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Old Mar 16, 2006, 12:54 AM // 00:54   #141
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Not guessing but once you have what your pets evolution is (hearty, dire, unevolved, etc), you can look at the chart in the second post.

I'll repost it here for convenience.

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Old Mar 16, 2006, 03:35 AM // 03:35   #142
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I thought he meant after it had taken some damage. ^_^
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Old Mar 16, 2006, 07:48 AM // 07:48   #143
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HI,

thanks for your fast reply!
I'll test it when i go home from work.

Greez piccolo
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Old Mar 21, 2006, 02:27 PM // 14:27   #144
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I have had my same pet sence level.2 back in Pre. It's name has been the same, is there any way to tell or find out if it has evoled at all?
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Old Mar 21, 2006, 02:34 PM // 14:34   #145
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type /petname

That should reset your pet's name, showing the current evolution.
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Old Mar 21, 2006, 03:27 PM // 15:27   #146
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Angry Allright, what did I do wrong - pet evolution

Allright, I caught a Snow wolf. Using my Ranger lvl 17 (my 8th character existing presently)
I jacked up her beast mastery, dropped her marks.
Took the wolf to Ice Tooth Cave.
Used an Icy bow, did 5-7 damage per hit, while the wolf did 35-45 with predators pounce and feral lunge. Using Symbiotic Bond and Mending on the Wolf until symbiotic bond was enough to keep him alive alone.
By lvl 10 the wolf was taking them down FAST, I was SURE it would be agressive, It probably died a total of 4 times, early on. After that it hardly lost any health at all.
At lvl 11 it turned into a Playful Wolf!!
I am aiming to create a Dire...grrr
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Old Mar 21, 2006, 03:34 PM // 15:34   #147
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Symbiotic Bond reduces all damage to your pet by half. However, your pet is still taking half damage. Regardless of whether or not it's staying alive, that amount of damage will make it Hearty.

Try Call of Protection instead and switching out Mending for Otyugh's Cry or Symbiotic. Since you've got Predator's Pounce your pet shouldn't need much other healing.
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Old Mar 21, 2006, 03:39 PM // 15:39   #148
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Quote:
Originally Posted by Jenosavel
Try Call of Protection instead and switching out Mending for Otyugh's Cry or Symbiotic. Since you've got Predator's Pounce your pet shouldn't need much other healing.
hmm...allrighty I will give that a try, thanks for the response. I am determined and very patient. lol
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Old Mar 26, 2006, 10:00 PM // 22:00   #149
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I started out using the build from the main page.
My pet didnt get any aggro when I ran in first.
I was doing minotars in northern shiverpeaks.
So i switched out the pet defence and had 4 attack skills, CoH then physical resistance troll for my defence.
My pet got to lvl 11 quite fast and was aggressive when i got there.
Now im trying to level it in a similar way but its taking ages.
Q1. Does anyone know if i can level it in quicker ways now?
Q2. Now its aggressive does it mean it automatically goes to dire?
Q3. If i take hench or another player to help me (i.e. healer hench) does pet get less exp?
Q4. Could i use something like mark of pain or spiteful spirit from another person and my pet still get exp and head towards dire since it wasnt me that was doing damage ... basically does my pet gain exp from another player killing.
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Old Mar 26, 2006, 10:21 PM // 22:21   #150
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Quote:
Originally Posted by burty
I started out using the build from the main page.
My pet didnt get any aggro when I ran in first.
I was doing minotars in northern shiverpeaks.
So i switched out the pet defence and had 4 attack skills, CoH then physical resistance troll for my defence.
My pet got to lvl 11 quite fast and was aggressive when i got there.
Now im trying to level it in a similar way but its taking ages.
Q1. Does anyone know if i can level it in quicker ways now?
Q2. Now its aggressive does it mean it automatically goes to dire?
Q3. If i take hench or another player to help me (i.e. healer hench) does pet get less exp?
Q4. Could i use something like mark of pain or spiteful spirit from another person and my pet still get exp and head towards dire since it wasnt me that was doing damage ... basically does my pet gain exp from another player killing.
1) You can, but you risk not being able to control the environment as well (opening up the possibility that you'll have to completely restart).
2) At one point, this appeared to be the case. However, it is not so anymore. There have been a lot of pets hitting level 20 while still being aggressive.
3) Yeah, the pet gets less experience if you take more players/henches.
4) Anything you or a party member uses to deal damage is taking away from your pet's own damage and thus influencing its evolution. Steering clear of it all is the only sure way to get your Dire. While it's possible to still get Dire while supplementing your pet's damage, it's a gamble. And gambing could mean restarting the entire process over again.
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Old Mar 26, 2006, 10:35 PM // 22:35   #151
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I wanted to throw in an observation here. I have worked on a set of dire pets for my Mo, E, W, and R.

