> Forest of True Sight > Questions & Answers Reload this Page Mainland Elona VQing vs Ravenous Gaze
Reply
Old Mar 02, 2010, 05:30 AM // 05:30   #1
Frost Gate Guardian
 
The Mad Addict's Avatar
 
Join Date: Jun 2008
Location: Bangladesh
Guild: [SOUL]
Profession: W/D
Advertisement

Disable Ads
Default Mainland Elona VQing vs Ravenous Gaze

I have started to VQ mainland Elona and yesterday I was having some problems with the mandragoras bloodspiking me with the newly buffed ravenous gaze. Has anyone else had this problem?
The Mad Addict is offline   Reply With Quote
Old Mar 02, 2010, 06:06 AM // 06:06   #2
Lion's Arch Merchant
 
Missmelady's Avatar
 
Join Date: Feb 2006
Location: Wisconsin
Guild: Our Gostly Solo Caps
Profession: Mo/
Default

I diddn't even think of that. The ravenous gaze boss has got to do like 400 damage aoe with it now.

Tbh just makes me happy I already had Elona vanqued.
Missmelady is offline   Reply With Quote
Old Mar 02, 2010, 06:14 AM // 06:14   #3
Forge Runner
 
snaek's Avatar
 
Join Date: Mar 2006
Profession: N/
Default

spread out? ...
snaek is offline   Reply With Quote
Old Mar 02, 2010, 06:41 AM // 06:41   #4
Lion's Arch Merchant
 
Missmelady's Avatar
 
Join Date: Feb 2006
Location: Wisconsin
Guild: Our Gostly Solo Caps
Profession: Mo/
Default

I would say that, spreading out would work but you have to remember with ravenous gaze its all nearby allies of target. So that is 3/4 of the aggro bubble that everyone has to be from everyone.
Missmelady is offline   Reply With Quote
Old Mar 02, 2010, 06:56 AM // 06:56   #5
Krytan Explorer
 
Just.nl's Avatar
 
Join Date: Nov 2007
Location: The Netherlands, Noord-Brabant
Guild: Mu-Tants [MU]
Profession: Me/
Default

Quote:
Originally Posted by The Mad Addict View Post
I have started to VQ mainland Elona and yesterday I was having some problems with the mandragoras bloodspiking me with the newly buffed ravenous gaze. Has anyone else had this problem?
Im glad that you have some problems with VQ'ing. Not to tease you or something. But now it get's a lil harder (And more fun). So it aint lameway vanquishing anymore

Just spread out a bit when getting to mandragor's and dont lure too much of them in 1 time. Dont know anything else that could work. Maybe some interrupts? I hope you'll find a way to have 'less' problems with them
Just.nl is offline   Reply With Quote
Old Mar 02, 2010, 07:53 AM // 07:53   #6
Frost Gate Guardian
 
The Mad Addict's Avatar
 
Join Date: Jun 2008
Location: Bangladesh
Guild: [SOUL]
Profession: W/D
Default

Yea they are the ones that come out of the ground so I don't have time to set stuff lol.
The Mad Addict is offline   Reply With Quote
Old Mar 02, 2010, 10:43 AM // 10:43   #7
Auctions Mod
 
tasha's Avatar
 
Join Date: Jan 2006
Location: UK
Guild: Mystic Spiral [MYST]
Default

Quote:
Originally Posted by The Mad Addict View Post
Yea they are the ones that come out of the ground so I don't have time to set stuff lol.
Yes you do. Flag your heroes as you want them (ie spread out) and sacrifice one of them as a lurer, prot them up and send them ahead of the group looking for popups. Once mandragors appear, have this hero run back to the group. As long as you're careful, don't go too fast or send your sacrificed hero too far ahead you should be fine. I've been using this method a lot in hard mode with my survivor and it works, although the sacrifice often ends up taking one for the team
tasha is offline   Reply With Quote
Old Mar 02, 2010, 02:00 PM // 14:00   #8
Furnace Stoker
 
MagmaRed's Avatar
 
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
Default

Pops have fairly static locations. You can expect pop ups to occur pretty much at the same places every time you enter a zone. There will be a small shift at times, but the general location is static. Once you learn this, it is quite easy to predict pop ups and plan for them.
MagmaRed is offline   Reply With Quote
Old Mar 02, 2010, 02:16 PM // 14:16   #9
Tea Powered
 
Xenomortis's Avatar
 
Join Date: May 2008
Location: UK
Profession: N/
Default

Quote:
Originally Posted by Missmelady View Post
I would say that, spreading out would work but you have to remember with ravenous gaze its all nearby allies of target. So that is 3/4 of the aggro bubble that everyone has to be from everyone.
Eh?
AoE Ranges:
Adjacent, Nearby, In the Area, Earshot.
Earshot is about the same as aggro bubble. Nearby is about a 1/6 of that. The wiki doesn't specify if these ratios are areas or radii, but if it's the former then you're still only looking at a ratio of 0.41

I been anywhere in NF since the update, but I can't see it being a huge problem. Most mobs only have 2, 3 at most, Necros in them. At high blood magic they're still only going to ~60 AoE damage each. There's far worse out there.

The boss might be more annoying. The 60-70 damage will become 90-100. But even then, there's worse.

The Angorodons in EotN are going to be much worse than the Mandragors in NF.

Last edited by Xenomortis; Mar 02, 2010 at 02:21 PM // 14:21..
Xenomortis is offline   Reply With Quote
Old Mar 02, 2010, 03:48 PM // 15:48   #10
Furnace Stoker
 
Dzjudz's Avatar
 
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
Default

I just vanquished an area with lots of mandragors a few minutes ago. Pain Inverter owns Mandragor Imps. Plus, ravenous gaze really doesn't do a lot of damage, Chillblains is what hurts. Anyway, I had no problems vanquishing.

Last edited by Dzjudz; Mar 02, 2010 at 03:50 PM // 15:50..
Dzjudz is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes


All times are GMT. The time now is 06:39 AM // 06:39.