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Old Aug 27, 2008, 12:17 PM // 12:17   #21
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moriz thanks for the link I tried it and its still the same
brianna I have the latest driver for my video card
Baratus thanks its turned on already.
maybe its something with bios but I have latest bios update already
If someone knows BIOS really good help me
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Old Aug 27, 2008, 06:20 PM // 18:20   #22
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Do you have this problem in any other game, or just GW? That will help narrow the problem down. If it happens on more of your games, it is probably an OS/system problem. If it is only GW, the quickest fix I could see would be deleting "gw.dat" and then running "gw.exe -image" to get a fresh install of all the game data, as well as clean configuration files. Note that imaging GW can take time, since the data is 3.57GB.
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Old Aug 27, 2008, 06:40 PM // 18:40   #23
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I agree with the above, it would help narrow it down, and a corrupted .dat file could indeed be a culprit in this.
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Old Aug 27, 2008, 07:54 PM // 19:54   #24
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Hey it happens only to GW and Mass effect all the other games runs excellent
Can I loose my current game position if I make an image of GW?
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Old Aug 27, 2008, 08:11 PM // 20:11   #25
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No. Your characters are stored on the server, not your computer. Go in with explorer, delete "gw.dat", and then follow the instructions below to download the most current data file for GW.
  • Click "Start"
  • Select "Run"
  • Browse for gw.exe
  • Add "-image" to the line, so it read "C:\gw\gw.exe -image", or similar
  • Allow it to download the 3.57GB file
It may take time to get, unless you're on broadband.
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Old Aug 28, 2008, 02:19 AM // 02:19   #26
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Default I have the same problem.

I bought a new PC a few days ago.
- M/B: Asus P5K
- CPU: Intel Core2Duo E8500 CPU
- RAM: 4G
- Video: nVidia GeForce 8600GT (512M, 256bit)
- Sound: Realtek HD audio on board
- O/S: Windows Vista(x64) with DirectX 10
(I installed DirectX 9 also, but it makes no diffrence.)
- All the device drivers are the latest version.

Microsoft site says Guildwars is tested on Vista and works fine.
Other programs(including World of Warcraft) works fine.
But Guildwars has lag.
Guildwars sound has noise and character jumps(skip frames).

When I drag and resize Guildwars window, sounds works fine.
But I stop dragging windows, then lag occurs.
So I guess it would be graphic card problem.
Does anyone have the solution?
Do I have to change my OS to Windows 2003?
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Old Aug 28, 2008, 09:05 AM // 09:05   #27
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hey baratus thanks Ive downloaded it but its the same

Maru thats the same lag I have
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Old Aug 28, 2008, 08:53 PM // 20:53   #28
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I have this same issue, and it only happens after I minimize GW or change graphical settings in the least.

I have exhausted all possibilities, and have come to the conclussion that it is GW's engine not functioning correctly with specific setups for one reason or another.
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Old Aug 29, 2008, 03:09 AM // 03:09   #29
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Due to multiple people reporting the problem, I am beginning to think that this is a GW problem. Something isn't ticking just right and it's screwing up, but only under some exact configurations. I am on XP Pro x64 Edition with a cheap, built-in ATI1100M, 1GB of RAM (64MB for the video card), and a slow 4200RPM HDD, and I just finished playing just fine. Sure, I had about 20fps, but it didn't give me any problems.

I would contact ANet on this matter. See if they have a solution. If they do not, I can discuss Windows registry tweaks and such.
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Old Aug 29, 2008, 03:21 AM // 03:21   #30
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ANET would never reveal engine issues, just as FYI. The fix would have to be a silent one. Your best bet it to open a PlayNC support ticket (I can't believe I just typed that) and attempt to convince them it is a widespread issue. PlayNC support loathes me with a passion, and I despise them equally, so I don't volunteer to do it.

And I have tried registry tweaks, development drivers, post processing, vBIOS alteration, among other solutions. Nothing fixes this strange framerate issue.
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Old Aug 29, 2008, 06:32 AM // 06:32   #31
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The sound studdering is a documented FMOD issue. You can always use the -dsound switch to remove the studdering sound. As for the lag, I rarely had pings in excess of 90ms until GWEN came out. Now I rarely have pings under 150ms.
Yes, I use XP Pro 64bit. I will say that when I stepped down from 169 series of the Nvidia driver to a 91 series driver my pings went from 230ms average to 150. I think the exess lag may have to do with the way they implamented SM 3.0. It is the only real change they made to the engine recently.
DirectX has a long history of poor memory management and it may be that ArenaNet has finally pushed it too far.
Rahja; you you agree?

