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Old Apr 14, 2008, 07:59 PM // 19:59   #61
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hmm downloadlink isn't working :-(
could u please upload somewhere else or am i the only one who is unable to dl?

€: yeah, ty everything's fine now

Last edited by T1mb3r; Apr 22, 2008 at 08:09 PM // 20:09..
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Old Apr 14, 2008, 10:32 PM // 22:32   #62
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Very nice coding- but the whole blasted building thing takes a bit away from it. I mean, you have nice, pretty stuff, but in the background its still all death and destruction with people who look demoralized, and buildings that look like they were the target of a mortar barrage.
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Old Apr 14, 2008, 11:22 PM // 23:22   #63
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Coolio I could use this
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Old Apr 15, 2008, 05:45 AM // 05:45   #64
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Oops, my fault. I'll fix the problem now.

EDIT: Should be working again now.
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Old Apr 17, 2008, 08:10 PM // 20:10   #65
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Looks great have to try this soon.
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Old Apr 17, 2008, 08:58 PM // 20:58   #66
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Not to nitpick as this was alot of work...

But the movie showed distant brown sections suddenly turning to green as you get close. That would suggest that "distance" textures haven't been replaced. (Yeah, they're harder to find I bet...) Any ideas on fixing this?
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Old Apr 17, 2008, 09:55 PM // 21:55   #67
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nice work !!
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Old Apr 18, 2008, 07:11 AM // 07:11   #68
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Quote:
Originally Posted by FoxBat
Not to nitpick as this was alot of work...

But the movie showed distant brown sections suddenly turning to green as you get close. That would suggest that "distance" textures haven't been replaced. (Yeah, they're harder to find I bet...) Any ideas on fixing this?
It's more a case of quantity rather than harder to find. There are over 2000 distance textures in ascalon alone and each one has 3 sizes. That's 6000 textures that need to be edited.
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Old Jun 19, 2008, 11:06 PM // 23:06   #69
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Pffft, for those who are perma pre its better being all dark and custy. I'm sick of the birds singing and flowers blooming! I WANT ASCALON TO TAKE A DIRT NAP! haha gj though looks nice.
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Old Jul 25, 2008, 11:13 PM // 23:13   #70
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Quote:
Originally Posted by Villnar Shadowbane
Pffft, for those who are perma pre its better being all dark and custy. I'm sick of the birds singing and flowers blooming! I WANT ASCALON TO TAKE A DIRT NAP! haha gj though looks nice.


Hey, perhaps a nice idea to have pre-searing ascalon to look as post-searing ascalon?
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Old Jul 25, 2008, 11:15 PM // 23:15   #71
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Damn!

Nice work
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Old Jul 26, 2008, 12:55 AM // 00:55   #72
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Quote:
Originally Posted by Murmel
Damn!

Nice work
haha, thanks for appreciating this mod
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Old Oct 14, 2008, 07:04 PM // 19:04   #73
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That is very nice. I will Dl when i get home and try it out hopefully. I actually miss the "Old" Ascalon(Pre-Searing), but not enough to live there with a nub Char.
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Old Oct 21, 2008, 08:04 AM // 08:04   #74
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I don't know if anyone else has this issue but it seems rare even for me.

Most noticably if I have this mod running while in pre it starts covering the textures under my feet in this odd orange shading, I'll add a screen later if I get the chance, not a huge issue mod works
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Old Oct 21, 2008, 11:47 PM // 23:47   #75
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That glitch is a Texmod standard. Almost every mod you run will introduce minor stuff like that.
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Old Oct 22, 2008, 03:34 AM // 03:34   #76
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Very nice! How long did that take to do?
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Old Oct 24, 2008, 10:25 AM // 10:25   #77
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Quote:
Originally Posted by cindymary
hello , i am a company that doing something about guild wars ,if you have some questions about GW when you are playing ,you can ask me for help (for free)
Since when does ingame help cost money?! If youre a nice GW-player you help everyone for free.

Quote:
Originally Posted by cindymary
and you can visit my website it if you are free or you need my help wvw.gmplateform.com
I dont support website/people who sell ingame Gold/Money and powerleveling services. Sorry for you cindymary, but i think your posting a wrong message in the wrong topic
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Old Oct 24, 2008, 10:33 AM // 10:33   #78
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Quote:
Originally Posted by Ranger Icarus View Post
Very nice! How long did that take to do?
Hi RI,
This kind of 'mods' are very easy to make, soon i'll post a tutorial how you can make this. It's a bit tricky but if you've got Photoshop, DDS-plugin (nvidea) and texmod you can make huge reskinned worlds.

ps. Soon i'll release a AIR-based program for guildwars. Its a layer program which supports the player with wiki-based information, Guild Roster, Guru price checking, ingame clock and lots more options. maybe even a mp3 player

Next time i will post a screenshot of the program, stay tuned
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Old Oct 24, 2008, 11:35 AM // 11:35   #79
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Are you going to release the source of this? I would be quite interested in how you technically do this.
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Old Oct 19, 2009, 12:54 PM // 12:54   #80
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Hello everyone!

Im bringing up a very old thread. Im going to make a tutorial how I have made this Pre-Ascalon mod, but theres more!

Since I have vacation now (1 week) I'm planning to make a new city mod. Now you guys may decide why and which city I should redesign. Then I could make a template for that town and with the help of my tutorial you guys can also mod a whole town/city! Great idea right?!

Looking forward to you guys!
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