[Processed by CrashUtil.cpp] Number of Crashes: 1 *--> Crash <--* Assertion: DxDraw.cpp(456) App: Gw.exe ProgramId: 1 Build: 10206 When: 4/16/2005 11:36:09 Flags: 0 *--> System <--* Name: xxxx IpAddr: xxxx Processors: 1 [AuthenticAMD:6:8:1] OSVersion: 5.1 *--> Thread 0xfffffffe <--* eax=01217b3c ebx=006d44d8 ecx=006d44d8 edx=006e4d8c esi=006e4d8c edi=006e4d8c eip=00402071 esp=0116fa10 ebp=0116fa24 cs=200202 ss=001b ds=0023 es=0023 fs=0023 gs=003b efl=00000000 *--> Code <--* 00402051 e80a680a 0083c40c 5ec39090 90909055 ..h.....^......U -> 00402051 Gw:ErrorAddLogSection + 0x21 [errdump:EdError.obj] 00402061 8bec83ec 0c56578b f28bf9e8 00000000 .....VW......... -> 00402061 Gw:ErrorAssertion + 0x1 [errdump:EdError.obj] 00402071 8f45f454 8f45f855 8f45fc85 f68bd675 .E.T.E.U.E.....u -> 00402071 Gw:ErrorAssertion + 0x11 [errdump:EdError.obj] 00402081 05ba9445 6d008b4d 088d45f4 50518bcf ...Em..M..E.PQ.. -> 00402081 Gw:ErrorAssertion + 0x21 [errdump:EdError.obj] 00402091 e80a0000 005f5e8b e55dc204 00909055 ....._^..].....U -> 00402091 Gw:ErrorAssertion + 0x31 [errdump:EdError.obj] 004020A1 8bec81ec f0030000 53568d85 10fcffff ........SV...... -> 004020a1 Gw:InternalAssertion + 0x1 [errdump:EdError.obj] *--> Trace <--* Pc:00402071 Fr:0116fa24 Rt:0055ddb5 Arg:000001c8 011e1124 00171260 053df83c -> Gw:ErrorAssertion + 0x11 [errdump:EdError.obj] Pc:0055ddb5 Fr:0116fa68 Rt:0055c7cf Arg:00000005 01217b3c 053de4d0 00000000 -> Gw:SelectCollage + 0x75 [dx:DxDraw.obj] Pc:0055c7cf Fr:0116fc60 Rt:00552e13 Arg:00d655e4 00d65488 000022c8 0000027f -> Gw:IDxDrawBatch + 0x2df [dx:DxDraw.obj] Pc:00552e13 Fr:0116fc80 Rt:0051d1d5 Arg:00002170 00d65488 00d65488 0116fd30 -> Gw:DxDdi + 0x433 [dx:DxDdi.obj] Pc:0051d1d5 Fr:0116fca0 Rt:0051c2b6 Arg:00d65488 ffffffff 0051efff 00000000 -> Gw:QueueFlush + 0x65 [gr:GrDev.obj] Pc:0051c2b6 Fr:0116fccc Rt:00421ca5 Arg:00000000 00000000 00730a18 0041d11d -> Gw:EndSubFrame + 0x26 [gr:GrDev.obj] Pc:00421ca5 Fr:0116fd18 Rt:00514c36 Arg:00000026 0116fd2c 00000000 3ce3dcf6 -> Gw:OnRender + 0x25 [Game:GmView.obj] Pc:00514c36 Fr:0116fd40 Rt:00514850 Arg:3ce3dcf6 0116fddc 3ce3dcf6 00000000 -> Gw:ExecuteRender3d + 0x36 [frame:FrCache.obj] Pc:00514850 Fr:0116fd7c Rt:00514786 Arg:3ce3dcf6 0116fda8 004ff5ba 3ce3dcf6 -> Gw:RenderExecute + 0xc0 [frame:FrCache.obj] Pc:00514786 Fr:0116fd88 Rt:004ff5ba Arg:3ce3dcf6 011ea8c4 0000000c 3ce3dcf6 -> Gw:Render + 0x16 [frame:FrCache.obj] Pc:004ff5ba Fr:0116fda8 Rt:004fe6a4 Arg:00000002 01170a20 0116fe74 00000000 -> Gw:OnAdvancePost + 0x14a [frame:FrApi.obj] Pc:004fe6a4 Fr:0116fde8 Rt:004f88fe Arg:01170a44 011ea8b8 00000004 0116fe74 -> Gw:Dispatch + 0x154 [event:EvtDispatch.obj] Pc:004f88fe Fr:0116fe54 Rt:004f862c Arg:00000004 01170be8 00000000 8043a031 -> Gw:DispatchEvent + 0x1be [event:EvtApi.obj] Pc:004f862c Fr:0116fe78 Rt:004f823e Arg:0116ff20 0116ff1c ffffffff 00000002 -> Gw:DispatchContext + 0xec [event:EvtApi.obj] Pc:004f823e Fr:0116ff14 Rt:004bf672 Arg:004f80c0 00000001 00000002 