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Old Apr 14, 2006, 12:28 PM // 12:28   #1
Furnace Stoker
 
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Join Date: Jun 2005
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Default Possible future problem with GW:F soundtrack and it linking in to the game engine.

I just bought the GW:F soundtrack and love the fact that it's 320 kb but noticed something. There are no trigger point's for factions in the que sheet.

How DirectSong works currently.

Gw launch, looks for registry key if DirectSong in installed, if it see's it, then when certain "triggers" it play the higher quality wma file based on the guildwars.ds file (the que sheet).

You can hand edit this BTW to alter the track list.

See attached (it's the Guildwars.DS que renamed to txt file so I could attach it). It lists all the music paks but not any of the new factions. I do have the new OST installed.

One of the problems, is the GuildWars.ds (Que sheet) is NEVER updated unless you re-download an existing or add a new music pak. And they have updated several times.

So if you buy OST now, get faction's at launch, it may not use the new sound pack in game unless you redownload the music pak/ost or is Anet changing how it pulls / tracks the file with Factions launch.

Would I would do is make sure you run the GW:F OST downloader after factions launch.
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File Type: txt GuildWars.txt (9.3 KB, 63 views)
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Old Apr 14, 2006, 08:20 PM // 20:20   #2
Ninja Unveiler
 
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The ques are probabaly not ready yet. SO that does make sense.
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