Old Ascalon | Party members near you gain +20 AL for 5-10 seconds. | |
Wild Blow | 5 | 0 | 5 | W | W-Gen | - | Att Melee | foe | - | - | This attack will be a critical hit. AND if blocked or evaded any foes stance ends | - | - | - | loose all adrenaline | Yaks Bend | Old Ascalon | Lose all adrenaline. If it hits, this attack will be a critical hit. If Wild Blow is blocked or evaded any stance being used by your target ends. |