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Old Jul 14, 2005, 09:13 AM // 09:13   #1
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Default Very annoying and wierd lag.

Alright, I just got a brand new computer that EASILY meets the requirements for guild wars. I have *super* severe lag problems where I freeze from 1 second to 1 minuet. I don't know why it is like this. I have really good comp specs. The one thing that I think could be doing this is that I use USB wireless internet on my PC, and the internet can't handle GW. I also get error 7 when I *lag out*. Any help/ideas???
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Old Jul 14, 2005, 09:45 AM // 09:45   #2
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Here's a good way to check the stability of your wireless connection to your wireless router. I'd let it run for about 15 minutes to get a real good read of your connection.

Open a command prompt:
Start > Run > type in "cmd"
Find out your gateway IP address by:
ipconfig /all
Write down your Gateway IP address (probably 192.168.0.1 or something like that)
From the DOS box type: ping -t <your gateway's IP address> > c:\pingtest.txt
It will look like: ping -t 192.168.0.1 > c:\pingtest.txt
Let that run for 15 or so minutes.
Press CTRL-C to stop test.

Open My computer. Find the pingtest.txt file on your C Drive and open it.
Inside you'll see a bunch of lines that look like:
Reply from 192.168.0.1: bytes=32 time<10ms TTL=64

Look for lines where time is high.
Look for Request time out.

Also, the last line should give overall statistics. You are looking for 0% loss.

If any of the above problems show, you have a wireless network problem.

Write back let us know how it went.
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Old Jul 14, 2005, 02:46 PM // 14:46   #3
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Wireless networking is generally considered suboptimal for gaming, due to the ease of interference. Your cordless phone rings or you microwave a snack and all of a sudden you have no connection.

Not to mention there are a million and one things that can screw with your signal.

-sam
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Old Jul 14, 2005, 04:44 PM // 16:44   #4
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I have to disagree. My entire home network is wireless and I have NO issues playing GW on any of my computers, even when my wife uses the microwave or the cordless phone.
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Old Jul 14, 2005, 04:52 PM // 16:52   #5
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Quote:
Originally Posted by Lerxst_of_Syrinx
I have to disagree. My entire home network is wireless and I have NO issues playing GW on any of my computers, even when my wife uses the microwave or the cordless phone.

Wireless B or G?
How far from the router are the wireless cards?
are you running access points?
Signal Boosters?
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Old Jul 14, 2005, 05:51 PM // 17:51   #6
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I don't understand practically a thing you asked me. I don't know how to get where you are telling me to or anything....
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Old Jul 14, 2005, 05:53 PM // 17:53   #7
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Default Same problem, no network issue

M4,

I'm having the same exact problem, at least how you describe it. While playing in GW, whether in full screen (in any resolution), or windowed, with sound on or off, I experience random lag locks that last anywhere from a few seconds to a full minute.

When this happens, my entire system locks up. Sounds already in the buffer, music, the like, continue to play but everything else on the system stalls -- even Task Manager locks its display refresh.

I've not been able to relate the behavior to anything. I may have 40 other applications running, or Task Man could be empty with nothing but necessary services and GW.

And I'm not on wireless. I'm running off a very stable 6mbps/600kbps DSL connection connected via Cat5 through 100tx.

Here are my specs if anyone wants to theorize:

Intel Pentium 4 HT 3.0 (S478)
1024 DDR (PC2100)
Asus P4C800 (Deluxe) NO O/C
eVGA nVidia GeForce FX 5200 (w/ 77.72)
CL SB Live! Value (MS 7/1/2001 stock driver)
3Com Gigabit (3C940)
DirectX 9.0c
Windows XP Pro (SP1)
Ample storage (over 1tb via EIDE, SATA, SCSI)

The only thing I wonder about is my SB Live card, as I know it's an older card.

Anyone have any ideas? Thanks, guys.

