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Old Apr 16, 2006, 03:28 PM // 15:28   #1
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Default how do i get a ferocious pet?

PLEASE HELP SOMEONE!!

I have been trying to get a ferocious pet for ages now, will someone please tell me what i have to do, most of the time it ends up bloomin playful. Also i have heard that u can start with a level 15 lynx, but i have searched in vain, does anyone know where this can be found??

Please help i am losing my tiny little mind
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Old Apr 16, 2006, 03:32 PM // 15:32   #2
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Here there be your answers:

http://www.guildwarsguru.com/forum/s...ad.php?t=89491

Also, you cannot find uncharmed lvl15 animals, unless you level them up by letting them kill you over and over. The only high level (20) animals are the spiders in the UW.

Edit: Yah the lvl15 wolves as Feng Leung pointed out. I thought they were already charmed by the stone summit as soon as you entered the zone.

Last edited by Ishmaeel; Apr 16, 2006 at 04:44 PM // 16:44..
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Old Apr 16, 2006, 03:34 PM // 15:34   #3
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As far as I know all animals that can be charmed are level 5. The spiders may be different, I don't know as I have never tried to get one. As for the lynx's I think they're also level 5. Wolves can be found in the Shiverpeaks, they're quite common, Melandrus stalkers could be aquired in one of the first quests, Lynx's I believe are in Kryta? Spiders are in FoW or Underworld, you can also get those daft birds, not sure where from apart from the starter part. Bears are often found around too, I know that some are in the Shiverpeaks also. Take your pick of which you want, but I think all are level 5.
Sorry if this was unhelpful, it seems it to me and I'm the one explaining ^^
EDIT: OMG I spend all that time typin that out and he beats me to a link -_-
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Old Apr 16, 2006, 03:43 PM // 15:43   #4
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ok thanks , so there r no uncharmed level 15 pets, but what do u have to do in order for your pet to get to a level 20 and be ferocious, does he not have to lose any health, does he not have to die, what do u actually have to do with him whilst leveling him up?
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Old Apr 16, 2006, 03:53 PM // 15:53   #5
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There actually are uncharmed lvl 15 wolves, but they are in the southern shiverpeaks..and hard to get, because the stupid stone summit charm them first.
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Old Apr 16, 2006, 05:59 PM // 17:59   #6
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You get a ferocious pet by letting it die without healing it. Pets will hate you for it, but do more damage in battle
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Old Apr 16, 2006, 06:22 PM // 18:22   #7
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Quote:
Originally Posted by Silent Kitty
You get a ferocious pet by letting it die without healing it. Pets will hate you for it, but do more damage in battle
Less roleplaying on the Q&A forum, please. Letting a pet die greatly steers its evolution towards Playful/Hearty. Assuming the OP meant an Aggressive/Dire pet (there being no Ferocious evolution), the pet should be doing far more damage than you are doing and taking very little damage through skills like Call of Protection.
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Old Apr 16, 2006, 06:39 PM // 18:39   #8
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This may be obvious but not to me. So how do you know which kind of pet you have?

Thanks Savio -- /petname works mine is Hearty.... bummer I'll have to release him and try again.

Last edited by grikdog; Apr 16, 2006 at 09:45 PM // 21:45..
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Old Apr 16, 2006, 06:48 PM // 18:48   #9
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Was thinking the same. This pet stuff is alot more complicated than I thought
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Old Apr 16, 2006, 07:14 PM // 19:14   #10
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If you named your pet, you can reset its name by typing just "/petname". If it has any evolution, the party window will display it before its type, such as "Dire Lynx" instead of just "Lynx".
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Old Apr 16, 2006, 09:07 PM // 21:07   #11
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my lynx is level 11 and hasnt evolved... why is this ?@!?! i level it by letting it die and then i fight the minotaurs like 20 or so nect to its corpse.. it this the right thing to do ?! plz could someone tell me a good/quick way for a w.r to level up a pet and for it to evolve... thanks
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Old Apr 16, 2006, 09:21 PM // 21:21   #12
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many thx for all your input guys i shall give it another try!!
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Old Apr 16, 2006, 09:41 PM // 21:41   #13
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Quote:
Originally Posted by b0n3
my lynx is level 11 and hasnt evolved... why is this ?@!?! i level it by letting it die and then i fight the minotaurs like 20 or so nect to its corpse.. it this the right thing to do ?! plz could someone tell me a good/quick way for a w.r to level up a pet and for it to evolve... thanks
Leveling your pet while it is dead all the time is a great way to get a level 20 unevolved pet. Keep rezzing it instead and you'll have an evolved pet. For a better idea of what evolution you will get, there is a very thorough guide somewhere on these forums.
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Old Apr 16, 2006, 11:10 PM // 23:10   #14
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Keeping it dead, or healing it, or who gets the damage has nothing to do with IF the pet evolves.

