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Old Nov 05, 2007, 01:33 PM // 13:33   #1
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Default Anisotropic Filtering in Guild Wars?

I recently bought a new video card am now waiting for it to arrive so now I am interested in making Guild Wars look good.

I know there is the Anti-Aliasing x2 and x4 option in Guild Wars to make the edges smoother but there is no option to have Anisotropic Filtering so how do I make it so I can have Anisotropic Filtering in Guild Wars.

I am pretty sure it is possible because I have found a few posts of people talking about it.

Any help is much appreciated.
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Old Nov 05, 2007, 02:21 PM // 14:21   #2
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Force it via your graphics card control panel, I have it at 16x and there's hardly any hit on performance at all.
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Old Nov 05, 2007, 02:30 PM // 14:30   #3
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I found the control panel and found where to change it.

Thanks Azagoth
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Old Nov 05, 2007, 02:36 PM // 14:36   #4
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if i remember correctly, GW uses AF 4x if the gfx card support it. it's pretty easy to see it when you compare it on a machine with intel GMA, and a machine with a real card. there's a pretty noticeable difference.
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Old Nov 05, 2007, 02:54 PM // 14:54   #5
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The "use best texture filtering" option in GW's graphics settings seems to enable anisotropic filtering if it isn't forced from the video driver's settings, but I have no idea which AF mode it tries to use.

I usually just force 4xAF globally from the Nvidia control panel since some other games lack AF settings, too, and 4xAF doesn't have much of a performance hit on decent video hardware.
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Old Nov 05, 2007, 04:07 PM // 16:07   #6
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As the previous poster said, a recent update added the "Use best texture filtering" option. I don't personally know what method this forces the game to use, though I think you would get better visual quality by forcing 16x Anisotrophic in your video driver. If you're getting a new video card, its highly unlikely 16x Anisotrophic is going to hurt your performance much in a light game like Guild Wars.

Quote:
Originally Posted by moriz
if i remember correctly, GW uses AF 4x if the gfx card support it. it's pretty easy to see it when you compare it on a machine with intel GMA, and a machine with a real card. there's a pretty noticeable difference.
Even on my Geforce 7800 GS, easily able to handle 16x Anisotrophic in Guild Wars, and still looks like garbage with none forced on.
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Old Nov 06, 2007, 01:52 PM // 13:52   #7
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Ya I am getting an ATI Radeon X1900 XTX so 16x Anisotropic filtering should look nice and not make my frames too low.

Right now I get about 6-15 FPS with no Anisotropic and no Anti-Aliasing.

Thanks all for your comments and help
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Old Nov 06, 2007, 01:57 PM // 13:57   #8
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6-15 fps? don't you mean 60 - 150?
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Old Nov 07, 2007, 12:40 AM // 00:40   #9
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Quote:
Originally Posted by moriz
6-15 fps? don't you mean 60 - 150?
No I am getting about 11 FPS on average since my new card has not arrived yet.

The card I have now is a Geforce 6100 Integrated and it sucks.
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