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Old Aug 04, 2010, 02:02 PM // 14:02   #1
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Default FPS Increased when Upgraded to Win7 Ultimate?

Hi guys I noticed when I played Guild Wars in Windows 7 Ultimate my FPS increased. Here are the stats:

Win XP Home: 60FPS w/ VSYNC
Win 7 Ultimate: 75FPS w/ VSYNC

I installed all my video card drivers for W7 too. The game isn't lagging or anything but its actually running better. Is my video card running better in W7 or something?

Thanks!

Edit: I also installed an update for W7 for my monitor and that update wasn't available in XP.

Last edited by Braxton619; Aug 04, 2010 at 02:17 PM // 14:17..
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Old Aug 04, 2010, 02:53 PM // 14:53   #2
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Your monitor was running at 60 Hz when you had windows xp and it is now running at 75 Hz.
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Old Aug 04, 2010, 03:32 PM // 15:32   #3
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Quote:
Originally Posted by OoOoOoO View Post
Your monitor was running at 60 Hz when you had windows xp and it is now running at 75 Hz.
That exactly. With v-sync activated, the fps you get isn't necessarily the max your GPU is capable of producing. V-sync will match your fps to your screen refresh rate.

Without your fps with v-sync disables it's impossible to know if you gained a boost in performance. It could have stayed the same or gone either way.
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Old Aug 04, 2010, 04:05 PM // 16:05   #4
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As above - with vsync on, your fps is tied to your monitors refresh rate. Even when you were running XP, you could have set the monitor to 75Hz, it's just that Win7 did it by default. You could also set it back to 60Hz in Win7 if you wanted to.
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Old Aug 04, 2010, 04:48 PM // 16:48   #5
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oh okay... thanks!

Does it matter if I set it back to 60? Would it be a big difference?
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Old Aug 04, 2010, 04:49 PM // 16:49   #6
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It's 15 frames less. Basically, you'd 1/5 loss of FPS. If it's stable, don't set it to 60. You lower refresh rate only if you v-sync isn't fluid.
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Old Aug 04, 2010, 05:41 PM // 17:41   #7
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I find a higher refresh rate less tiring on my eyes but maybe that's just in my imagination.
Is there any data on that ?

Was thinking also now you have installed Windows 7 you have a clean system the Xp one could have been clogged with extra programs.

Anyway if its working well why worry.
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Old Aug 04, 2010, 08:09 PM // 20:09   #8
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you could always disable V-sync all together, people just use it if they experience tearing, if you don't, then it is not really necessary, I never play with V-sync on (anymore)

and get anywhere from 100-300 fps depending on the area (300s are in small areas like Random Arena)
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Old Aug 04, 2010, 10:33 PM // 22:33   #9
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There is very little to be gained by going beyond 60 fps for several reasons:

1. LCD monitors don't suffer from "flicker" like old CRT monitors did, so eyestrain caused by refresh is not an issue. Some LCD monitors have a 75Hz refresh rate, but that's more for compatibility with some older video setups. Most LCDs these days are only 60Hz.
The new 120Hz monitors are for use with 3D hardware so that each eye gets 60fps (plus marketing hype of course).

2. 60 fps is more than enough for smooth motion.

3. No matter how many fps the game is running at, the monitor only updates 60 times per second (or, in your case 75 fps), so the extra frames are basically wasted. Running the game at higher fps just puts more load on the system - generating more heat and using up cpu/gpu resources that could be better used elsewhere.

Last edited by Quaker; Aug 04, 2010 at 10:39 PM // 22:39..
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Old Aug 05, 2010, 12:20 AM // 00:20   #10
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Quote:
Originally Posted by Quaker View Post
There is very little to be gained by going beyond 60 fps for several reasons:

1. LCD monitors don't suffer from "flicker" like old CRT monitors did, so eyestrain caused by refresh is not an issue. Some LCD monitors have a 75Hz refresh rate, but that's more for compatibility with some older video setups. Most LCDs these days are only 60Hz.
The new 120Hz monitors are for use with 3D hardware so that each eye gets 60fps (plus marketing hype of course).

