> Forest of True Sight > Questions & Answers Reload this Page Help me understand guild hopping.
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Old Oct 12, 2006, 04:06 PM // 16:06   #1
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Default Help me understand guild hopping.

I totally understand that it takes some time to find a guild that is a good fit, but what I'm trying to wrap my brain around is the guild hoppers that give your guild about a 15 minute chance and then leave. We even had an invite that we interviewed yesterday, thought it was a fit and they left guild 5 minutes after add! What's up with that? I know that bad behavior isn't an issue on my guild chat tab either. I have some pretty good officers that keep people gently in check.

If you are a guild hopper or have a good nose for guild hoppers in the interview process help me figure out why these people do this and how to better screen them.

I've even seen people who go through the effort to to post out here that they are looking for a guild, shoot a couple of pm's back and forth with them to see if it's a fit and they still leave within an hour after not even talking to anyone on guild chat.

If it were me being added to a new guild, I would give it at least a 48 hour chance if offensive behavior didn't turn me off right away. Maybe I'm more patient that most though?
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Old Oct 12, 2006, 05:44 PM // 17:44   #2
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Oh god, I've delt with guild hoppers before...I was in pre and there was one guy asking to join a guild so i told him about ours and invited him, then the dreaded question & demand: 'Can I be an officer, i have a lot of gold' I said no i don't promote people for joining, and if thats all you care about then this is no place for you...left within 2 seconds. another time i interveiwed another player who needed help with leveling and such, so I invited him and he seemed really nice, but i took 20 minutes out of my time i could have spent recruiting better members, to help this guy level, and i didn't even get a thank you or any answers to my simple questions, then he just left the next day. ugh!
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Old Oct 12, 2006, 06:38 PM // 18:38   #3
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Default Its a tough call

There are no ways to make sure people aren't just hoppin around. I am an officer of our guild, and we have tried just getting random people, but that doesnt work most times. All I can tell you is what we do, or what requirements we have for people to join:

1. Must be atleast 20yrs of age.
2. Must have Teamspeak with a working microphone.
3. Must be mature towards all players in and outside the guild. If not they get kicked.
4. Must register with our forums (this makes some people upset, but the way we look at it, if they take the time to register, then thats always a plus)

Another thing, the new members go through a one week trial period, they can try us out, if they dont like us they can leave, or we can kind of feel them out for the week to see how they play, and interact with other members. Most have fun, since we are all pve players, and just want to enjoy the game. We do give members items just to be nice, but only after they have been with us for a while. We dont like people who beg for stuff, and are rude. I am not sure if this is confusing, but we have 25 members right now, and all have stayed with us for about a year, so we seem to be doing things right. What it all comes down to is, what you want out of your guild... age might not matter for you, but you can use our rules as a reference, and other guilds ideas to better tune your guild... good luck.. hope you all find what you are looking for.... you will just be patient.

Last edited by WPCTimCarnage; Oct 12, 2006 at 06:41 PM // 18:41..
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Old Oct 12, 2006, 06:55 PM // 18:55   #4
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I'll have to make note of that in the future when my guild finishes up our website and begins to recruit. We haven't for some months now, so I look forward to dealing with guild hoppers....Joy...
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Old Oct 12, 2006, 07:12 PM // 19:12   #5
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My most recent guild hopper was a buddy of a guildie. He asked us if we GvG'ed, to which I replied "no" and the subsequent explication to why we don't (because some actually understand after explanations!). A few minutes after, he asked if we were interested a certain GvG build... only to be replied, again, that we don't GvG. He left right away without saying anything.

I don't know, but if I was in the guy's situation, I'd AT LEAST say that I want to be in a GvG guild and that this one doesn't suit me O_o;... I took it as rather rude.
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Old Oct 12, 2006, 07:32 PM // 19:32   #6
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I'm not too high on the guild hopping either. Doesn't matter what questions you ask, there's always a chance someone will leave soon after joining, maybe less of a chance if you make them register on your website, but it still happens. Personally, if it were me I would give a guild at least a week to see if I fit in. I totally understand trying to find a guild that you fit in too, but how can you really get a feel of a guild in less than a few days? Now if someone told you they have 30 active members and it turns out they have <5 that might be a reason to leave, because you didn't get what you were expecting.
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Old Oct 12, 2006, 07:48 PM // 19:48   #7
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I think there are people who take advantage of the fact that there is a 100g fee to invite someone to a guild, just so they can be royal pains. So I've implemented a new method for dealing with them (because many want to come back, see).

