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Old Jan 03, 2006, 02:52 AM // 02:52   #1
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Default anisotropic filtering in GW

greetings.


does anyone know how to force anisotropic filtering in GW using
a X700 pro radeon card? should that option be done in directx or
openGL? (don't know which one GW uses)



many thanks
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Old Jan 03, 2006, 03:07 AM // 03:07   #2
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i think GW might use openGL. try that, if not, that leaves directx.

im not 100% sure though........
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Old Jan 03, 2006, 12:12 PM // 12:12   #3
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GW uses Direct3D (DirectX) for the graphics.
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Old Jan 03, 2006, 12:14 PM // 12:14   #4
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Theres an option in the cataylst control centre, it allows you to choose AF.
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Old Jan 03, 2006, 01:45 PM // 13:45   #5
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thanks!

the game looks much better now
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