Last edited by KZaske; Aug 29, 2008 at 06:35 AM // 06:35..
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Old Aug 29, 2008, 10:40 AM // 10:40   #32
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KZaske how to do that sound fix?
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Old Aug 29, 2008, 01:07 PM // 13:07   #33
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Before I respond... are you sure you're not running Vista 64-bit?
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Old Aug 29, 2008, 01:10 PM // 13:10   #34
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I am on Windows XP 64-bit
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Old Aug 29, 2008, 01:16 PM // 13:16   #35
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Well, I don't really understand your setup then. It sounds like you didn't change your machine, you just switched from 32-bit XP to 64-bit XP Pro. Unless you know you need 64-bit XP Pro, my suggestion would be to just go back to 32-bit because it's almost certainly a driver issue. The 64-bit version only really serves a purpose in very specific circumstances, and home gaming is not one of them unless you have some obnoxious amount of RAM.

As for the dsound from KZaske, right click on the Guild Wars icon, click Properties, and add a space and:

-dsound

at the very end of the text in the "Target:" box.

Last edited by Ctb; Aug 29, 2008 at 01:35 PM // 13:35..
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Old Aug 29, 2008, 02:32 PM // 14:32   #36
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If he goes back to 32bit XP, he loses half the potential of his CPU. While it may only marginally help in a 32bit game like GW, it does help with the OS itself and other applications that are 64bit. I know for a fact that using XP Pro x64 on this low-end laptop helped a TON coming from XP Pro 32bit. The only problem I have with it is that MS compiled the IPX/SPX support without 32bit support, so older games that can use IPX for LAN-play don't work with it.

I am also positive that this is not a driver problem due to the fact that he tried other games with positive results on all except two games, GW and Mass Effect.
Quote:
Hey it happens only to GW and Mass effect all the other games runs excellent
This problem also plagues others who own different hardware and such, so it isn't likely they all have the exact same "driver problem".

I will state this though, if you own a pirated copy of XP, either you won't be able to use Windows Update and you need an update to fix something, or part of Windows was hacked to be able to pirate it, and that is causing the problem. I have seen both of these in my time as a computer technician, and eac time the problems my customers had were fixed by installing a legit copy of XP, activating it, and updating it.

*EDIT*

One may also want to add the parametrs "-dx8 -noshaders" to see if it changes anything. That forces the game to use DirectX8 and disables pixel-shaders. If this fixes the problem, it is either bad code in GW, or your video card doesn't support pixel-shaders properly.
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Old Aug 29, 2008, 03:25 PM // 15:25   #37
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I've never had this problem and I've used my 8600GT in different systems.

The 8600GT does support everything properly, it's a pretty good little card. Unless you mean that his in particular isn't working properly.

The systems that I have used my 8600GT in are:

Main: Processor - AMD Athlon 64 X2 6000+, Motherboard: ECS Elitegroup GeForce 7050-M-M, RAM 2GB of DDR2 PC6400 Corsair XMS2 (Formerly Kingston Hyper-X) Power Supply: 500w Antec Basiq with 18 amps on 2 rails, HDD: 7,200.10 RPM 320GB Seagate Barracuda w/ 16MB Cache.

Then in my second computer: Processor: AMD Sempron 3100+, Motherboard: ECS Elitegroup Nforce4-A754, Ram: 1GB (X2 512mb) of Kingston PC3200, Power Supply: Thermaltake PurePower 430W with a single 18A rail, and finally a 5400RPM Enhanced IDE HDD.

Neither computers had those problems with the 8600GT (From EVGA) in them, so just throwing my experience out there for the record.

Oops I forgot to mention the OS's, The main has Windows XP Pro SP2 32-bit and Vista Ultimate SP1 64-bit, Second comp just has Windows XP Pro SP2 32-bit.

Last edited by Brianna; Aug 29, 2008 at 05:49 PM // 17:49..
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Old Aug 30, 2008, 09:21 AM // 09:21   #38
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While browsing around for a way to get rid of memwatcher (adware) on an XP 64bit system I found several threads and complaints about AVAST 4.8 (the current version) causing a lot of lag issues. Some people have reported that stoping the Avast service prior to gaming actually fixed thier lagging Keyboard, mice (no Razers reported) sound and general slow responsiveness.. Personally, I have not tried turning off the avast services. But I am wondering how many others aflicted with this are using Avast? I know I am.
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Old Aug 31, 2008, 02:59 AM // 02:59   #39
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I have had numerous problems with AVG and AVAST over the years, and now use professional AV services, which work wonderfully. Yes, they cost money, but insuring my company and home networks without causing problems is worth it.

That made me want to ask what services you are running. AntiVirus, AntiSpyware, programs that idle in the system tray, or anything else. Any of these services can cause problems. List your services and I'll see what you can do.

Oh, and if you're not on a domain, you can set the DNS client service to manual and stop it. This can sometimes cause latency, but only when looking up hostnames. You can also set the Windows help service to manual and stop it, so it won't use any resources until you use Windows Help.
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Old Aug 31, 2008, 08:53 AM // 08:53   #40
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I am using Kaspersky Internet security 8
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