Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Explorer's League

Notices

Reply
 
Thread Tools Display Modes
Old Jun 13, 2005, 10:46 AM // 10:46   #1
FrogDevourer
on a GW break until C4
 
FrogDevourer's Avatar
 
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
Advertisement

Disable Ads
Default Difficulty turned down ?

Just curious to see if other people noticed that. I've recently restarted the game to unlock another profession and the game seems much easier than it used to. I noticed a few spots where there used to be monsters and which are now empty. There are also a few places where NPCs are here to help you, whereas you used to be alone in these tough spots. I've been playing the game for a long time and I don't remember the PvE game being so easy since early BWEs where ANet was experimenting with difficulty settings.

Do you remember when Rurik used to drive us mad with his suicidal tendencies? Now he's just a slow & boring NPC you have to keep an eye on. Althea's ashes used to require good players and some sort of strategy. Now it's just bland and boring.

Don't take me wrong, I'm not (just) complaining or whining, I just want to understand when they watered down PvE and why. Did that happen with the latest patch? Did I miss a crowd of new/casual players complaining about difficulty?
__________________
FrogDevourer is offline   Reply With Quote
Old Jun 13, 2005, 05:27 PM // 17:27   #2
Kuku Monk
Wilds Pathfinder
 
Kuku Monk's Avatar
 
Join Date: Jun 2005
Profession: Me/E
Default

I've noticed some things were a tad easier...but maybe that's b/c I've become a better player... but who knows..
Kuku Monk is offline   Reply With Quote
Old Jun 13, 2005, 05:38 PM // 17:38   #3
Dreamsmith
Elite Guru
 
Dreamsmith's Avatar
 
Join Date: Feb 2005
Location: Minnesota
Guild: Beguine Guild [BGN]
Default

Most of the changes you're talking about happened between BWE6 and release. At least those regarding the extra NPC helpers, Rurik being less suicidal, etc.

For the most part, I suspect it's easier because you've been playing longer.

I have four ascended RP characters now. Each time, it gets easier, patch or not. I have a hard time figuring out why I ever thought some of these missions were hard. My last character to ascend did each mission, including the ascension missions, exactly once, never failed.

The game hasn't changed that much, so apparently, I have.
__________________
Dreamsmith is offline   Reply With Quote
Old Jun 13, 2005, 06:08 PM // 18:08   #4
Silmor
Wilds Pathfinder
 
Silmor's Avatar
 
Join Date: Mar 2005
Default

They did tone down several areas significantly, probably because people were complaining about them - Althea's Ashes is a painful example of that. First her ashes were in the temple in the southeast of the Diessa Lowlands, forcing you to deal with 50+ Charr flooding through a chokepoint. Lots of fun.

Then the ashes were moved to where the quest actually indicated they should be found: the Charr Flame Temple corridor. Evil place, packs of 5-6 Charr you needed to take out one by one, slowly inching your way to the main temple, where the heavily guarded ashes resided. Different, still fun.

Then suddenly the packs of 5-6 Charr were halved (literally, to small bunches of three), decimating the challenge the Charr Flame Temple corridor had to offer, and it became yet another vanilla quest you rush through with henchmen.

Generally the missions up until about The Wilds, excluding Frost Gate (the last leg of which still got simplified) and Borlis Pass, were made easier, and countless quests got simplified to the point of redundancy. This is more than just a hunch or feeling, it's just additional NPCs to help you, reduction of opponent numbers, braindead clues on where to go, etc.
Silmor is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
SoD monk: silliness turned out ok Neo-LD The Campfire 11 Nov 03, 2005 06:25 PM // 18:25
What turned people off to Mac's so much? Synthos Off-Topic & the Absurd 20 Sep 10, 2005 06:17 AM // 06:17
Just turned my graphics up.... Than The Riverside Inn 0 Aug 12, 2005 09:07 AM // 09:07
All of a sudden.. the tides have turned :D generik The Riverside Inn 7 Jul 16, 2005 02:25 PM // 14:25
Help! I've been turned into a gelatinous cube! Talesin Darkbriar Technician's Corner 7 Jul 08, 2005 07:07 PM // 19:07


All times are GMT. The time now is 05:13 PM // 17:13.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.