Last edited by Nephyur; Jul 14, 2005 at 05:55 PM // 17:55..
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Old Jul 14, 2005, 08:39 PM // 20:39   #8
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Quote:
Originally Posted by Algren Cole
Wireless B or G?
How far from the router are the wireless cards?
are you running access points?
Signal Boosters?
I have a G-router (Belkin) and G NICs on 2 of my systems. B NIC on the third, so my network currently runs at B. My router is on the 2nd floor and my computers are on the 1st and 3rd floors. My cordless phone base sits 3 feet from my wireless router. I also have a 900MHz video sender in use in the house. It sends audio/video from my theater system downstairs all the way to the 3rd floor.

I am not running access points or signal boosters.
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Old Jul 14, 2005, 08:41 PM // 20:41   #9
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Quote:
Originally Posted by m4chrometoyourdome
I don't understand practically a thing you asked me. I don't know how to get where you are telling me to or anything....

I think the instructions I laid out were pretty simple. Print it out and take them line-by-line and follow the directions.
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Old Jul 14, 2005, 10:13 PM // 22:13   #10
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Quote:
Originally Posted by Lerxst_of_Syrinx
I have a G-router (Belkin) and G NICs on 2 of my systems. B NIC on the third, so my network currently runs at B. My router is on the 2nd floor and my computers are on the 1st and 3rd floors. My cordless phone base sits 3 feet from my wireless router. I also have a 900MHz video sender in use in the house. It sends audio/video from my theater system downstairs all the way to the 3rd floor.

I am not running access points or signal boosters.

either you aren't used to the speed of a cabled network and just assume that what you get from wireless is the same....OR you have a freak of nature going on in your house....either way you're happy with it so it doesn't matter. I have heard a couple of people say that wireless works just as well...even though all the tests prove it doesn't....sometimes things work better than they should. If you aren't getting any lag and the speeds are what they should be...then why mess with it
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Old Jul 15, 2005, 08:02 AM // 08:02   #11
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Quote:
Originally Posted by Algren Cole
either you aren't used to the speed of a cabled network and just assume that what you get from wireless is the same....OR you have a freak of nature going on in your house....either way you're happy with it so it doesn't matter. I have heard a couple of people say that wireless works just as well...even though all the tests prove it doesn't....sometimes things work better than they should. If you aren't getting any lag and the speeds are what they should be...then why mess with it
I do networking for a living, so I know a lot about cabled networks. The only slow downs I notice on the wireless vs. wired is when I have to transfer between two computers on my network -- 11Mbs vs. 100Mbs is a HUGE difference. If the file is smaller than 1GB, I'll copy it to my USB stick and move it that way...SO much faster.
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Old Jul 16, 2005, 07:52 AM // 07:52   #12
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I have been experiencing the same type of lag lately.

Have played GW since it came out and have experienced this 3-4 times.. but after latest July 13 patch it seems to happen several times every night.

I am almost sure that this is a server related problem, cause i have many friends with the exact same problem.

I was on a Teamspeak with my friend, and we had the lag problem at exactly the same time.. and we were not grouped or anything.

Yesterday we were 4 in a group and all characters had the lag problem, and at the exact same time.

I have not experienced this problem in cities, only in instanced areas.

Final note: I play on european servers (maybe it's only here the problem is)
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Old Jul 16, 2005, 10:51 AM // 10:51   #13
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Quote:
Originally Posted by StuntDK
I have been experiencing the same type of lag lately.

Have played GW since it came out and have experienced this 3-4 times.. but after latest July 13 patch it seems to happen several times every night.

I am almost sure that this is a server related problem, cause i have many friends with the exact same problem.

I was on a Teamspeak with my friend, and we had the lag problem at exactly the same time.. and we were not grouped or anything.

Yesterday we were 4 in a group and all characters had the lag problem, and at the exact same time.

I have not experienced this problem in cities, only in instanced areas.

Final note: I play on european servers (maybe it's only here the problem is)
I had the same problem yesterday, but it might be because I played in a window! But that doesn´t make any sense at all, so forget it!