2. 60 fps is more than enough for smooth motion.

3. No matter how many fps the game is running at, the monitor only updates 60 times per second (or, in your case 75 fps), so the extra frames are basically wasted. Running the game at higher fps just puts more load on the system - generating more heat and using up cpu/gpu resources that could be better used elsewhere.
qft, +1, /sticky, /whatever
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Old Aug 05, 2010, 02:07 AM // 02:07   #11
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@ OP


Quote:
Originally Posted by Chronos the Defiler View Post
you could always disable V-sync all together, people just use it if they experience tearing, if you don't, then it is not really necessary, I never play with V-sync on (anymore)

and get anywhere from 100-300 fps depending on the area (300s are in small areas like Random Arena)
^ Ignore this guy.








And listen to this guy. V
Quote:
Originally Posted by Quaker View Post
There is very little to be gained by going beyond 60 fps for several reasons:

1. LCD monitors don't suffer from "flicker" like old CRT monitors did, so eyestrain caused by refresh is not an issue. Some LCD monitors have a 75Hz refresh rate, but that's more for compatibility with some older video setups. Most LCDs these days are only 60Hz.
The new 120Hz monitors are for use with 3D hardware so that each eye gets 60fps (plus marketing hype of course).

2. 60 fps is more than enough for smooth motion.

3. No matter how many fps the game is running at, the monitor only updates 60 times per second (or, in your case 75 fps), so the extra frames are basically wasted. Running the game at higher fps just puts more load on the system - generating more heat and using up cpu/gpu resources that could be better used elsewhere.
QFT x1000

Last edited by jonnieboi05; Aug 05, 2010 at 02:10 AM // 02:10..
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Old Aug 05, 2010, 02:31 AM // 02:31   #12
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Quote:
Originally Posted by Quaker View Post
There is very little to be gained by going beyond 60 fps for several reasons:

1. LCD monitors don't suffer from "flicker" like old CRT monitors did, so eyestrain caused by refresh is not an issue. Some LCD monitors have a 75Hz refresh rate, but that's more for compatibility with some older video setups. Most LCDs these days are only 60Hz.
The new 120Hz monitors are for use with 3D hardware so that each eye gets 60fps (plus marketing hype of course).

2. 60 fps is more than enough for smooth motion.

3. No matter how many fps the game is running at, the monitor only updates 60 times per second (or, in your case 75 fps), so the extra frames are basically wasted. Running the game at higher fps just puts more load on the system - generating more heat and using up cpu/gpu resources that could be better used elsewhere.
Point #3 FTW! Why generate more heat, strain your hardware even more and risk reducing the lifespan of your components overtime if you don't get any noticeable gain in performance whatsoever.

Point 1 and 2 are also valid, but i'd still use v-sync only for #3.

EDIT: Less heat also means a quieter computer usually which is also a big plus. This is valid for any games as long as you can get 60fps (whether 30fps is enough for you can be debatable).

Last edited by tijo; Aug 05, 2010 at 02:34 AM // 02:34..
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Old Aug 05, 2010, 07:18 AM // 07:18   #13
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Quote:
Originally Posted by OoOoOoO View Post
Your monitor was running at 60 Hz when you had windows xp and it is now running at 75 Hz.
That and Windows 7 has a LOT of performance tweaks that neither XP nor Vista had.. That was one of the features they were advertising with Win 7 when it came out.. they got rid of a lot of the bloatware in drivers and stuff.. Optimized it so its not such a piece of crap like the days of old.. lol
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Old Aug 06, 2010, 03:57 PM // 15:57   #14
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Quote:
Originally Posted by Astral_Nomad View Post
That and Windows 7 has a LOT of performance tweaks that neither XP nor Vista had.. That was one of the features they were advertising with Win 7 when it came out.. they got rid of a lot of the bloatware in drivers and stuff.. Optimized it so its not such a piece of crap like the days of old.. lol
Got a link that shows this?
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