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Old Feb 03, 2010, 10:07 AM // 10:07   #241
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Quote:
Originally Posted by imkey View Post
T1Cybernetic:
Can you clarify?
Do you mean to add possibility of having same gw paths with different launch arguments in the launch list?
Is this mainly to cut down on shortcuts count and have more items in the list?
Yes you got it, It sounds so much better when somebody else types it out

Basically i have 4 copies of guild wars but that means i can only have 4 paths with different commands in GWML windos, I have around 20+ shortcuts so that i can login to each different copy of guild wars with all my accounts (no typing required) but it's starting to look a little messy so i wanted to add them all inside the program!

Just 4 copies of guild wars but a possible unlimited amount of listings in the GWML window so that i can use any number of switches...
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Old Feb 04, 2010, 03:34 AM // 03:34   #242
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No promises, but this should be do-able.

I'll try to get this in for 0.50 release (sometime this month hopefully). Been wanting to update from the RC build to better support the character switch as well. Just haven't had time recently.

Quote:
Originally Posted by T1Cybernetic View Post
Yes you got it, It sounds so much better when somebody else types it out

Basically i have 4 copies of guild wars but that means i can only have 4 paths with different commands in GWML windos, I have around 20+ shortcuts so that i can login to each different copy of guild wars with all my accounts (no typing required) but it's starting to look a little messy so i wanted to add them all inside the program!

Just 4 copies of guild wars but a possible unlimited amount of listings in the GWML window so that i can use any number of switches...
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Old Feb 04, 2010, 08:08 AM // 08:08   #243
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i just bought a new pc with windows seven and it wont work for me at all. can any one plz tell me what to do to make it work in windows seven?
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Old Feb 04, 2010, 12:25 PM // 12:25   #244
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I'm using 7 and it works fine for me. The only problem I've had is needing to recopy the secondary account files after a game update, rather than updating them individually.
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Old Feb 06, 2010, 01:31 AM // 01:31   #245
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By secondary account files, do you mean templates and screenshots? On Windows 7/Vista Guild Wars should be defaulting to storing these in the C:/Users/Username/... directory. If it is still reading/storing them in the gw directory, winxp compatibility mode was somehow switched on for gw.exe.

Quote:
Originally Posted by sykoone View Post
I'm using 7 and it works fine for me. The only problem I've had is needing to recopy the secondary account files after a game update, rather than updating them individually.
drunk n angry: right click, run as administrator.
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Old Feb 06, 2010, 02:57 AM // 02:57   #246
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you are a god, whoever created this program
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Old Feb 06, 2010, 04:04 PM // 16:04   #247
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Originally Posted by Pugs Not Drugs View Post
you are a god, whoever created this program
imkey did - the guy who's answering all the questions!
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Old Feb 07, 2010, 12:16 AM // 00:16   #248
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imkay, I'm referring to the second install directory. After an update, any gw.exe file will only point to the first one I run, making it impossible to update the other installs. I have to delete the folders and recopy them. It's a minor inconvenience, but not that bad.
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Old Feb 07, 2010, 12:20 AM // 00:20   #249
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Quote:
Originally Posted by sykoone View Post
imkay, I'm referring to the second install directory. After an update, any gw.exe file will only point to the first one I run, making it impossible to update the other installs. I have to delete the folders and recopy them. It's a minor inconvenience, but not that bad.
I've never had that issue. If you're installing to Program Files, you should consider moving it to somewhere else. Or try run as admin.
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Old Feb 14, 2010, 01:43 PM // 13:43   #250
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using windows 7 works like a charm for 4 accs so far....

really nice piece of work as well...

cheers
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Old Feb 16, 2010, 12:08 PM // 12:08   #251
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Quote:
Originally Posted by imkey View Post
Late_Night_Limbo:
Bill Clinton:
Haven't heard of that fatal error issue before. Gwml's only influence on the gw update system is updating the location of the current gw install before starting gw. Try only updating one copy at a time?
Yeah I am launching them one at a time. Its just every time we have an update only my first two copies will launch correctly, all of the rest start having a fatal error when downloading the patch, so I have to completely delete them and reinstall.

I have tried making all of my copies off of the first install, and I have tried making all of my copies off of the previous install (So guildwars3 is a copy of two, two is a copy of 1 etc) But it doesnt seem to make any difference!
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Old Feb 16, 2010, 10:28 PM // 22:28   #252
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What I do when there is an update is run my first install with the -image switch without GWML. Once that has updated I copy the GW.exe & the GW.dat & paste to folders 2,3 & 4 one at a time overwriting the existing .exe & .dat.
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Old Feb 24, 2010, 05:02 AM // 05:02   #253
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Tested it. Better than GWx2. Allows Texmod. Seems to allow loading the second GW even if the first is already running.

Well done.
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Old Mar 23, 2010, 12:13 PM // 12:13   #254
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Windows 7 (64 bits) --> works well, it asks to run as admin, but the 2nd GW still pops up
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Old Mar 29, 2010, 03:10 PM // 15:10   #255
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We really should get Indie to sticky this.
I finally upgraded my computer; which gave me the chance to more Guild Wars out of \\Program Files (x86)\ folder. Now the multilauncher works like a champ.
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Old Mar 29, 2010, 07:15 PM // 19:15   #256
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Quote:
Originally Posted by KZaske View Post
We really should get Indie to sticky this.
We generally don't sticky projects in Community Works as that would not seem fair to others who may consider their contribution to be of equal or greater merit.

Fortunately, great works like this and Brett Kuntz's KSMod are so popular that they're always at the top of the list anyway
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Old Apr 04, 2010, 11:52 PM // 23:52   #257
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Alright, so I downloaded the 32bit for my XP. I opened the .exe file and instead,a "CLR error: 80004005. The program will now terminate." Pops up. Can anyone help me out with this?
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Old Apr 11, 2010, 11:50 PM // 23:50   #258
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Quote:
Originally Posted by Polska King View Post
Alright, so I downloaded the 32bit for my XP. I opened the .exe file and instead,a "CLR error: 80004005. The program will now terminate." Pops up. Can anyone help me out with this?
Make sure you have .NET Framework 2.0+ installed.
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Old Apr 13, 2010, 01:55 AM // 01:55   #259
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Post new version up

New version is up.

Released this as stable v0.6 release since the RC seemed solid for a few months.

Fixed the argument handling to be more robust (-character "bla blah") works properly now. While I was working that, I decided to throw in a wizard to help edit/craft switches.

This goes in hand in hand with ability to have multiple listing of the same copy. Each copy can have their own set of switches.

You may need to recreate individual launch shortcuts if they contain multiple switches due to the overhaul on arguments handling.

Also, the gui buttons have been swapped to versions with more neutral colors. The old colors were just too vibrant.

enjoy!
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Old Apr 14, 2010, 08:02 AM // 08:02   #260
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Thanks for the update, imkey - the awesome is now awesomer
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