NEver had that much lags ever! We were doing thirsty river and I had at least every third minute a lag of up to 30 seconds!
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Old Jul 16, 2005, 11:32 AM // 11:32   #14
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None of this addresses the problem; regardless of your incoming signal, if you are suffering _intermittence_ then, there is a problem.
As a Unix Systems Administrator I could be of more help if you were operating against an architecture more failure to me, however, my first steps would be to trace a route to the GS to help ID where congestion is occurring. If you are not seeing a bottle neck, I would assure full handshake and look for some classic, though rare, Windows ARP refresh issues across your local network. If it is within your grasp, i.e. you have access to the boundary, I would look for saturation attacks or failing eq. ICMP is a good end to end test accept that a lot of routers wont honor an ICMP packet, so dont depend on it.
If you are running wireless, the best 'first state' test you can do is to bypass the WiFi and interface the WAN connection directly to see if you are suffering common 802.* failure.
Post a 'tracert [servername]' so that we can see what you are getting...


SLR-
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Old Jul 17, 2005, 11:39 AM // 11:39   #15
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Quote:
Originally Posted by SuicidalLabRat
None of this addresses the problem; regardless of your incoming signal, if you are suffering _intermittence_ then, there is a problem.
As a Unix Systems Administrator I could be of more help if you were operating against an architecture more failure to me, however, my first steps would be to trace a route to the GS to help ID where congestion is occurring. If you are not seeing a bottle neck, I would assure full handshake and look for some classic, though rare, Windows ARP refresh issues across your local network. If it is within your grasp, i.e. you have access to the boundary, I would look for saturation attacks or failing eq. ICMP is a good end to end test accept that a lot of routers wont honor an ICMP packet, so dont depend on it.
If you are running wireless, the best 'first state' test you can do is to bypass the WiFi and interface the WAN connection directly to see if you are suffering common 802.* failure.
Post a 'tracert [servername]' so that we can see what you are getting...


SLR-
You lost me after "first steps"! Didn´t had lags yesterday, but right now I am experience them again. Could it be connected with leaving the game unattended for a while and then coming back?
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Old Jul 17, 2005, 03:01 PM // 15:01   #16
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pretty much everyone i know on eu server has been getting lag like that every day since the last update. we finally got favour for about 30mins but the lag just slaughtered us in fow. >_> if you are on eu then you are not alone, not sure if the other servers have been getting this.
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Old Jul 17, 2005, 03:11 PM // 15:11   #17
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I'm on eu server and have been getting very bad lag since the last update. Nothing wrong with my adsl line, I don't use wireless stuff and my firewall is fully configured...
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Old Jul 17, 2005, 03:32 PM // 15:32   #18
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I live in UK and I play on the european district and i'm getting excessive annoying lag issues. This lag is very annoying and it has been interrupting my game play including missions in the desert. We all know they are annoying missions, but with this lag I'm getting it's just beyond difficult and very annoying to play. As some of the people have said that this lag has been occuring since the patch was out on the 13th.
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Old Jul 17, 2005, 04:00 PM // 16:00   #19
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I'm fairly sure that a descent amount of people in game are complaining of lag.

I was in thirsty river yesterday, trying my best to ascend with my warrior when the monsters started teleporting around. I thought it was just me getting lag, but I typed "Wow, lotta lag." and everone else was getting the same thing. Needless to say we all died because of it. Its happened quite a bit more often as the patches come.
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Old Jul 17, 2005, 04:10 PM // 16:10   #20
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I have 10MBit full duplex connection, not shared with anyone and not running anything weird on the computer (e.g. Norton Antivirus...) and I get the exact same kind of lag: the game slows to a stop which can last up to a minute, then all the action is played out in hyperspeed, a few minutes later the stall repeats.

I'm also playing on the EU servers, and I've also had the lag since the last patch.

The "teleporting monsters" (rubberbanding) kind of lag I've had now and then since I got the game. It's annoying when they teleport right through me as I'm a warrior and trying to stop them from reaching the casters, but the new type of lag is much worse and I've not seen it before the patch.
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