I had this guy join awhile back - nice enough guy and all, he was with us for awhile. But all he did was spam guild and alliance channels with stuff he wanted to sell - he never bothered to help anyone or join in on guild/alliance activities. Suffice it to say, he left. Fast forward to a few days ago. One of my officers gets a whisper from him saying he wants to come back. He told him to talk to me. So a couple days after he catches me when I am on and asks to come back. I asked him why I should take him back, what did he do for the guild while he was here? I said I don't take guild hoppers - either you want to be here or you don't.

Suddenly his attitude became "Well, nvm then.". I said "Do you want me to consider letting you back or not? What exactly do you want?". I never got an answer. Suffice it to say, he won't be back with us.

Those who join my guild and leave without giving it a chance I do not allow to return, either. That helps to screen out potential recruits.
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Old Oct 13, 2006, 12:02 PM // 12:02   #8
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Quote:
Originally Posted by WPCTimCarnage
There are no ways to make sure people aren't just hoppin around. I am an officer of our guild, and we have tried just getting random people, but that doesnt work most times. All I can tell you is what we do, or what requirements we have for people to join:

1. Must be atleast 20yrs of age.
2. Must have Teamspeak with a working microphone.
3. Must be mature towards all players in and outside the guild. If not they get kicked.
4. Must register with our forums (this makes some people upset, but the way we look at it, if they take the time to register, then thats always a plus)
I don't think 1 and 2 are needed, I'm only 16 without TS, but I'm a perfectly loyal to my guild. ??_??, but mostly think that people my age are all chavs and *******s, well I'd never join a guild that is bias against age.
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Old Oct 13, 2006, 01:28 PM // 13:28   #9
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Quote:
Originally Posted by Shuuda
I don't think 1 and 2 are needed, I'm only 16 without TS, but I'm a perfectly loyal to my guild. ??_??, but mostly think that people my age are all chavs and *******s, well I'd never join a guild that is bias against age.
We have some teens in the guild, people we wouldn't want to lose because they're wonderful assets. They're helpful, loyal, fun to team/chat with, are active and most importantly: they behave. The problem (online and IRL) with most kids today is that they don't behave - they think insults are mere words, that they can have everything and anything right here, right now and won't shut up about it, etc. Thus recruiting within PvE/PvP gives us some kind of screen, as I explained in an earlier post.
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Old Oct 13, 2006, 03:33 PM // 15:33   #10
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Quote:
We have some teens in the guild, people we wouldn't want to lose because they're wonderful assets. They're helpful, loyal, fun to team/chat with, are active and most importantly: they behave. The problem (online and IRL) with most kids today is that they don't behave - they think insults are mere words, that they can have everything and anything right here, right now and won't shut up about it, etc. Thus recruiting within PvE/PvP gives us some kind of screen, as I explained in an earlier post.
I totally agree with this too. As a "general rule" we only take members 18 yrs and over and there membership is based on maturity. I also realize that some 16 year olds can be more mature than some 25 year olds too though. We have about 15 teens out of 70 people and they behave or the they get kicked. We advertise as a mature guild, so I feel it's false advertising if we tell people we are mostly adult guild but it's only teens clogging the guild chat.

Sorry for taking it off topic. Thanks for some of the tips on your screening processes. This will help me out. I'm working with another possible recruit today. I'm crossing my fingers that they will stick around long enough to get to know us.
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Old Oct 13, 2006, 03:42 PM // 15:42   #11
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Quote:
Originally Posted by Shuuda
I don't think 1 and 2 are needed, I'm only 16 without TS, but I'm a perfectly loyal to my guild. ??_??, but mostly think that people my age are all chavs and *******s, well I'd never join a guild that is bias against age.
We do not discriminate against age, but there IS a field on our online app asking about it. The reason is common courtesy. I'm not going to start a conversation in team chat about beer or whatnot when there's a 14-year-old there. It might make them feel like they don't fit in. Plus I don't want to contribute to delinquency if I can help it!