The only character that gave me problems is the E. I came to believe that the E is able to overcast the development stages, thereby moving charmed -> aggressive -> elder despite 12 beast mastery, beast mastery spells only, and stopping his own bow attacks at 0 marksmanship once the pet engaged the opponent.

In so many words, less turned out to be more, and limiting the E from happily casting away rendered better results.
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Old Mar 26, 2006, 10:38 PM // 22:38   #152
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So can you give any recomendations about best way to make it dire.
The best place to farm ... Ive noticed Elona reach start with minotaurs and Ice Tooth Cave outside (however these are low lvl).
From your above post it give me the impression that a pet could not evolve from a agressive pet. Ie its agresive at lvl 11 then when it hits lvl20 it stays aggressive.
Is this true?
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Old Mar 27, 2006, 12:39 AM // 00:39   #153
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Quote:
Originally Posted by burty
So can you give any recomendations about best way to make it dire.
The best place to farm ... Ive noticed Elona reach start with minotaurs and Ice Tooth Cave outside (however these are low lvl).
From your above post it give me the impression that a pet could not evolve from a agressive pet. Ie its agresive at lvl 11 then when it hits lvl20 it stays aggressive.
Is this true?
The pet most certainly can evolved from Aggressive to Dire. The problem is, it used to be a default thing that if you got your pet as far as Aggressive, it would change to Dire when it hit the right level. That's no longer the case. Now, you have to continue to put in the attack-oriented training even after its Aggressive stage to make it go Dire, otherwise it could possibly just stay at Aggressive. Getting tired of the process near the end, as tends to happen, and trying to cut corners has been keeping several people from getting their Dire pets and ending up with level 20 Aggressives instead.

Ice Tooth Cave is indeed slow leveling, however it is still possible for your pet to reach level 15 using those minotaurs alone. If you prefer the 100% safe but slower more tedious route, then do this.

If that's not satisfactory, some people have been able to use the desert Minotaurs (in Elonas Reach) to finish off their pet's leveling. The nearer you are to level 15 when you make the switch from Mountain Minotaurs to desert Minotaurs, the less likely it is that any mistakes made will adversely affect your pet's evolution. It's up to you to choose when to make the switch.

Of course, once your pet hits Dire you can level wherever your heart desires. Beyond that point it wont matter.
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Old Mar 27, 2006, 02:49 PM // 14:49   #154
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So it may hit dire at any level??
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Old Mar 27, 2006, 04:59 PM // 16:59   #155
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WOOOT
Dire at lvl 15.
Decided to go for some minos in elona.
Warthog hit lvl 15 and I /petname and it was dire.

Note pet lvl and dire (/petname shown also)
My pet basically never took damage as I tanked everything.
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Old Mar 27, 2006, 05:00 PM // 17:00   #156
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Congrats!
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Old Mar 31, 2006, 02:22 AM // 02:22   #157
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What is the best tactic or strategy for capping a bear in preseaering if you are a Warrior and a Ranger?Thanks.
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Old Mar 31, 2006, 02:27 AM // 02:27   #158
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Quote:
Originally Posted by Epinephrine
The method used: We used a bait-monk. My guildmate (Sol, thank you so much for showing me!) made a monk; took about a half hour of trying. He would get the bear's attention and run away from me, and I would try to time my Charm Animal to the moment that they left charm range. Eventually I got one to take, and the bear ran out of range, tried to break the charm but failed. It seems like it's a matter of timing it exactly right, and maybe luck. He said he got his in 5 minutes, the monk/ranger helping him got his in about an hour, so it can be tricky to time. We tried timing it to the brutal mauling, to the attack animation to get him pulled along in mid-swipe, but I think it was just him leaving range as I activated. We used a monk as bait, as most critters seem to prefer beating up monks.
There it is Age, you dont have to use a monk its just easier.
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Old Mar 31, 2006, 06:52 PM // 18:52   #159
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Just to add a little flavor to the guide- which btw is excellent!
Last night my pet hit 11 and after renaming him to see how I did, to my shagrin he remained unevolved. Oh well. I figured I'd keep him around a couple of more levels to see if he does change.
I logged off last night shortly after he hit 11. Today I log in and what do I see? A Playful pet. Hmmmm. It seems that the programming did not update immediately. Not sure why, but it might help someone else down the road.

-A
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Old Apr 02, 2006, 11:59 PM // 23:59   #160
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Quote:
Originally Posted by A. Noid
Just to add a little flavor to the guide- which btw is excellent!
Last night my pet hit 11 and after renaming him to see how I did, to my shagrin he remained unevolved. Oh well. I figured I'd keep him around a couple of more levels to see if he does change.
I logged off last night shortly after he hit 11. Today I log in and what do I see? A Playful pet. Hmmmm. It seems that the programming did not update immediately. Not sure why, but it might help someone else down the road.

-A
I'm surprised that was missed in the guide. A pet's default name and size do not update automatically upon evolution. They will naturally update upon leaving the instance (entering town or crossing a portal), and the name can be forced to update by typing in /petname.
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