A Pet before you even charm it, already has its own AI working, and that tells whether It can evolve or not (some pets just cannot evolve), and further more most people are thinking now that it is pre-determined WHAT they can evolve into.

You can make yourself into a weakling and have your pet smash huge lvl things and do all the dmg, but its STILL going to turn out Hearty by lvl16 90% of the time. Thats /probably/ becuase the pet was never programed to be able to become Dire. (BTW, its lvl11 evolution doesnt mean much, it can turn out playful and become Dire in the end, or turn out aggresive and become Hearty, and both can become Elder).

But since Anet doesn't release specifics about how its Systems work (no company does) its all tests and speculation.

The only simple fact is that it is harder to get a pet to become Dire than Hearty. Blame it on the trainer or the programming itself who cares.

The thing in Factions preview though, showed us pets that could be cuaght already in Dire or Hearty stage (though they got picked up by Yeti alot). The only pet that does that now is the spider. Who pops out in the underworld already lvl20 and a random evolution.
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Old Apr 17, 2006, 05:00 AM // 05:00   #15
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Quote:
Originally Posted by Former Ruling
Keeping it dead, or healing it, or who gets the damage has nothing to do with IF the pet evolves.

A Pet before you even charm it, already has its own AI working, and that tells whether It can evolve or not (some pets just cannot evolve), and further more most people are thinking now that it is pre-determined WHAT they can evolve into.

You can make yourself into a weakling and have your pet smash huge lvl things and do all the dmg, but its STILL going to turn out Hearty by lvl16 90% of the time. Thats /probably/ becuase the pet was never programed to be able to become Dire. (BTW, its lvl11 evolution doesnt mean much, it can turn out playful and become Dire in the end, or turn out aggresive and become Hearty, and both can become Elder).

But since Anet doesn't release specifics about how its Systems work (no company does) its all tests and speculation.
It is all tests and speculation. Long, detailed tests have told us pretty much how the whole thing works, and you continue to speculate anyways.

People can think that evolutions are predetermined. Heck, they can think that Sundering does more damage than Vampiric, and that Mending makes them invincible. People can think a terribly lot of different things. That doesn't make them right. I'd like to ask you a question. If some pets are preprogrammed to be unable to become Dire, then why do 100% of wild pets, when allowed to level up all the way from 5 to 15 or 20 before charming them, become Dire? The answer's simple, pets' evolutions aren't pre-programmed.

It's even less likely that the ability to evolve is pre-programmed, because leveling your pet up while dead with only a couple of actual deaths dealt to the pet will reliably and invariably land you with an unevolved pet. By your reasoning, some of the time this should not work and a pet should evolve anyways. However, this is simply not the case. That point alone is enough to disprove your statements.

Also, Playful pets NEVER become Dire later on, and Aggressive pets NEVER become Hearty later on. The fact that you're passing it off as common knowledge that they do really bites into your credibility.

Just because ANet won't say how the whole thing works, doesn't mean it has to remain a black box forever. Did ANet release the damage formula themselves? No, but we still have reliable equations that tell us how the game computes it.

Quote:
The only simple fact is that it is harder to get a pet to become Dire than Hearty. Blame it on the trainer or the programming itself who cares.
Wow, the first accurate thing you've said so far. Dire is much harder to get, because it requires people to actually pay attention to what they're doing. Hearty is the pet you'll end up with if you have no clue or simply don't care what's going on.

Quote:
The thing in Factions preview though, showed us pets that could be cuaght already in Dire or Hearty stage (though they got picked up by Yeti alot). The only pet that does that now is the spider. Who pops out in the underworld already lvl20 and a random evolution.
All this tells us is that ANet decided to have some enemy rangers be beastmasters. Since a beastmaster with a level 5 pet sucks rather badly, they drop in some high level pets right on top of the beastmasters. While it's not impossible to charm the buggers yourself, the enemies have a much better chance than you do to be the first ones to get the charm off. The same thing was done in Prophecies with the Elder Wolves in Spearhead Peak. It's nothing new, nothing earth shattering, and definitely nothing which points to pets having a pre-disposition to be one evolution or another.

Please try to keep this kind of misinformation out of the Q&A forum. If you've got a bone to pick with the testing that's been done on pets, take it up elsewhere until you can back your statements up with testing of your own. In the mean time, I'd suggest you take a look at the thread someone was kind enough to link to above.
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Old Apr 17, 2006, 05:17 AM // 05:17   #16
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i got a lvl 5 snow wolf, spent hours tarining him on Charr and lvl 10 stone summit and it turned out Playful....and went to petshop, lol

heres exactly what i did:
16 BM
rest equaly shared between expertise and wildernes
1 marksmanship

3 pet attaks (2 powreful ones and distrupting lunge),
simbiotic bond (half damage goes to you, and pet gets +3 hp reg),
the shout that gives pe armor (forgot name),
trall enguent (to counter damage from simbiotic bond)
Oath shot {E}

the damage from me was maby 1 or 2 (oath shot) and pet was taking less then half damage and dealing mass damage...(2 hit kills)

yet he turned out playful... i followed all the instructions from the Pet guide, so when was i wrong?..
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Old Apr 17, 2006, 06:16 AM // 06:16   #17
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Quote:
Originally Posted by Former Ruling
A Pet before you even charm it, already has its own AI working, and that tells whether It can evolve or not (some pets just cannot evolve), and further more most people are thinking now that it is pre-determined WHAT they can evolve into.