I DO understand about requiring TS or Vent downloaded however. (We don't require it but we HIGHLY encourage it!) The reason there, is that if you join a guild that uses the voice comm a lot, you are missing more than half of all conversation... ie, you are missing out almost entirely on being IN the guild. Also, if you form a group for a difficult mission, you're going to be the one everyone has to remember to type for, you might miss out on a crucial piece of info and get the whole group in trouble.

Thoughtful leaders and officers do not wish their members to miss out on these things; they want them to belong. We ask that people download and listen in whenever possible, even if they don't have a mic.
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Old Oct 16, 2006, 01:47 AM // 01:47   #12
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Default My opinion

Quote:
Originally Posted by WPCTimCarnage
There are no ways to make sure people aren't just hoppin around. I am an officer of our guild, and we have tried just getting random people, but that doesnt work most times. All I can tell you is what we do, or what requirements we have for people to join:

1. Must be atleast 20yrs of age.
2. Must have Teamspeak with a working microphone.
3. Must be mature towards all players in and outside the guild. If not they get kicked.
4. Must register with our forums (this makes some people upset, but the way we look at it, if they take the time to register, then thats always a plus)
I have a problem with one and two. I am 18, and I have had to use dial up since Prophecies was first released. I live in the middle of nowhere, and cannot get any better internet to use Teamspeak or Ventrillo. In my opinion, people can still be something to a guild without having to use Teamspeak. Its impossible in my situation.(This is my problem, not complaining )

I've been in quite a few guilds.. You could call me a guild hopper, I guess. But I've stayed in each for quite a while before deciding. The most problem I have had in a guild was an annoying, childish member harrassing people and tolerating it. It's very frustrating when this happens and officers or the leader doesn't take any response.

The problem with forums for guilds is, usually there isn't enough activity going on to want to bother with it.(In the eyes of a random) I suggest being more specific when you recruit players to filter the hoppers and to increase activity with forums it is good to have them register upon joining. Alot of people join, turn on guild chat, see someone say something " noobish " or change there mind once they are in and leave. Some people are crucially lazy to register for forums, and don't even bother with the guild when they are told to because they know it's not something they will use constantly, or so they think. All in all, you just have to bare with the people you recruit or increase filtering.
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Old Oct 17, 2006, 03:51 PM // 15:51   #13
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Default 1 and 2

The reason for one and two of my original post was due to experiences. Our age requirement isn't set in stone, but a lot of the people who are between 12-15 (from our experience), have not worked at all. As far as the microphone and ts, just makes it easier when we are doing missions and stuff. Once again it isn't set in stone for that either, but it does make it easier for us. Our forums are updated every day, so not being active there isnt a problem for us, since everyone goes there daily.

I was just giving some ideas out there, every guild is different and would like different things for them.

Good luck to all... have fun

Last edited by WPCTimCarnage; Oct 17, 2006 at 03:53 PM // 15:53..
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Old Oct 17, 2006, 10:30 PM // 22:30   #14
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Here are reasons I left a guild.Maybe this will help.
As far as 15 min GHoppers no clue.As far as people staying short time this is why I left guilds.
First before I joined a guild I always let them know I dont GVG/PVP and I not a FF.Right off the start I let the officer know also that I am strickly PVE.
The reasons I left are.
1.I was told to get my butt..(different word used) to GVG.Sometimes it was you need to GVG if you want to stay in guild.
2.We are ffing today and you need to get 5k .If you dont ff you wont stay in this guild.
3.Guildies asking for help and being ignored.I jumped in and occasionally a officer would if it was easy.If your on a mission or quest It is understandable.
If you want help on a quest or mission you should talk to your guild and try to set up time.New people should be inform on that.Too many officers and guildies just would not help out.
4.Guildies or new people doing the gimme gimme thing.If you recruit someone inform him on farming and how he can go and get things but putting the time in.
I never ask for a thing myself.Simple being a old D player farming your goodies is how most did it.
The bottom line is when you recruit someone let him/her know the rules.Put a effort out to help teach the person the basics.
Also if they dont FF and GVG and they have informed you prior to being recruited..listen.Had to get that in.
Their are good guilds out there I just havent found one.Well not looking any more.Have mine own.Just me and storage lady.
I think alot of hoppers would stay if you put out what you are looking for in a guildie and you find out what he/her are looking for in a guild.

