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Old Jul 17, 2005, 11:38 PM // 23:38   #1
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Default Graphical Glitch? bug or not?

I'm not sure whether this is an in-game bug or an issue with my computer.. so thought I'd post here and see what you all thought.

What I'm talking about is a glitch/problem that sometimes occurs in that an enemy's health bar will look completely empty, but will require the "normal" amount of attacks/damage to actually kill. This seems to occur only with Stone Summit critters, well at least only them have I noticed it happening.

Don't think it's a skill or spell or enchantment they have, becuase they die after I do about the same amount of damage to them as other critters of the same name would take to kill. I just never know how they are doing on health as their health bar is "empty".

sorry I don't have a screenshot ;/ I'll try and grab one next time I'm playing and it happens. Is this a glitch with GW or an issue with my comp?

Here's my specs:

AMD 64 3200+
1 GB PC3200 DDR400 ram
EPoX 8KDA3+ MB
XFX GeForce 6600GT 256MB
Windows XP Home w/SP2
Forceware Drivers version: 71.89
SoundBlaster Live!3.x (yep, old but works)
DirectX: 9.0c
In-game settings: all max, no post-process effects, anti-aliasing 4x
Screen resolution: 1024 * 768 @ 32 bit
Internet connection: 56K modem (using standard windows drivers)

I don't believe I have any spyware, malware or viruses on my computer - I run checks with multiple products fairly regularly and get rid of anything I find (no viruses, the occassionaly cookie.. and thats it).

I have no issue playing other games so I'm thinking it's a bug that needs to be reported. But thinking maybe someone here might have some suggestions for making sure it's not my system having some conflict with GW. It might just end up being related to me being on dial-up and "lag" between me and the server *laughs*.. but I only notice this in shiverpeaks...
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Old Jul 18, 2005, 12:17 AM // 00:17   #2
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Happens to me also. I believe it's a bug.

Specs for my comp.

AMD 64 3200+
Radeon 9600
512mb ram
Windows XP Home SP2

Your specs > mine. Gotta be a bug.
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Old Jul 18, 2005, 12:27 AM // 00:27   #3
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Yep, it's a bug. Not sure what causes it. You're not the only ones with it, though.
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Old Jul 18, 2005, 09:38 AM // 09:38   #4
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Ok, really glad it's not me or my machine thats doing it. I'll do a bug report as soon as I can nab a screenshot of the offending bug. They probably already have a report on this bug, but another report surely can't do any harm...
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Old Jul 18, 2005, 09:56 AM // 09:56   #5
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Yeah - I get that too ~ adds an air of mystery to the fight - as well as being totally annoying
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Old Jul 20, 2005, 07:26 AM // 07:26   #6
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Hey everyone gets that does anyone know what the deal is with the other bug of the enemy apearing way far ahead at its final patrol point and its friends being still in patrol. I know you all get it just wondering if they working on fixing it, I have noticed they stay there for less and less time now though.
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Old Jul 20, 2005, 08:45 AM // 08:45   #7
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I like the one where you suddently see a red dot five feet away from you, and you do the whole c+space thing to target the closest and attack - and you suddenly starting running off to attack a mob fifty feet away.

I think thats the same bug where you sometimes attack someone distant, and instantly snap to that point instantly, lock up for a couple of seconds then attack.

Its doing something like moving the camera and the model of the character to the destination point, but the 'position' of the character is still going through the motions of running to the destination (really hard to explain)
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Old Nov 15, 2005, 01:03 AM // 01:03   #8
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Mmm... This bug (the one with the empty HP bars) is still around and happens not only to critters for me, but even sometimes in PVP . Luckily it rarely happens, but when it does it's very annoying.

Last edited by Embodiment Of Gaia; Nov 15, 2005 at 01:05 AM // 01:05..
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Old Nov 15, 2005, 03:01 AM // 03:01   #9
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Probably lag...
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