ffffffff -> Gw:Schedule + 0x17e [event:EvtApi.obj] Pc:004bf672 Fr:0116ff34 Rt:004c331b Arg:00149e30 00d6ac08 00d75970 00369e99 -> Gw:ExeRunIdleProcs + 0x72 [exe:ExeTimer.obj] Pc:004c331b Fr:0116ff68 Rt:004bd296 Arg:00000002 7c913d00 00d75970 00d75970 -> Gw:W9xThreadProc + 0x5b [w9x:W9xThread.obj] Pc:004bd296 Fr:0116ff80 Rt:006aeada Arg:00d6ac08 7c913d00 ffffffff 00d75970 -> Gw:CreateThreadProc + 0x36 [exe:ExeThread.obj] Pc:006aeada Fr:0116ffb4 Rt:7c80b50b Arg:00d75970 7c913d00 ffffffff 00d75970 -> Gw:_threadstartex + 0x5f [libcmt:threadex.obj] Pc:7c80b50b Fr:0116ffec Rt:00000000 Arg:006aea7b 00d75970 00000000 00000008 *--> Stack <--* 0116FA10 0116fa44 00080002 00402071 0116fa10 D.......q @..... -> 00402071 Gw:ErrorAssertion + 0x11 [errdump:EdError.obj] 0116FA20 0116fa24 0116fa68 0055ddb5 000001c8 $...h.....U..... -> 0055ddb5 Gw:SelectCollage + 0x75 [dx:DxDraw.obj] 0116FA30 011e1124 00171260 053df83c 00000453 $...`...<.=.S... 0116FA40 00000c27 065e18e4 011e1124 011e0f18 '.....^.$....... 0116FA50 0116fc60 0055c746 011e0f18 053df83c `...F.U.....<.=. -> 0055c746 Gw:IDxDrawBatch + 0x256 [dx:DxDraw.obj] 0116FA60 0725f0c0 00000003 0116fc60 0055c7cf ..%.....`.....U. -> 0055c7cf Gw:IDxDrawBatch + 0x2df [dx:DxDraw.obj] 0116FA70 00000005 01217b3c 053de4d0 00000000 ....<{!...=..... 0116FA80 011e0f18 42c00000 00000000 c2c00000 .......B........ 0116FA90 420b2a00 c180f500 c274d600 c180f500 .*.B......t..... 0116FAA0 420b2a00 429fc2c0 00000000 c2c00000 .*.B...B........ 0116FAB0 42c00000 42c00000 13a6e858 00000003 ...B...BX....... 0116FAC0 025930f0 3f000000 00000000 00000000 .0Y....?........ 0116FAD0 3f000000 00000000 bf000000 00000000 ...?............ 0116FAE0 3f000000 00000000 00000000 3f800000 ...?...........? 0116FAF0 00000000 00000000 00000000 00000000 ................ 0116FB00 3f800000 3ebcebc2 bde2ebc6 3f6c3d10 ...?...>.....=l? 0116FB10 00000000 bf6def72 bd342cef 3ebb92dc ....r.m..,4....> 0116FB20 00000000 00000000 bf7e2ca4 bdf42640 .........,~.@&.. 0116FB30 00000000 456bef9a 4437958c c638a646 ......kE..7DF.8. 0116FB40 3f800000 3fd0841d 00000000 00000000 ...?...?........ 0116FB50 00000000 00000000 400b02be 00000000 ...........@.... 0116FB60 00000000 00000000 00000000 3f802008 ............. .? 0116FB70 3f800000 00000000 00000000 c23baeec ...?..........;. 0116FB80 00000000 0116fbb4 6d9d5c00 0116fbd0 .........\.m.... 0116FB90 00000300 00000000 00000001 00000000 ................ 0116FBA0 00000000 6d9d7c05 0000000e 00000000 .....|.m........ 0116FBB0 00000000 ffb38c68 3f800000 00171264 ....h......?d... 0116FBC0 00000000 00171264 0116fb48 0116ff04 ....d...H....... 0116FBD0 6daac1f8 00000001 0116fc60 0055ba94 ...m....`.....U. -> 0055ba94 Gw:IDxLight + 0x1b4 [dx:DxLight.obj] 0116FBE0 000000e1 0116fc60 0055bade 0006b184 ....`.....U..... -> 0055bade Gw:IDxLight + 0x1fe [dx:DxLight.obj] 0116FBF0 00000000 0000003a ff66667f 3f7f0001 ....:....ff....? 0116FC00 065e18e4 01179ac8 0741f328 02387578 ..^.....(.A.xu8. 0116FC10 3f1f5859 3f01dcdd 3ec32526 3f800000 YX.?...?