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Old Oct 20, 2009, 11:08 AM // 11:08   #81
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I look forward to it. I've done work in Kaineng and Shing Jea in the past for a Wintersday mod. Perhaps you could do something similar for other Factions city to bring the holidays to all?
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Old Oct 20, 2009, 12:10 PM // 12:10   #82
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Quote:
I've done work in Kaineng and Shing Jea in the past for a Wintersday mod.
have you got some in-game screenshots from your mod?
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Old Nov 15, 2009, 02:55 PM // 14:55   #83
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I have been working on a completely redesigned Shiverpeaks. From Beacons Perch all the way down the Camp Rankor. Completely covered with grass and looks like a forest. The only problem is that it still shows snow but turns to grass as you get closer. I have tried multiple things such as making the snow transparent so the grass takes over and nothing will work. If anyone has input on this please share.

The textures come from Rata Sum for those who are wondering.

Oh and here are some screenshots. You can download the current revision of the mod (which is being updated nearly every day) at my guild's website. http://guildwarsrc.webs.com/gwrcprojects.htm







Please comment on this as I have worked very hard on it.
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Old Nov 15, 2009, 04:43 PM // 16:43   #84
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^ The engine uses different (smaller with less detail) textures for what it deems to be "far enough away the user can't see the difference". Google "level of detail" and/or LoD... its a common mechanism for graphics engines. You'll have to find the set of LoD textures and replace them, too.
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Old Nov 15, 2009, 11:39 PM // 23:39   #85
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Omg texmod ftw!!
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Old Nov 16, 2009, 01:19 AM // 01:19   #86
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Wow, that is cool!
Keep up the re-texturing projects!


If you accept requests, how about something to make Kaineng City look more "Japanese" as opposed to a shithole with houses made of paper mashay?
A winter mod could also be nice, and I may even be able to probably help with that.
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Old Nov 16, 2009, 10:25 AM // 10:25   #87
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Thanks for the above responses. I found all the LOD textures in beacons and the surrounding area yesterday so if you do into Beacons Perch right now with the latest revision of my mod, you will not see any snow anywhere.

In the coming days and weeks I will be doing the same for Lornar's Pass, Dreadnought's Drift, Camp Rankor, Snake Dance, Talus Chute, and Droknar's Forge.

Again you can download the GWRCEnvMod here.

http://guildwarsrc.webs.com/GWRCEnvMod.tpf
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Old Nov 16, 2009, 12:02 PM // 12:02   #88
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Kain, a Kianang winter mod is already released. If you have something you'd like to add to it, I'd be more than happy to update it. http://www.mediafire.com/?a3mm5yv2anq

Shadow, would you be willing to list this on the wiki's texmod page so it can be easily found by the community? http://wiki.guildwars.com/wiki/Guide.../Miscellaneous
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Old Nov 16, 2009, 07:40 PM // 19:40   #89
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Quote:
Originally Posted by sykoone View Post
Shadow, would you be willing to list this on the wiki's texmod page so it can be easily found by the community? http://wiki.guildwars.com/wiki/Guide.../Miscellaneous
Yeah no problem. I will get right on that when I come back from shooting.
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Old Nov 17, 2009, 12:16 AM // 00:16   #90
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I just found my old guild wars mods i made like 2 years ago! XD
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Old Nov 17, 2009, 12:34 AM // 00:34   #91
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Alright I posted it in the Texmod archives of the GWW.
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Old Nov 17, 2009, 05:47 PM // 17:47   #92
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First of all! nice work man yeaah.

When I'm doing some re texturing for guildwars I use this template. Maybe it helps you with finding the right texture at each place. If you need questions, feel free to ask hehe.




Link for the number/color template (.gif)


Looking forward to some more texmod thingys!
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Old Nov 17, 2009, 09:11 PM // 21:11   #93
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nice! template, xxod i actually might make a texmod myself..
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Old Jan 30, 2011, 03:43 AM // 03:43   #94
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It wont Download can some1 Send me the link?
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Old Jan 30, 2011, 09:35 AM // 09:35   #95
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Difficult, I can not find it either xxod hasn't been around for a while either xxod Last Activity: May 04, 2010 08:21 PM

I thought I had a backup but I can't find it anywhere
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Old Jan 30, 2011, 11:10 PM // 23:10   #96
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Click the pic, click to expand to original size, right click save image as...?
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Old Feb 02, 2011, 10:24 PM // 22:24   #97
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Quote:
Originally Posted by BuD View Post
Click the pic, click to expand to original size, right click save image as...?
The topic of this thread is a texture mod, which is a .tpf file. The download links in the first post no longer function.

I have this mod backed up. I can upload a mirror to free hosting.

Ascalon Maps
Mod Ascalon
Old Ascalon

I also combined all three mods into a single package.

Ascalon Pre-Mod complete

Last edited by MisterB; Feb 02, 2011 at 11:38 PM // 23:38..
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Old Feb 03, 2011, 12:09 PM // 12:09   #98
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Awesome, Thank you very much
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Old Feb 05, 2011, 02:43 PM // 14:43   #99
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Cool but... i wouldn't use. But very good job!
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Old Mar 16, 2011, 11:09 AM // 11:09   #100
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Great mod but the only thing i would recomend is change the dead sticks to shrubs or somthing
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