Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > Forest of True Sight > Technician's Corner

Notices

Reply
 
Thread Tools Display Modes
Old Feb 14, 2007, 01:41 AM // 01:41   #1
Forge Runner
 
Eldin's Avatar
 
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
Advertisement

Disable Ads
Post Does Anisotropic Filtering Make a Difference in GW?

Title. I've seen threads of people using their video card driver control panels to force Anisotropic Filtering since GW does not offer it in the control panel. There are some places in which I think GW would really benefit from anisotropic filtering.

I almost never force a certain AA/AF, and simply set it to application controlled. But I decided to try AF anyway, this was the result:



I don't see a difference. I tried AF 16x too (not in the image, but I tried it), and again I see no difference.

Does Anisotropic Filtering not work with GW, or is it a driver problem?

Card: BFG Tech GeForce 7800 GS OC 256MB (AGP)
Drivers are up to date.
-----
Oh, and if for some reason you still don't get what I mean by forcing AF, I mean this little thing:


-----
It's not that big a deal if I can't get AF working, as Guild Wars is beautiful already, though it would be nice if I could give it an extra kick somehow.
Eldin is offline   Reply With Quote
Old Feb 14, 2007, 05:28 PM // 17:28   #2
Academy Page
 
ObiWan07's Avatar
 
Join Date: Jan 2006
Default

AF works perfect for me (8800GTS, 97.92)

Pics
16AF:


No AF:


PS: Have you restarted GW before comparing the screenshots?

Last edited by ObiWan07; Feb 14, 2007 at 05:32 PM // 17:32..
ObiWan07 is offline   Reply With Quote
Old Feb 14, 2007, 06:20 PM // 18:20   #3
Krytan Explorer
 
Jelloblimp's Avatar
 
Join Date: May 2005
Guild: [KCHS]
Profession: W/N
Default

Quote:
Originally Posted by ObiWan07
AF works perfect for me (8800GTS, 97.92)

Pics
16AF:


No AF:


PS: Have you restarted GW before comparing the screenshots?
Nice screenshot comparison, jungle areas should be easier to see the (minor) difference because of close up branches/trees/leafs & such.

AF is not much use once you go over 800x600 in resolution, 1200 & above you cant even see the differences without squinting. Unless your vid-card handles AF like a breeze just shut it off.
Jelloblimp is offline   Reply With Quote
Old Feb 14, 2007, 06:30 PM // 18:30   #4
Forge Runner
 
Eldin's Avatar
 
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
Default

ObiWan: Yes, I restarted GW.

Jello: Oh, that may be why. I run GW at 1280x1024 resolution.
Eldin is offline   Reply With Quote
Old Feb 14, 2007, 08:35 PM // 20:35   #5
Academy Page
 
ObiWan07's Avatar
 
Join Date: Jan 2006
Default

AF at Wikipedia

You'll always see a difference, not just below 800x600.

Without AF the ground textures start too blur, the further you get away from the camera.
With AF they should always be sharp.

What you ment is probably Anti Aliasing(AA), but even there you see a slight difference in high resolution.

@Jellopimp
just4you at 2560x1024:
16x AF:


No AF:


compare the ground at the Xunlai or the Kurzick NPCs and you'll notice the difference

PS: I forced "No AF" in my screens, with "Application controlled" there is less difference, what means GW uses AF "out of the box"

Last edited by ObiWan07; Feb 14, 2007 at 09:03 PM // 21:03..
ObiWan07 is offline   Reply With Quote
Old Feb 14, 2007, 09:11 PM // 21:11   #6
Krytan Explorer
 
Jelloblimp's Avatar
 
Join Date: May 2005
Guild: [KCHS]
Profession: W/N
Default

Quote:
Originally Posted by ObiWan07
AF at Wikipedia
(...)

What you ment is probably Anti Aliasing(AA), but even there you see a slight difference in high resolution.(..)
Yah it was AA I was thinking on , still I dont think AF is worth the performance hit (on 8x above) since its such a minor difference.
(Unless you have a beast of a vid-card like that 8800).
Jelloblimp is offline   Reply With Quote
Old Feb 14, 2007, 09:19 PM // 21:19   #7
Academy Page
 
ObiWan07's Avatar
 
Join Date: Jan 2006
Default

As I stated in my post scriptum it looks like Guild Wars always uses AF.
I've done some screenshot comparisons and it seems GW uses 4x AF.
ObiWan07 is offline   Reply With Quote
Old Feb 15, 2007, 10:08 AM // 10:08   #8
The Fallen One
 
Lord Sojar's Avatar
 
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
Default

Yeh, the quality does amp up with max AF and AA settings.
Lord Sojar is offline   Reply With Quote
Old Feb 15, 2007, 11:22 AM // 11:22   #9
Ascalonian Squire
 
Join Date: May 2006
Guild: The Angels of Divine Hope [Hope]
Default

Quote:
Originally Posted by ObiWan07
As I stated in my post scriptum it looks like Guild Wars always uses AF.
I've done some screenshot comparisons and it seems GW uses 4x AF.
I never thought of forcing AF off through my video driver's options. This'll help me when PvPing on my Go5700 ^^
kirby2096 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:51 AM // 11:51.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("