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Old May 31, 2012, 11:39 PM // 23:39   #21
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geez how many account does he have, to even hold 5000 stacks of war supplies.
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Old Jun 01, 2012, 02:10 AM // 02:10   #22
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Originally Posted by angela faye View Post
So this guy have 25 computers running all day? I assume that one pc can only run 2 accounts simultaneously.
You can run way more then that on a decent pc...even more if you can disable the actual rendering



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Originally Posted by Arkon Necrocannibal View Post
The server knows if there is an injection or not
Orrrrr not... If they did then you would get autobanned for using GWCA which while not currently favored people still use.

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and if the actions of the charactere are randoms (like an human) or every time pretty much the same (like a bot).
RndSleep(1000) If you aren't an idiot with it then no...no they really can't in any form that's efficient. For the most unless you're being stupid they really have to rely on reports. Even then though they have to look at the account for a decently long period of time to tell between human random and computerized random if they even can.
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Old Jun 01, 2012, 04:01 AM // 04:01   #23
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Originally Posted by Arkon Necrocannibal View Post
The server knows if there is an injection or not...
I guarantee you it does not, or else botting using the two primary methods would be nonexistent. Even then, there are several macro-based bots that are just as functional; they're just less adaptable.

Remember, bot-writers are programmers (see End's RndSleep reference). They're smart guys and gals. Search around youtube for some of what they make; there are some bots that are flat impossible to be reported on because they're never in an outpost, and others where the botmakers are willing to sacrifice some speed and efficiency for more 'human-like' pathing and behavior. And those are simply the publicly seen ones; the best aren't shown off and aren't sold at all so they'll never become public. Were Anet smart, they'd seriously consider trying to hire some of them for game security in GW2.
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Old Jun 01, 2012, 09:06 AM // 09:06   #24
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Originally Posted by Arkon Necrocannibal View Post
The server knows if there is an injection or not and if the actions of the charactere are randoms (like an human) or every time pretty much the same (like a bot).
GWCA Injection bots are not the only bots.... there are other, memory reading bots... virtually undetectable even if Gw servers can check for *.dll injections, which they do not.

As for randomization; a good coder can make a bot do random things, use random skills "accidentaly", walk in random patterns in certain (X,Y) interval so the walking is not always the same but gets to the same destination and such, sacraficing few successful runs, but lowering the risk of even being detected.
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Old Jun 01, 2012, 09:20 AM // 09:20   #25
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Even if ANet checked for injected code, there are ways around that and it just becomes a game of developers vs botters which ANet doesn't have the manpower to win.
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