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Old Jun 14, 2005, 05:27 PM // 17:27   #1
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Question runes: why can't use use secondary class as well?

We can all agree that runes are a good thing; they allow a little extra "oompf!" (or a lot, if you don't mind the penalty incurred)
However, why can't we use runes that benefit our secondary class if desired?

I play a Elementalist/Necromancer, and I have equipment that allows me to enjoy better than skill level 12 in my chosen elementalist schools of specialization, yet I have 3 pieces of gear without modifications.

I purchased a minor rune of blood magic, thinking I would give it a slight nudge, and lo and behold, it will not apply to my armor whatsoever...

Is this intentional game design, or an oversight?

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Old Jun 14, 2005, 05:30 PM // 17:30   #2
Kha
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Just another reason for you to consider when deciding your primary. Puts a cap on the strength of your secondary.
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Old Jun 14, 2005, 05:44 PM // 17:44   #3
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I tried the same thing as a W/E I bought a fire rune to upgrade my fire magic and it didnt work it pissed me off so bad. But ended up helping a person out and sold it for lower price.
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Old Jun 14, 2005, 05:50 PM // 17:50   #4
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It is there for a reason, just like you can't use the armor of your secondary. Else we would all be xx/W.
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Old Jun 14, 2005, 06:01 PM // 18:01   #5
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Runes are class armor specific
(with the exception of the classless Vigor)
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