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Old Jun 28, 2005, 07:22 AM // 07:22   #1
Ascalonian Squire
 
Join Date: Jun 2005
Guild: The Dark Forgotten
Profession: Mo/R
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I always hear people talking about a particular team build. I am interested in finding some cross references that show how these particular builds work and what skills are needed. Is there a site that lists some effective builds?
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Old Jun 28, 2005, 07:24 AM // 07:24   #2
Jungle Guide
 
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Poke around in the strategy discussion forum. A lot of team builds are posted there.
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Old Jun 28, 2005, 08:03 AM // 08:03   #3
MCS
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The most effective build is teamwork .

Anyway

Smite (monks using smite skills in particular AoE ones)

Aftershock (warriors with knockdown and eles)

Spike (eles all hitting same target with a high damage spell)

Balanced (This is just what I call a well blanaced but not so great build, with a few
monks few warriors ranger ele nec, etc....)

Mass rangers (they spam spirits then focus on targets, it's messy)

Summon (Most of these I see being used are korean teams and usually a spike or aftershock group with 2-3 necs and make mass summons, it's terribly annoying to find your targets.)

Noob (this is 1 person with 4 henches, very leet, phear it.)

Good luck.
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Old Jun 28, 2005, 05:54 PM // 17:54   #4
Ascalonian Squire
 
Join Date: Jun 2005
Guild: The Dark Forgotten
Profession: Mo/R
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ya thanks for your help guys is there a site that lists the particular builds though. I was thinking about working on some with my team and doing some research. thanks for the idea i will go to the strategies forum and check that out as well.
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Old Jun 28, 2005, 06:08 PM // 18:08   #5
Krytan Explorer
 
Join Date: May 2005
Location: PVP Ranger: Does Stuff Fast
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Profession: W/Mo
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I only really know of two, they have a basic theme, and theres always a few leftover slots for ANY character with a build similar.

Spike Build- Basically focused on doing massive amounts of damage to a single target as fast as possible, aeromancers are common.

Spirit Spam/Anti-spike Build - Rangers Spam spirits such as quickening zypher/frozen soil/natures renewel to counter their opponents. In order to take the side-effect from the spirits themselves, they first make sure the party uses little to no enchantments-costly energy skills.

Minion Spam - I haven't seen/used this one so I can only explain it in a very general manner. They have teamates suicide before the battle begins and the necromancer(s?) use them as corpses to build a massive minion army. They ressurect and repeat the process until it begins, I've heard it works well.

PUG - Random pickup group. No particular theme, just try to have each role do their part. (Warriors damage/interrupt, monks heal, mesmers counter, necros curse, rangers condition/interrupt, elementalists damage).
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Old Jun 28, 2005, 06:10 PM // 18:10   #6
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You may not realize how powerful rangers are, until you bumped into an avicara fierce team of 8 in mineral springs... It was a very messy fight even with healing seeds.
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