&%.>...? 0116FC20 00000001 023875a0 ffffffff 00000021 .....u8.....!... 0116FC30 0238758c 0000001c 0000001c 00000005 .u8............. 0116FC40 00171260 00000042 00000005 00000000 `...B........... 0116FC50 00000001 00000005 065e18e4 011e0f18 ..........^..... 0116FC60 0116fc80 00552e13 00d655e4 00d65488 ......U..U...T.. -> 00552e13 Gw:DxDdi + 0x433 [dx:DxDdi.obj] 0116FC70 000022c8 0000027f 00002170 00000001 ."......p!...... 0116FC80 0116fca0 0051d1d5 00002170 00d65488 ......Q.p!...T.. -> 0051d1d5 Gw:QueueFlush + 0x65 [gr:GrDev.obj] 0116FC90 00d65488 0116fd30 00000001 00000002 .T..0........... 0116FCA0 0116fccc 0051c2b6 00d65488 ffffffff ......Q..T...... -> 0051c2b6 Gw:EndSubFrame + 0x26 [gr:GrDev.obj] 0116FCB0 0051efff 00000000 00730a30 005b7eeb ..Q.....0.s..~[. -> 0051efff Gw:GrDeviceFlush + 0xbf [gr:GrDev.obj] -> 005b7eeb Gw:MapCliEnvEffectRender + 0x1bb [environment:EnvEffect.obj] 0116FCC0 0116fd00 0116fd2c 00000026 0116fd18 ....,...&....... 0116FCD0 00421ca5 00000000 00000000 00730a18 ..B...........s. -> 00421ca5 Gw:OnRender + 0x25 [Game:GmView.obj] 0116FCE0 0041d11d 071e60a0 053fe838 0050b7cd ..A..`..8.?...P. -> 0041d11d Gw:ViewFrameProc + 0x18d [Game:GmView.obj] -> 0050b7cd Gw:Dispatch + 0xad [frame:FrMsg.obj] 0116FCF0 00000000 00000001 05217018 05217110 .........p!..q!. 0116FD00 0000000a 00000026 053fe83c 00000180 ....&...<.?..... 0116FD10 80000000 00000000 0116fd40 00514c36 ........@...6LQ. -> 00514c36 Gw:ExecuteRender3d + 0x36 [frame:FrCache.obj] 0116FD20 00000026 0116fd2c 00000000 3ce3dcf6 &...,..........< 0116FD30 00000000 00000000 3f800000 3f800000 ...........?...? 0116FD40 0116fd7c 00514850 3ce3dcf6 0116fddc |...PHQ....<.... -> 00514850 Gw:RenderExecute + 0xc0 [frame:FrCache.obj] 0116FD50 3ce3dcf6 00000000 00000000 00000000 ...<............ 0116FD60 3f800000 3f800000 444d0001 436dc71c ...?...?..MD..mC 0116FD70 41438e40 0116fd88 00000000 0116fd88 @.CA............ 0116FD80 00514786 3ce3dcf6 0116fda8 004ff5ba .GQ....<......O. -> 00514786 Gw:Render + 0x16 [frame:FrCache.obj] -> 004ff5ba Gw:OnAdvancePost + 0x14a [frame:FrApi.obj] 0116FD90 3ce3dcf6 011ea8c4 0000000c 3ce3dcf6 ...<...........< 0116FDA0 3ce3dcf6 3ce3dcf6 0116fde8 004fe6a4 ...<...<......O. -> 004fe6a4 Gw:Dispatch + 0x154 [event:EvtDispatch.obj] 0116FDB0 00000002 01170a20 0116fe74 00000000 .... ...t....... 0116FDC0 00000002 00000004 0116fde4 01170be8 ................ 0116FDD0 00000001 00000000 01170a20 011ea8c4 ........ ....... 0116FDE0 01170a3d 00000000 0116fe54 004f88fe =.......T.....O. -> 004f88fe Gw:DispatchEvent + 0x1be [event:EvtApi.obj] 0116FDF0 01170a44 011ea8b8 00000004 0116fe74 D...........t... 0116FE00 01170be8 8043a031 01170a20 8043a015 ....1.C. .....C. *--> LogQueue <--* (0) Degenerate pathing segment (1) GrFontBuildModel(): Extremely frequent calls. 2 pages allocated. *--> DirectX Device Info <--* VendorId = 0x10de DeviceId = 0x0322 Version = 6.14.0010.7184 Description = NVIDIA GeForce FX 5200 Compat = 0x00800000 VidMem = 128 MB