I should have been more specific in my first post: No one cares about PvP titles because they aren't a good measure of a player's ability. The only thing they're good at measuring is the amount of time someone has invested in a particular arena.
Because of this the champ title, in particular, has been far less interesting to the GvG community the hero and glad titles have meant to the HA/arena communities. Players in GvG have always been far more focused on winning (and thereby climbing the ladder) than HA/arena players. HA/arenas don't offer a rewards system to players beyond the titles so those areas have become focused on grinding to farm titles instead of fostering a competitive environment which values skill.
Because the ladder in GvG caused player talent to become the most important quality in a player, the champ title has never been important to the community. GvG players care about your talent and guild history (which is an indicator or talent and past achievements) more than your titles. Making the champ title easier might bring back some activity at non-competitive levels in the short-term, but it definitely won't help the long-term activity levels in GvG.
Last edited by ErrantVenture; Sep 01, 2011 at 01:39 AM // 01:39..
Reason: lemming is a grammar nazi