...it's STILL going to turn out Hearty by lvl16 90% of the time. Thats /probably/ becuase the pet was never programed to be able to become Dire.

But since Anet doesn't release specifics about how its Systems work (no company does) its all tests and speculation.
Does not compute! Not only did you contradict yourself but Q&A is not the place for blatant speculation. Jenosavel's reply is the right one. Unless you have some extensive evidence to the contrary of the massive pet guide posted on GWG, refrain from answering things with your opinion instead of facts.
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Old Apr 17, 2006, 08:00 AM // 08:00   #18
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hahah, my dead pet training.. i tried to seen what would happen if i let him fight... BA BAM- playfull... he is level 12 now. is there a possibitlty he will stay playfull until level 20 or forever.. and when will it change to a apossible hearty or dire etc.
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Old Apr 17, 2006, 12:46 PM // 12:46   #19
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Quote:
Also, Playful pets NEVER become Dire later on, and Aggressive pets NEVER become Hearty later on. The fact that you're passing it off as common knowledge that they do really bites into your credibility.
I've had it happen to me, personally, not just read off some site.

Alot of wasted words on your part. I only tell from my own experiences. Thats all I can do.

Thats my peice, i'm out of this thread. I'm not going to argue on an internet forum, it'd be useless.

Bye.

EDIT: Cleaned the post up alittle. I do disagree with people like you as a whole, but I do hold respect for everyone.

Last edited by Former Ruling; Apr 17, 2006 at 01:15 PM // 13:15..
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Old Apr 17, 2006, 04:46 PM // 16:46   #20
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Quote:
Originally Posted by Maria The Princess
i got a lvl 5 snow wolf, spent hours tarining him on Charr and lvl 10 stone summit and it turned out Playful....and went to petshop, lol

heres exactly what i did:
16 BM
rest equaly shared between expertise and wildernes
1 marksmanship

3 pet attaks (2 powreful ones and distrupting lunge),
simbiotic bond (half damage goes to you, and pet gets +3 hp reg),
the shout that gives pe armor (forgot name),
trall enguent (to counter damage from simbiotic bond)
Oath shot {E}

the damage from me was maby 1 or 2 (oath shot) and pet was taking less then half damage and dealing mass damage...(2 hit kills)

yet he turned out playful... i followed all the instructions from the Pet guide, so when was i wrong?..
The shout that gives the pet armor is Otyugh's Cry. The problem with using Otyugh's + Symbiotic Bond only, is that your pet still takes damage. Less than half is still more than enough to send the pet on towards Hearty. If you want a Dire pet, you're going to need to use Call of Protection. I'd suggest either Call of Protection + Otyugh's Cry or possibly all three together while its at its lowest levels. I've got a sneaking suspicion that it works this way because of the extremely low HP a Dire pet has. You either learn to protect it really well while training it, or the pet won't go that route.

Furthermore, even with only 1 point in Marksmanship, I'd still suggest not attacking at all yourself. Your pet will kill things without you ever needing to attack once. All that's required is that you run up ahead and let the enemies beat on you. Your pet will defend you. Besides, this also reduces the amount of damage your pet will take. If you go up in front for the enemies to beat on you, it usually leaves your pet free of attackers.

Unfortunately, people nearly always underestimate how delicate a pet's training is. While you thought you were following the pet guide, and you were for the most part, you weren't exact enough. I know the above stuff sounds really nit-picky, but I've never had someone follow all of it and still not get a Dire pet. Thus far, it's proved fool-proof. Any problems that still occur have stemmed from people missing one or two vital details. So take it all to heart!

Quote:
Originally Posted by b0n3
hahah, my dead pet training.. i tried to seen what would happen if i let him fight... BA BAM- playfull... he is level 12 now. is there a possibitlty he will stay playfull until level 20 or forever.. and when will it change to a apossible hearty or dire etc.
Your questions are all answered in the pet guide. However, I do understand that it's long, so I'll repeat myself. Your pet should hit its second evolution at level 15. There is a very tiny chance that the pet can remain Playful all the way to level 20, and thus never evolve again (since the pets only evolve upon leveling up). However, it is a very tiny chance and I certainly wouldn't hold your breath on that one.
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