Last edited by Well99; Oct 17, 2006 at 10:45 PM // 22:45..
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Old Oct 20, 2006, 10:43 PM // 22:43   #15
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A lot of people consider capes very important and some people join guilds just to get a "really cool cape", as the saying goes. Maybe they just quit the guild when the cape starts to bore them? I know, sounds crazy, but I wouldn't be surprised if it was true.
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Old Oct 21, 2006, 12:13 AM // 00:13   #16
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I "guild hop" once a guild falls below a certain standard I leave.

1. Abusive people, I have no problems with swearing but there is a limit.
2. Activity is a big deal when I do play. If I join a guild that has 30 people and less then half are active then I'd leave. (inactive to me is not logging on in 7 days)
3. Being told you "have" to help is a big no no..I dont mind helping but I do it when I choose.
4. Being told I have to log on at a certain time to join "group" activities
5. Donating money <~~no
6. Guild interviews <~~Its a game, interviewing is lame.
7. Being told I have to use TS/vent <~~no, I refuse to use this crap.

There is the main reasons I've left my last few guilds..I'd like to find a nice guild that fits my needs but I doubt it will happen.
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Old Oct 21, 2006, 09:29 AM // 09:29   #17
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If your guild uses vent/ts, you are more likely to bond with the other people - you can hear their voices, you can chit-chat while playing the game. People are less likely to leave if they have some real type of relationship with people in the guild.

Guilds that mass recruit shouldn't be surprised when people leave. Easy come, easy go.
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Old Oct 21, 2006, 04:37 PM // 16:37   #18
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Quote:
Originally Posted by The Admins Bane
I "guild hop" once a guild falls below a certain standard I leave.

1. Abusive people, I have no problems with swearing but there is a limit.

6. Guild interviews <~~Its a game, interviewing is lame.


There is the main reasons I've left my last few guilds..I'd like to find a nice guild that fits my needs but I doubt it will happen.
Sorry, but number 6 is to prevent number 1. I agree with you it is a game. But some people feel it is a place to dump all there crap on others. An interview isn't a full-proof system, but it does give you a way to figure out if someone is a good fit for your guild. How else do expect a guild figure out if you are a good fit in their guild, divine inspiration from dwyanna?
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Old Oct 23, 2006, 10:47 AM // 10:47   #19
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Well Just like a PuG for a mission, there are idiots/rage quitters/leeroys/leeches/chronic beggers everywhere in the game.

So its not surprising that one might actually meet one while they are not in a mission while in town where their not so desirable habits are not displayed. And the chances you may actually invite someone like that into your guild will depend on how strict you make your recruitment process work.

In any case heres some observations i made through my 16 months when recruiting a new member into the guild:

New players: Guild Hopping risk: HIGH, Expectations: LOW, Attention Demand: HIGH, Loyalty factor: LOW-HIGH.

Experienced: Guild Hopping risk: MEDIUM, Expectations: MEDIUM, Attention Demand: LOW-MEDIUM, Loyalty factor: MEDIUM-HIGH.

Highly Experienced: Guild Hopping risk: MEDIUM-HIGH, Expectations: MEDIUM-HIGH, Attention Demand: LOW-MEDIUM, Loyalty factor: LOW-MEDIUM.

Disclaimer:

The above are my personal observations and opinion and it doesnt represent the absoulte, please keep this in mind. Experiences in recruiting will differ from guild to guild depending on your guild's play type and philosophy.

Last edited by Thallandor; Oct 23, 2006 at 10:50 AM // 10:50..
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Old Oct 23, 2006, 05:50 PM // 17:50   #20
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I think its a simple case of if the shoe fits, wear it. I dont think its down to exp level, its just down to the individual. Most players give a guild a day or to, if they like they stay, if not, pm the leader give him his 100g and off you go.

Unfortunatly you do get the people that just htink its funny to waste gold and time. I have a few chose words ill keep to myself for those guys!
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